using AllocsFixes.JSON; using AllocsFixes.PersistentData; using System; using System.Collections.Generic; using System.Net; namespace AllocsFixes.NetConnections.Servers.Web.API { public class GetLandClaims : WebAPI { public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, HttpListenerBasicIdentity user) { string steamid = string.Empty; if (req.QueryString ["steamid"] != null) { long tempLong; steamid = req.QueryString ["steamid"]; if (steamid.Length != 17 || !long.TryParse (steamid, out tempLong)) { resp.StatusCode = (int)HttpStatusCode.InternalServerError; Web.SetResponseTextContent (resp, "Invalid SteamID given"); return; } } JSONObject result = new JSONObject (); result.Add ("claimsize", new JSONNumber (GamePrefs.GetInt (EnumGamePrefs.LandClaimSize))); JSONArray claimOwners = new JSONArray (); result.Add ("claimowners", claimOwners); Dictionary d = GameManager.Instance.GetPersistentPlayerList ().m_lpBlockMap; if (d != null) { World w = GameManager.Instance.World; Dictionary> owners = new Dictionary> (); foreach (KeyValuePair kvp in d) { if (steamid.Length == 0 || kvp.Value.PlayerId.Equals (steamid)) { if (!owners.ContainsKey (kvp.Value)) { owners.Add (kvp.Value, new List ()); } owners [kvp.Value].Add (kvp.Key); } } foreach (KeyValuePair> kvp in owners) { if (steamid.Length == 0 || kvp.Key.PlayerId.Equals (steamid)) { string curID = kvp.Key.PlayerId; bool isActive = w.IsLandProtectionValidForPlayer (kvp.Key); JSONObject owner = new JSONObject (); claimOwners.Add (owner); owner.Add ("steamid", new JSONString (curID)); owner.Add ("claimactive", new JSONBoolean (isActive)); JSONArray claims = new JSONArray (); owner.Add ("claims", claims); foreach (Vector3i v in kvp.Value) { JSONObject claim = new JSONObject (); claim.Add ("x", new JSONNumber (v.x)); claim.Add ("y", new JSONNumber (v.y)); claim.Add ("z", new JSONNumber (v.z)); claims.Add (claim); } } } } WriteJSON (resp, result); } } }