using AllocsFixes.JSON; using AllocsFixes.PersistentData; using System; using System.Collections.Generic; using System.Net; namespace AllocsFixes.NetConnections.Servers.Web.API { public class GetWebUIUpdates : WebAPI { public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user, int permissionLevel) { int latestLine; if (req.QueryString ["latestLine"] == null || !int.TryParse (req.QueryString ["latestLine"], out latestLine)) { latestLine = 0; } JSONObject result = new JSONObject (); JSONObject time = new JSONObject (); time.Add ("days", new JSONNumber (GameUtils.WorldTimeToDays (GameManager.Instance.World.worldTime))); time.Add ("hours", new JSONNumber (GameUtils.WorldTimeToHours (GameManager.Instance.World.worldTime))); time.Add ("minutes", new JSONNumber (GameUtils.WorldTimeToMinutes (GameManager.Instance.World.worldTime))); result.Add ("gametime", time); result.Add ("players", new JSONNumber (GameManager.Instance.World.Players.Count)); result.Add ("newlogs", new JSONNumber (LogBuffer.Instance.LatestLine - latestLine)); WriteJSON (resp, result); } } }