1 | using AllocsFixes.JSON;
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2 | using AllocsFixes.PersistentData;
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3 | using System;
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4 | using System.Collections.Generic;
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5 | using System.Net;
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6 |
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7 | namespace AllocsFixes.NetConnections.Servers.Web.API
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8 | {
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9 | public class ExecuteConsoleCommand : WebAPI
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10 | {
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11 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user, int permissionLevel) {
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12 | if (string.IsNullOrEmpty (req.QueryString ["command"])) {
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13 | resp.StatusCode = (int)HttpStatusCode.BadRequest;
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14 | Web.SetResponseTextContent (resp, "No command given");
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15 | return;
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16 | }
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17 |
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18 | string commandName = req.QueryString ["command"];
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19 |
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20 | IConsoleCommand command = SdtdConsole.Instance.GetCommand (commandName);
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21 |
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22 | if (command == null) {
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23 | resp.StatusCode = (int)HttpStatusCode.NotImplemented;
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24 | Web.SetResponseTextContent (resp, "Unknown command");
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25 | return;
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26 | }
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27 |
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28 | AdminToolsCommandPermissions atcp = GameManager.Instance.adminTools.GetAdminToolsCommandPermission (command.GetCommands ());
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29 |
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30 | if (permissionLevel > atcp.PermissionLevel) {
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31 | resp.StatusCode = (int)HttpStatusCode.Forbidden;
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32 | Web.SetResponseTextContent (resp, "You are not allowed to execute this command");
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33 | return;
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34 | }
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35 |
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36 | // TODO: Execute command (store resp as IConsoleConnection instance to deliver response to the single client?)
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37 |
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38 | // JSONObject result = new JSONObject ();
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39 | // result.Add ("claimsize", new JSONNumber (GamePrefs.GetInt (EnumGamePrefs.LandClaimSize)));
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40 | //
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41 | // JSONArray claimOwners = new JSONArray ();
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42 | // result.Add ("claimowners", claimOwners);
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43 | //
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44 | // Dictionary<Vector3i, PersistentPlayerData> d = GameManager.Instance.GetPersistentPlayerList ().m_lpBlockMap;
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45 | // if (d != null) {
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46 | // World w = GameManager.Instance.World;
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47 | // Dictionary<PersistentPlayerData, List<Vector3i>> owners = new Dictionary<PersistentPlayerData, List<Vector3i>> ();
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48 | // foreach (KeyValuePair<Vector3i, PersistentPlayerData> kvp in d) {
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49 | // if (steamid.Length == 0 || kvp.Value.PlayerId.Equals (steamid)) {
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50 | // if (!owners.ContainsKey (kvp.Value)) {
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51 | // owners.Add (kvp.Value, new List<Vector3i> ());
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52 | // }
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53 | // owners [kvp.Value].Add (kvp.Key);
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54 | // }
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55 | // }
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56 | //
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57 | // foreach (KeyValuePair<PersistentPlayerData, List<Vector3i>> kvp in owners) {
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58 | // if (steamid.Length == 0 || kvp.Key.PlayerId.Equals (steamid)) {
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59 | // string curID = kvp.Key.PlayerId;
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60 | // bool isActive = w.IsLandProtectionValidForPlayer (kvp.Key);
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61 | //
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62 | // JSONObject owner = new JSONObject ();
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63 | // claimOwners.Add (owner);
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64 | //
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65 | // owner.Add ("steamid", new JSONString (curID));
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66 | // owner.Add ("claimactive", new JSONBoolean (isActive));
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67 | //
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68 | // JSONArray claims = new JSONArray ();
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69 | // owner.Add ("claims", claims);
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70 | //
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71 | // foreach (Vector3i v in kvp.Value) {
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72 | // JSONObject claim = new JSONObject ();
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73 | // claim.Add ("x", new JSONNumber (v.x));
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74 | // claim.Add ("y", new JSONNumber (v.y));
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75 | // claim.Add ("z", new JSONNumber (v.z));
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76 | //
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77 | // claims.Add (claim);
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78 | // }
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79 | // }
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80 | // }
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81 | // }
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82 | //
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83 | // WriteJSON (resp, result);
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84 | }
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85 | }
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86 | }
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87 |
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