| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using AllocsFixes.PersistentData;
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| 4 | using System.Threading;
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| 5 | using UnityEngine;
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| 6 |
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| 7 | namespace CoppisAdditions.CustomCommands
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| 8 | {
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| 9 | public class MutePlayerChat : ConsoleCmdAbstract
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| 10 | {
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| 11 | public override string GetDescription ()
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| 12 | {
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| 13 | return "mute a player on public chat";
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| 14 | }
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| 15 |
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| 16 | public override string GetHelp ()
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| 17 | {
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| 18 | return "Mute a player on public chat." +
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| 19 | "Usage:\n" +
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| 20 | " mpc <steam id/player name/entity id> [true/false]\n" +
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| 21 | "If the optional parameter is not given the command will show the current status.";
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| 22 | }
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| 23 |
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| 24 | public override string[] GetCommands ()
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| 25 | {
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| 26 | return new string[] { "muteplayerchat", "mpc" };
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| 27 | }
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| 28 |
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| 29 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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| 30 | {
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| 31 | try {
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| 32 | if (_params.Count < 1 || _params.Count > 2) {
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| 33 | SdtdConsole.Instance.Output ("Wrong number of arguments, expected 1 or 2, found " + _params.Count + ".");
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| 34 | SdtdConsole.Instance.Output (" ");
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| 35 | SdtdConsole.Instance.Output (GetHelp ());
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| 36 | return;
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| 37 | }
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| 38 |
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| 39 | string steamid = PersistentContainer.Instance.Players.GetSteamID (_params [0], true);
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| 40 | if (steamid == null) {
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| 41 | SdtdConsole.Instance.Output ("Playername or entity/steamid id not found.");
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| 42 | return;
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| 43 | }
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| 44 |
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| 45 | Player p = PersistentContainer.Instance.Players [steamid, false];
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| 46 | if (p == null) {
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| 47 | SdtdConsole.Instance.Output ("Player not found.");
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| 48 | return;
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| 49 | }
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| 50 |
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| 51 | if (_params.Count > 1) {
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| 52 | bool mute = false;
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| 53 | if (_params [1].ToLower () == "true") {
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| 54 | mute = true;
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| 55 | } else if (_params [1].ToLower () == "false") {
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| 56 | mute = false;
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| 57 | } else {
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| 58 | SdtdConsole.Instance.Output ("Wrong param 2. It must be \"true\" or \"false\"");
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| 59 | return;
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| 60 | }
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| 61 | p.IsChatMuted = mute;
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| 62 | }
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| 63 | SdtdConsole.Instance.Output (p.Name + " " + (p.IsChatMuted ? "muted" : "unmuted"));
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| 64 |
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| 65 | } catch (Exception e) {
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| 66 | Log.Out ("Error in MutePlayerChat: " + e);
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| 67 | }
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| 68 | }
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| 69 | }
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| 70 | }
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