using AllocsFixes.JSON; using AllocsFixes.PersistentData; using System; using System.Collections.Generic; using System.Net; namespace AllocsFixes.NetConnections.Servers.Web.API { public class GetPlayersLocation : WebAPI { public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user, int permissionLevel) { AdminTools admTools = GameManager.Instance.adminTools; user = user ?? new WebConnection ("", "", 0L); bool bViewAll = WebConnection.CanViewAllPlayers (permissionLevel); JSONArray playersJsResult = new JSONArray (); Players playersList = PersistentContainer.Instance.Players; foreach (string sid in playersList.SteamIDs) { if (admTools != null) if (admTools.IsBanned (sid)) continue; Player p = playersList [sid, false]; ulong player_steam_ID = 0L; if (!ulong.TryParse (sid, out player_steam_ID)) player_steam_ID = 0L; if ((player_steam_ID == user.SteamID) || bViewAll) { JSONObject pos = new JSONObject (); pos.Add("x", new JSONNumber (p.LastPosition.x)); pos.Add("y", new JSONNumber (p.LastPosition.y)); pos.Add("z", new JSONNumber (p.LastPosition.z)); JSONObject pJson = new JSONObject (); pJson.Add("steamid", new JSONString (sid)); pJson.Add("entityid", new JSONNumber (p.EntityID)); pJson.Add("ip", new JSONString (p.IP)); pJson.Add("name", new JSONString (p.Name)); pJson.Add("online", new JSONBoolean (p.IsOnline)); pJson.Add("position", pos); playersJsResult.Add (pJson); } } WriteJSON (resp, playersJsResult); } } }