1 | using System;
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2 | using System.IO;
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3 | using Webserver;
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4 | using Webserver.FileCache;
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5 | using Webserver.UrlHandlers;
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6 |
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7 | namespace AllocsFixes {
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8 | public class API : IModApi {
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9 | private Mod modInstance;
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10 |
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11 | public void InitMod (Mod _modInstance) {
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12 | modInstance = _modInstance;
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13 |
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14 | Web.ServerInitialized += _web => {
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15 | try {
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16 | const string legacyModUrl = "/legacymap";
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17 | const string legacyFilesFoldername = "webserver_legacy";
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18 | string legacyFilePath = $"{modInstance.Path}/{legacyFilesFoldername}";
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19 |
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20 | if (!Directory.Exists (legacyFilePath)) {
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21 | Log.Out ($"Legacy webmod feature not started (folder \"{legacyFilesFoldername}\" not found in Allocs_WebAndMapRendering mod folder)");
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22 | return;
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23 | }
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24 |
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25 | // TODO: Read from config
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26 | bool useStaticCache = false;
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27 |
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28 | _web.RegisterPathHandler ("/legacymap.htm", new SimpleRedirectHandler ($"{legacyModUrl}/index.html"));
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29 | _web.RegisterPathHandler ($"{legacyModUrl}/", new StaticHandler (legacyFilePath, useStaticCache ? (AbstractCache) new SimpleCache () : new DirectAccess (), false));
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30 |
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31 | int webPort = GamePrefs.GetInt (EnumUtils.Parse<EnumGamePrefs> (nameof (EnumGamePrefs.WebDashboardPort)));
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32 | Log.Out ($"Started legacy webmod feature on port {webPort}, local adress {legacyModUrl}");
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33 | } catch (Exception e) {
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34 | Log.Out ("Error in Web.ctor: " + e);
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35 | }
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36 | };
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37 | }
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38 |
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39 | // public static void SetResponseTextContent (HttpListenerResponse _context.Response, string _text) {
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40 | // byte[] buf = Encoding.UTF8.GetBytes (_text);
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41 | // _context.Response.ContentLength64 = buf.Length;
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42 | // _context.Response.ContentType = "text/html";
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43 | // _context.Response.ContentEncoding = Encoding.UTF8;
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44 | // _context.Response.OutputStream.Write (buf, 0, buf.Length);
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45 | // }
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46 |
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47 |
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48 | }
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49 | }
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