1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Reflection;
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4 |
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5 | namespace CoppisAdditions.CustomCommands
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6 | {
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7 | public class ListPlayersFriends : ConsoleCmdAbstract
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8 | {
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9 | public override string GetDescription ()
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10 | {
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11 | return "list friends of a single player or all players";
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12 | }
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13 |
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14 | public override string GetHelp ()
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15 | {
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16 | return "Usage:\n" +
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17 | " 1. lpf <steam id / player name / entity id>" +
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18 | " 2. lpf (to list all players friends)";
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19 | }
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20 |
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21 | public override string[] GetCommands ()
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22 | {
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23 | return new string[] { "listplayerfriends", "lpf" };
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24 | }
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25 |
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26 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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27 | {
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28 | try {
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29 | if (_params.Count > 1) {
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30 | SdtdConsole.Instance.Output ("Usage: listplayerfriends <entityid|playername|steamid> or listplayerfriends");
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31 | } else {
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32 | if (_params.Count == 0) {
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33 | foreach (string steamid in GameManager.Instance.persistentPlayers.Players.Keys) {
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34 | PrintFriendsOfPlayer (steamid);
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35 | }
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36 | } else {
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37 | string steamid = null;
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38 |
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39 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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40 | if (ci != null) {
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41 | steamid = ci.playerId;
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42 | }
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43 |
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44 | if (steamid == null) {
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45 | if (ConsoleHelper.ParseParamSteamIdValid (_params [0])) {
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46 | steamid = _params [0];
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47 | }
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48 | }
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49 |
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50 | if (steamid == null) {
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51 | SdtdConsole.Instance.Output ("Playername or entity/steamid id not found.");
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52 | return;
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53 | }
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54 |
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55 | PrintFriendsOfPlayer (steamid);
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56 | }
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57 | }
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58 | } catch (Exception e) {
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59 | Log.Out ("Error in ListPlayersFriends.Run: " + e);
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60 | }
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61 | }
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62 |
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63 | private void PrintFriendsOfPlayer (string _steamid) {
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64 | PersistentPlayerData data = GameManager.Instance.persistentPlayers.GetPlayerData (_steamid);
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65 | string friends = "";
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66 | if (data != null && data.ACL != null) {
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67 | foreach (string friend in data.ACL) {
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68 | if (!string.IsNullOrEmpty (friend)) {
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69 | if (!friends.Equals ("")) {
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70 | friends += ",";
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71 | }
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72 | friends += friend;
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73 | }
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74 | }
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75 | }
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76 | SdtdConsole.Instance.Output ("FriendsOf id=" + _steamid + ", friends=" + friends);
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77 | }
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78 |
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79 | }
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80 | }
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