1 | using System.Collections.Generic;
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2 | using System.Net;
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3 | using AllocsFixes.JSON;
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4 | using AllocsFixes.PersistentData;
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5 |
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6 | namespace AllocsFixes.NetConnections.Servers.Web.API {
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7 | public class GetLandClaims : WebAPI {
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8 | public override void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
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9 | int _permissionLevel) {
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10 | string requestedSteamID = string.Empty;
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11 |
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12 | if (_req.QueryString ["steamid"] != null) {
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13 | ulong lViewersSteamID;
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14 | requestedSteamID = _req.QueryString ["steamid"];
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15 | if (requestedSteamID.Length != 17 || !ulong.TryParse (requestedSteamID, out lViewersSteamID)) {
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16 | _resp.StatusCode = (int) HttpStatusCode.BadRequest;
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17 | Web.SetResponseTextContent (_resp, "Invalid SteamID given");
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18 | return;
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19 | }
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20 | }
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21 |
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22 | // default user, cheap way to avoid 'null reference exception'
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23 | _user = _user ?? new WebConnection ("", IPAddress.None, 0L);
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24 |
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25 | bool bViewAll = WebConnection.CanViewAllClaims (_permissionLevel);
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26 |
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27 | JSONObject result = new JSONObject ();
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28 | result.Add ("claimsize", new JSONNumber (GamePrefs.GetInt (EnumUtils.Parse<EnumGamePrefs> ("LandClaimSize"))));
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29 |
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30 | JSONArray claimOwners = new JSONArray ();
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31 | result.Add ("claimowners", claimOwners);
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32 |
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33 | LandClaimList.OwnerFilter[] ownerFilters = null;
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34 | if (!string.IsNullOrEmpty (requestedSteamID) || !bViewAll) {
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35 | if (!string.IsNullOrEmpty (requestedSteamID) && !bViewAll) {
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36 | ownerFilters = new[] {
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37 | LandClaimList.SteamIdFilter (_user.SteamID.ToString ()),
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38 | LandClaimList.SteamIdFilter (requestedSteamID)
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39 | };
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40 | } else if (!bViewAll) {
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41 | ownerFilters = new[] {LandClaimList.SteamIdFilter (_user.SteamID.ToString ())};
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42 | } else {
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43 | ownerFilters = new[] {LandClaimList.SteamIdFilter (requestedSteamID)};
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44 | }
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45 | }
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46 |
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47 | LandClaimList.PositionFilter[] posFilters = null;
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48 |
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49 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
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50 |
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51 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
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52 | // try {
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53 | JSONObject owner = new JSONObject ();
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54 | claimOwners.Add (owner);
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55 |
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56 | owner.Add ("steamid", new JSONString (kvp.Key.SteamID));
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57 | owner.Add ("claimactive", new JSONBoolean (kvp.Key.LandProtectionActive));
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58 |
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59 | if (kvp.Key.Name.Length > 0) {
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60 | owner.Add ("playername", new JSONString (kvp.Key.Name));
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61 | } else {
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62 | owner.Add ("playername", new JSONNull ());
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63 | }
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64 |
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65 | JSONArray claimsJson = new JSONArray ();
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66 | owner.Add ("claims", claimsJson);
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67 |
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68 | foreach (Vector3i v in kvp.Value) {
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69 | JSONObject claim = new JSONObject ();
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70 | claim.Add ("x", new JSONNumber (v.x));
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71 | claim.Add ("y", new JSONNumber (v.y));
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72 | claim.Add ("z", new JSONNumber (v.z));
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73 |
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74 | claimsJson.Add (claim);
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75 | }
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76 | // } catch {
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77 | // }
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78 | }
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79 |
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80 | WriteJSON (_resp, result);
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81 | }
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82 | }
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83 | }
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