using AllocsFixes.JSON; using AllocsFixes.LiveData; using AllocsFixes.PersistentData; using System; using System.Collections.Generic; using System.Net; namespace AllocsFixes.NetConnections.Servers.Web.API { public class GetStats : WebAPI { public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user, int permissionLevel) { JSONObject result = new JSONObject (); JSONObject time = new JSONObject (); time.Add ("days", new JSONNumber (GameUtils.WorldTimeToDays (GameManager.Instance.World.worldTime))); time.Add ("hours", new JSONNumber (GameUtils.WorldTimeToHours (GameManager.Instance.World.worldTime))); time.Add ("minutes", new JSONNumber (GameUtils.WorldTimeToMinutes (GameManager.Instance.World.worldTime))); result.Add ("gametime", time); result.Add ("players", new JSONNumber (GameManager.Instance.World.Players.Count)); result.Add ("hostiles", new JSONNumber (Hostiles.Count)); result.Add ("animals", new JSONNumber (Animals.Count)); WriteJSON (resp, result); } } }