1 | using System.Net;
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2 | using System.Text;
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3 | using AllocsFixes.JSON;
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4 | using UnityEngine.Profiling;
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5 |
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6 | namespace AllocsFixes.NetConnections.Servers.Web.API {
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7 | public abstract class WebAPI {
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8 | public readonly string Name;
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9 |
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10 | protected WebAPI () {
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11 | Name = GetType ().Name;
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12 | }
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13 |
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14 | #if ENABLE_PROFILER
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15 | private static readonly CustomSampler jsonSerializeSampler = CustomSampler.Create ("JSON_Serialize");
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16 | private static readonly CustomSampler netWriteSampler = CustomSampler.Create ("JSON_Write");
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17 | #endif
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18 |
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19 | public static void WriteJSON (HttpListenerResponse _resp, JSONNode _root) {
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20 | #if ENABLE_PROFILER
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21 | jsonSerializeSampler.Begin ();
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22 | #endif
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23 | StringBuilder sb = new StringBuilder ();
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24 | _root.ToString (sb);
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25 | #if ENABLE_PROFILER
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26 | jsonSerializeSampler.End ();
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27 | netWriteSampler.Begin ();
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28 | #endif
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29 | byte[] buf = Encoding.UTF8.GetBytes (sb.ToString ());
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30 | _resp.ContentLength64 = buf.Length;
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31 | _resp.ContentType = "application/json";
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32 | _resp.ContentEncoding = Encoding.UTF8;
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33 | _resp.OutputStream.Write (buf, 0, buf.Length);
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34 | #if ENABLE_PROFILER
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35 | netWriteSampler.End ();
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36 | #endif
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37 | }
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38 |
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39 | public static void WriteText (HttpListenerResponse _resp, string _text) {
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40 | byte[] buf = Encoding.UTF8.GetBytes (_text);
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41 | _resp.ContentLength64 = buf.Length;
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42 | _resp.ContentType = "text/plain";
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43 | _resp.ContentEncoding = Encoding.UTF8;
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44 | _resp.OutputStream.Write (buf, 0, buf.Length);
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45 | }
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46 |
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47 | public abstract void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
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48 | int _permissionLevel);
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49 |
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50 | public virtual int DefaultPermissionLevel () {
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51 | return 0;
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52 | }
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53 | }
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54 | }
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