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1 | using System.Reflection;
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2 | using System.Runtime.CompilerServices;
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3 |
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4 | // Information about this assembly is defined by the following attributes.
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5 | // Change them to the values specific to your project.
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6 |
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7 | [assembly: AssemblyTitle("MapRendering")]
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8 | [assembly: AssemblyDescription("")]
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9 | [assembly: AssemblyConfiguration("")]
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10 | [assembly: AssemblyCompany("")]
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11 | [assembly: AssemblyProduct("")]
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12 | [assembly: AssemblyCopyright("ci")]
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13 | [assembly: AssemblyTrademark("")]
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14 | [assembly: AssemblyCulture("")]
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15 |
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16 | // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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17 | // The form "{Major}.{Minor}.*" will automatically update the build and revision,
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18 | // and "{Major}.{Minor}.{Build}.*" will update just the revision.
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19 |
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20 | [assembly: AssemblyVersion("0.0.0.0")]
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21 |
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22 | // The following attributes are used to specify the signing key for the assembly,
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23 | // if desired. See the Mono documentation for more information about signing.
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24 |
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25 | //[assembly: AssemblyDelaySign(false)]
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26 | //[assembly: AssemblyKeyFile("")]
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27 |
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