1 | using System;
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2 | using System.Collections.Generic;
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3 |
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4 | namespace CoppisAdditions.CustomCommands
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5 | {
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6 | public class SayToPlayer2 : ConsoleCmdAbstract
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7 | {
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8 | public override string GetDescription ()
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9 | {
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10 | return "send a message to a single player with a specific sender name";
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11 | }
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12 |
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13 | public override string GetHelp ()
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14 | {
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15 | return "Usage:\n" +
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16 | " pm2 <sender player name / steam id / entity id> <receiver player name / steam id / entity id> <message>\n" +
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17 | "Send a PM from a player to another player, both given by the player name or steam / entity id (as given by e.g. \"lpi\").";
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18 | }
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19 |
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20 | public override string[] GetCommands ()
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21 | {
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22 | return new string[] { "sayplayer2", "pm2" };
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23 | }
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24 |
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25 | private void RunInternal (ClientInfo _sender, List<string> _params)
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26 | {
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27 | if (_params.Count < 3) {
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28 | SdtdConsole.Instance.Output ("Usage: sayplayer2 <playername|entityid> <playername|entityid> <message>");
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29 | return;
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30 | }
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31 |
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32 | string message = _params [2];
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33 | ClientInfo sender = ConsoleHelper.ParseParamIdOrName (_params [0]);
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34 | ClientInfo receiver = ConsoleHelper.ParseParamIdOrName (_params [1]);
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35 |
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36 | if (sender != null && receiver != null) {
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37 | AllocsFixes.CustomCommands.Chat.SendMessage (receiver, sender, message);
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38 | } else {
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39 | SdtdConsole.Instance.Output ("Playername / SteamID / entity id of either sender or receiver not found.");
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40 | }
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41 | }
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42 |
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43 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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44 | {
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45 | try {
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46 | if (_senderInfo.RemoteClientInfo != null) {
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47 | RunInternal (_senderInfo.RemoteClientInfo, _params);
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48 | } else {
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49 | RunInternal (null, _params);
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50 | }
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51 | } catch (Exception e) {
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52 | Log.Out ("Error in SayToPlayer2.Run: " + e);
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53 | }
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54 | }
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55 | }
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56 | }
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