1 | using System.Collections.Generic;
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2 | using System.Net;
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3 | using AllocsFixes.JSON;
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4 | using AllocsFixes.PersistentData;
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5 |
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6 | namespace AllocsFixes.NetConnections.Servers.Web.API {
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7 | public class GetPlayerInventory : WebAPI {
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8 | public override void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
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9 | int _permissionLevel) {
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10 | if (_req.QueryString ["userid"] == null) {
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11 | _resp.StatusCode = (int) HttpStatusCode.BadRequest;
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12 | Web.SetResponseTextContent (_resp, "No user id given");
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13 | return;
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14 | }
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15 |
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16 | string userIdString = _req.QueryString ["userid"];
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17 | if (!PlatformUserIdentifierAbs.TryFromCombinedString (userIdString, out PlatformUserIdentifierAbs userId)) {
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18 | _resp.StatusCode = (int) HttpStatusCode.BadRequest;
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19 | Web.SetResponseTextContent (_resp, "Invalid user id given");
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20 | return;
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21 | }
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22 |
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23 | Player p = PersistentContainer.Instance.Players.GetByUserId (userId);
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24 | if (p == null) {
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25 | _resp.StatusCode = (int) HttpStatusCode.NotFound;
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26 | Web.SetResponseTextContent (_resp, "Unknown user id given");
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27 | return;
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28 | }
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29 |
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30 | GetInventoryArguments (_req, out bool showIconColor, out bool showIconName);
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31 |
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32 | JSONObject result = DoPlayer (p, showIconColor, showIconName);
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33 |
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34 | WriteJSON (_resp, result);
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35 | }
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36 |
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37 | internal static void GetInventoryArguments (HttpListenerRequest _req, out bool _showIconColor, out bool _showIconName) {
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38 | if (_req.QueryString ["showiconcolor"] == null || !bool.TryParse (_req.QueryString ["showiconcolor"], out _showIconColor)) {
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39 | _showIconColor = true;
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40 | }
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41 |
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42 | if (_req.QueryString ["showiconname"] == null || !bool.TryParse (_req.QueryString ["showiconname"], out _showIconName)) {
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43 | _showIconName = true;
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44 | }
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45 | }
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46 |
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47 | internal static JSONObject DoPlayer (Player _player, bool _showIconColor, bool _showIconName) {
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48 | PersistentData.Inventory inv = _player.Inventory;
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49 |
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50 | JSONObject result = new JSONObject ();
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51 |
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52 | JSONArray bag = new JSONArray ();
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53 | JSONArray belt = new JSONArray ();
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54 | JSONObject equipment = new JSONObject ();
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55 | result.Add ("userid", new JSONString (_player.PlatformId.CombinedString));
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56 | result.Add ("crossplatformid", new JSONString (_player.CrossPlatformId?.CombinedString ?? ""));
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57 | result.Add ("entityid", new JSONNumber (_player.EntityID));
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58 | result.Add ("playername", new JSONString (_player.Name));
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59 | result.Add ("bag", bag);
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60 | result.Add ("belt", belt);
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61 | result.Add ("equipment", equipment);
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62 |
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63 | DoInventory (belt, inv.belt, _showIconColor, _showIconName);
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64 | DoInventory (bag, inv.bag, _showIconColor, _showIconName);
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65 |
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66 | AddEquipment (equipment, "head", inv.equipment, EquipmentSlots.Headgear, _showIconColor, _showIconName);
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67 | AddEquipment (equipment, "eyes", inv.equipment, EquipmentSlots.Eyewear, _showIconColor, _showIconName);
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68 | AddEquipment (equipment, "face", inv.equipment, EquipmentSlots.Face, _showIconColor, _showIconName);
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69 |
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70 | AddEquipment (equipment, "armor", inv.equipment, EquipmentSlots.ChestArmor, _showIconColor, _showIconName);
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71 | AddEquipment (equipment, "jacket", inv.equipment, EquipmentSlots.Jacket, _showIconColor, _showIconName);
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72 | AddEquipment (equipment, "shirt", inv.equipment, EquipmentSlots.Shirt, _showIconColor, _showIconName);
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73 |
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74 | AddEquipment (equipment, "legarmor", inv.equipment, EquipmentSlots.LegArmor, _showIconColor, _showIconName);
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75 | AddEquipment (equipment, "pants", inv.equipment, EquipmentSlots.Legs, _showIconColor, _showIconName);
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76 | AddEquipment (equipment, "boots", inv.equipment, EquipmentSlots.Feet, _showIconColor, _showIconName);
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77 |
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78 | AddEquipment (equipment, "gloves", inv.equipment, EquipmentSlots.Hands, _showIconColor, _showIconName);
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79 |
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80 | return result;
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81 | }
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82 |
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83 | private static void DoInventory (JSONArray _jsonRes, List<InvItem> _inv, bool _showIconColor, bool _showIconName) {
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84 | for (int i = 0; i < _inv.Count; i++) {
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85 | _jsonRes.Add (GetJsonForItem (_inv [i], _showIconColor, _showIconName));
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86 | }
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87 | }
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88 |
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89 | private static void AddEquipment (JSONObject _eq, string _slotname, InvItem[] _items, EquipmentSlots _slot, bool _showIconColor, bool _showIconName) {
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90 | int[] slotindices = XUiM_PlayerEquipment.GetSlotIndicesByEquipmentSlot (_slot);
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91 |
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92 | for (int i = 0; i < slotindices.Length; i++) {
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93 | if (_items? [slotindices [i]] != null) {
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94 | InvItem item = _items [slotindices [i]];
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95 | _eq.Add (_slotname, GetJsonForItem (item, _showIconColor, _showIconName));
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96 | return;
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97 | }
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98 | }
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99 |
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100 | _eq.Add (_slotname, new JSONNull ());
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101 | }
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102 |
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103 | private static JSONNode GetJsonForItem (InvItem _item, bool _showIconColor, bool _showIconName) {
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104 | if (_item == null) {
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105 | return new JSONNull ();
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106 | }
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107 |
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108 | JSONObject jsonItem = new JSONObject ();
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109 | jsonItem.Add ("count", new JSONNumber (_item.count));
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110 | jsonItem.Add ("name", new JSONString (_item.itemName));
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111 |
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112 | if (_showIconName) {
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113 | jsonItem.Add ("icon", new JSONString (_item.icon));
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114 | }
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115 |
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116 | if (_showIconColor) {
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117 | jsonItem.Add ("iconcolor", new JSONString (_item.iconcolor));
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118 | }
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119 |
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120 | jsonItem.Add ("quality", new JSONNumber (_item.quality));
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121 | if (_item.quality >= 0) {
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122 | jsonItem.Add ("qualitycolor", new JSONString (QualityInfo.GetQualityColorHex (_item.quality)));
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123 | }
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124 |
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125 | return jsonItem;
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126 |
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127 | }
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128 | }
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129 | }
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