[230] | 1 | using AllocsFixes.JSON;
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[233] | 2 | using AllocsFixes.PersistentData;
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[230] | 3 | using System;
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| 4 | using System.Collections.Generic;
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| 5 | using System.Net;
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| 6 |
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| 7 | namespace AllocsFixes.NetConnections.Servers.Web.API
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| 8 | {
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| 9 | public class GetPlayersOnline : WebAPI
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| 10 | {
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| 11 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, HttpListenerBasicIdentity user)
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| 12 | {
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| 13 | JSONArray players = new JSONArray();
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| 14 |
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| 15 | World w = GameManager.Instance.World;
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| 16 | foreach (KeyValuePair<int, EntityPlayer> current in w.Players.dict) {
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| 17 | ClientInfo ci = ConnectionManager.Instance.GetClientInfoForEntityId (current.Key);
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[233] | 18 | Player player = PersistentContainer.Instance.Players [ci.playerId, false];
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[230] | 19 |
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| 20 | JSONObject pos = new JSONObject();
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[233] | 21 | pos.Add ("x", new JSONNumber ((int)current.Value.GetPosition ().x));
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| 22 | pos.Add ("y", new JSONNumber ((int)current.Value.GetPosition ().y));
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| 23 | pos.Add ("z", new JSONNumber ((int)current.Value.GetPosition ().z));
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[230] | 24 |
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| 25 | JSONObject p = new JSONObject();
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[233] | 26 | p.Add ("steamid", new JSONString (ci.playerId));
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| 27 | p.Add ("ip", new JSONString (ci != null ? ci.ip : string.Empty));
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| 28 | p.Add ("name", new JSONString (current.Value.EntityName));
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| 29 | p.Add ("online", new JSONBoolean (true));
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| 30 | p.Add ("position", pos);
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[230] | 31 |
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[233] | 32 | p.Add ("experience", new JSONNumber (player != null ? player.Experience : 0));
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| 33 | p.Add ("level", new JSONNumber (player != null ? player.Level : -1));
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| 34 | p.Add ("health", new JSONNumber (current.Value.Health));
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| 35 | p.Add ("stamina", new JSONNumber (current.Value.Stamina));
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| 36 | p.Add ("zombiekills", new JSONNumber (current.Value.KilledZombies));
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| 37 | p.Add ("playerkills", new JSONNumber (current.Value.KilledPlayers));
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| 38 | p.Add ("playerdeaths", new JSONNumber (current.Value.Died));
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| 39 | p.Add ("score", new JSONNumber (current.Value.Score));
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| 40 |
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[230] | 41 | players.Add(p);
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| 42 | }
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| 43 |
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| 44 | WriteJSON(resp, players);
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| 45 | }
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| 46 | }
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| 47 | }
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| 48 |
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