| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Reflection;
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| 4 |
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| 5 | namespace AllocsFixes.CustomCommands
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| 6 | {
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| 7 | public class TeleportPlayer : ConsoleCmdAbstract {
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| 8 | public override string GetDescription () {
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| 9 | return "teleport a player to a given location";
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| 10 | }
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| 11 |
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| 12 | public override string GetHelp () {
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| 13 | return "Usage:\n" +
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| 14 | " 1. teleportplayer <steam id / player name / entity id> <x> <y> <z>\n" +
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| 15 | " 2. teleportplayer <steam id / player name / entity id> <target steam id / player name / entity id>\n" +
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| 16 | " 3. teleportplayer <inc x> <inc y> <inc z>\n" +
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| 17 | "1. Teleports the player given by his SteamID, player name or entity id (as given by e.g. \"lpi\")\n" +
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| 18 | " to the specified location. Use y = -1 to spawn on ground.\n" +
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| 19 | "2. As 1, but destination given by another player which has to be online\n" +
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| 20 | "3. Teleport the local player to the position calculated by his current position and the given offsets";
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| 21 | }
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| 22 |
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| 23 | public override string[] GetCommands () {
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| 24 | return new string[] { "teleportplayer", "tele" };
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| 25 | }
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| 26 |
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| 27 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
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| 28 | try {
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| 29 | if (_params.Count < 2 || _params.Count > 4) {
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| 30 | SdtdConsole.Instance.Output ("Wrong number of arguments, expected 2 to 4, found " + _params.Count + ".");
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| 31 | return;
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| 32 | } else {
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| 33 | ClientInfo ci1 = null;
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| 34 | EntityPlayer ep1 = null;
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| 35 | UnityEngine.Vector3 destPos = new UnityEngine.Vector3 ();
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| 36 |
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| 37 | if (_params.Count == 2 || _params.Count == 4) {
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| 38 | ci1 = ConsoleHelper.ParseParamIdOrName (_params [0]);
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| 39 | if (ci1 == null) {
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| 40 | SdtdConsole.Instance.Output ("Playername or entity/steamid id not found.");
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| 41 | return;
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| 42 | }
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| 43 | ep1 = GameManager.Instance.World.Players.dict [ci1.entityId];
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| 44 |
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| 45 | if (_params.Count == 4) {
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| 46 | int x = int.MinValue;
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| 47 | int y = int.MinValue;
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| 48 | int z = int.MinValue;
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| 49 |
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| 50 | int.TryParse (_params [1], out x);
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| 51 | int.TryParse (_params [2], out y);
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| 52 | int.TryParse (_params [3], out z);
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| 53 |
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| 54 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
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| 55 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer");
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| 56 | return;
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| 57 | }
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| 58 |
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| 59 | destPos.x = x;
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| 60 | destPos.y = y;
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| 61 | destPos.z = z;
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| 62 | } else if (_params.Count == 2) {
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| 63 | ClientInfo ci2 = ConsoleHelper.ParseParamIdOrName (_params [1]);
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| 64 | if (ci2 == null) {
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| 65 | SdtdConsole.Instance.Output ("Target playername or entity/steamid id not found.");
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| 66 | return;
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| 67 | }
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| 68 | EntityPlayer ep2 = GameManager.Instance.World.Players.dict [ci2.entityId];
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| 69 |
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| 70 | destPos = ep2.GetPosition ();
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| 71 | destPos.y += 1;
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| 72 | destPos.z += 1;
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| 73 | }
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| 74 | } else if (_params.Count == 3) {
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| 75 | if (_senderInfo.RemoteClientInfo == null) {
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| 76 | SdtdConsole.Instance.Output ("This command can only be executed in variant 3 on the in-game console.");
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| 77 | return;
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| 78 | }
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| 79 |
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| 80 | ci1 = _senderInfo.RemoteClientInfo;
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| 81 | ep1 = GameManager.Instance.World.Players.dict [ci1.entityId];
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| 82 |
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| 83 | int x = int.MinValue;
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| 84 | int y = int.MinValue;
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| 85 | int z = int.MinValue;
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| 86 |
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| 87 | int.TryParse (_params [0], out x);
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| 88 | int.TryParse (_params [1], out y);
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| 89 | int.TryParse (_params [2], out z);
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| 90 |
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| 91 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
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| 92 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer");
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| 93 | return;
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| 94 | }
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| 95 |
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| 96 | destPos.x = ep1.position.x + x;
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| 97 | destPos.y = ep1.position.y + y;
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| 98 | destPos.z = ep1.position.z + z;
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| 99 | }
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| 100 |
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| 101 | NetPackageTeleportPlayer pkg = new NetPackageTeleportPlayer (destPos);
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| 102 |
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| 103 | ci1.SendPackage (pkg);
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| 104 | }
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| 105 | } catch (Exception e) {
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| 106 | Log.Out ("Error in TeleportPlayer.Run: " + e);
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| 107 | }
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| 108 | }
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| 109 |
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| 110 | }
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| 111 | }
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