source: binary-improvements/MapRendering/Web/API/GetLandClaims.cs@ 380

Last change on this file since 380 was 369, checked in by alloc, 3 years ago

Preparations for A20 release
Changes usage of "SteamID" to "UserID" in console commands
Also changes a bunch of the WebAPI stuff to show / use UserIDs

File size: 2.5 KB
RevLine 
[325]1using System.Collections.Generic;
2using System.Net;
[253]3using AllocsFixes.JSON;
4using AllocsFixes.PersistentData;
5
[325]6namespace AllocsFixes.NetConnections.Servers.Web.API {
[253]7 public class GetLandClaims : WebAPI {
[351]8 public override void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
9 int _permissionLevel) {
[369]10 PlatformUserIdentifierAbs requestedUserId = null;
11 if (_req.QueryString ["userid"] != null) {
12 if (!PlatformUserIdentifierAbs.TryFromCombinedString (_req.QueryString ["userid"], out requestedUserId)) {
[351]13 _resp.StatusCode = (int) HttpStatusCode.BadRequest;
[369]14 Web.SetResponseTextContent (_resp, "Invalid user id given");
[253]15 return;
16 }
17 }
18
19 // default user, cheap way to avoid 'null reference exception'
[369]20 PlatformUserIdentifierAbs userId = _user?.UserId;
[253]21
[351]22 bool bViewAll = WebConnection.CanViewAllClaims (_permissionLevel);
[325]23
[253]24 JSONObject result = new JSONObject ();
[351]25 result.Add ("claimsize", new JSONNumber (GamePrefs.GetInt (EnumUtils.Parse<EnumGamePrefs> ("LandClaimSize"))));
[253]26
27 JSONArray claimOwners = new JSONArray ();
28 result.Add ("claimowners", claimOwners);
29
30 LandClaimList.OwnerFilter[] ownerFilters = null;
[369]31 if (requestedUserId != null || !bViewAll) {
32 if (requestedUserId != null && !bViewAll) {
[325]33 ownerFilters = new[] {
[369]34 LandClaimList.UserIdFilter (userId),
35 LandClaimList.UserIdFilter (requestedUserId)
[253]36 };
37 } else if (!bViewAll) {
[369]38 ownerFilters = new[] {LandClaimList.UserIdFilter (userId)};
[253]39 } else {
[369]40 ownerFilters = new[] {LandClaimList.UserIdFilter (requestedUserId)};
[253]41 }
42 }
[325]43
[253]44 LandClaimList.PositionFilter[] posFilters = null;
45
[325]46 Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
[253]47
[325]48 foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
[369]49 JSONObject owner = new JSONObject ();
50 claimOwners.Add (owner);
[253]51
[369]52 owner.Add ("steamid", new JSONString (kvp.Key.PlatformId.CombinedString));
53 owner.Add ("claimactive", new JSONBoolean (kvp.Key.LandProtectionActive));
[253]54
[369]55 if (kvp.Key.Name.Length > 0) {
56 owner.Add ("playername", new JSONString (kvp.Key.Name));
57 } else {
58 owner.Add ("playername", new JSONNull ());
59 }
[253]60
[369]61 JSONArray claimsJson = new JSONArray ();
62 owner.Add ("claims", claimsJson);
[253]63
[369]64 foreach (Vector3i v in kvp.Value) {
65 JSONObject claim = new JSONObject ();
66 claim.Add ("x", new JSONNumber (v.x));
67 claim.Add ("y", new JSONNumber (v.y));
68 claim.Add ("z", new JSONNumber (v.z));
[253]69
[369]70 claimsJson.Add (claim);
71 }
[253]72 }
73
[351]74 WriteJSON (_resp, result);
[253]75 }
76 }
[325]77}
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