[273] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using UnityEngine;
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| 4 |
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| 5 | namespace CoppisAdditions.CustomCommands
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| 6 | {
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| 7 | public class GiveXP : ConsoleCmdAbstract
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| 8 | {
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| 9 | public override string GetDescription ()
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| 10 | {
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[279] | 11 | return "give XP to the skill of a player";
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[273] | 12 | }
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| 13 |
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| 14 | public override string GetHelp ()
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| 15 | {
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[279] | 16 | return "Give XP to the skill of a player\n" +
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[273] | 17 | "Usage:\n" +
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| 18 | " givexp <name / entity id> <amount xp> <skill name>\n" +
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| 19 | "Skills names are: Athletics, Scavenging, Clothing, Light_Armor, Heavy_Armor, Blunt_Weapons, Blade_Weapons, Mining_Tools, Construction_Tools, Pistols, Shotguns, Rifles, Archery, Medicine, Weapon_Smithing, Tool_Smithing, Gun_Smithing, Science, Tailoring, Leatherworking, Armor_Smithing, Miscellaneous_Crafting, Quality_Joe";
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| 20 | }
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| 21 |
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| 22 | public override string[] GetCommands ()
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| 23 | {
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| 24 | return new string[] { "givexp" };
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| 25 | }
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| 26 |
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| 27 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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| 28 | {
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| 29 | try {
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| 30 | if (_params.Count != 3) {
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| 31 | SdtdConsole.Instance.Output ("Wrong number of arguments, expected 3, found " + _params.Count + ".");
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| 32 | return;
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| 33 | }
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| 34 |
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| 35 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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| 36 | if (ci == null) {
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| 37 | SdtdConsole.Instance.Output ("Playername or entity id not found.");
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| 38 | return;
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| 39 | }
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| 40 |
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| 41 | int xp = int.MinValue;
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| 42 | int.TryParse (_params [1], out xp);
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| 43 |
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| 44 | if (xp <= 0) {
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| 45 | SdtdConsole.Instance.Output ("The amount of XP is not a valid positive integer.");
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| 46 | return;
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| 47 | }
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| 48 |
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| 49 | String skillName = _params [2].Replace ('_', ' ');
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| 50 |
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| 51 | Skill skill = new Skills ().GetSkillByName (skillName);
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| 52 | if (skill == null) {
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| 53 | SdtdConsole.Instance.Output ("Invalid skill name: \"" + skillName + "\"");
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| 54 | return;
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| 55 | }
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[279] | 56 |
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| 57 | ci.SendPackage (new NetPackageConsoleCmdClient ("giveselfskillxp " + skillName + " " + xp, true));
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| 58 |
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[273] | 59 | SdtdConsole.Instance.Output (xp + " xp was given on skill " + skillName + " to player " + ci.playerName);
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| 60 | } catch (Exception e) {
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| 61 | Log.Out ("Error in GiveXP.Execute: " + e);
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| 62 | }
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| 63 | }
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| 64 | }
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| 65 | }
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