| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Net;
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| 4 | using System.Reflection;
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| 5 | using AllocsFixes.NetConnections.Servers.Web.API;
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| 6 | using UnityEngine.Profiling;
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| 7 |
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| 8 | namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
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| 9 | public class ApiHandler : PathHandler {
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| 10 | private readonly Dictionary<string, WebAPI> apis = new CaseInsensitiveStringDictionary<WebAPI> ();
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| 11 | private readonly string staticPart;
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| 12 |
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| 13 | public ApiHandler (string staticPart, string moduleName = null) : base (moduleName) {
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| 14 | this.staticPart = staticPart;
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| 15 |
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| 16 | foreach (Type t in Assembly.GetExecutingAssembly ().GetTypes ()) {
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| 17 | if (!t.IsAbstract && t.IsSubclassOf (typeof (WebAPI))) {
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| 18 | ConstructorInfo ctor = t.GetConstructor (new Type [0]);
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| 19 | if (ctor != null) {
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| 20 | WebAPI apiInstance = (WebAPI) ctor.Invoke (new object [0]);
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| 21 | addApi (apiInstance.Name, apiInstance);
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| 22 | }
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| 23 | }
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| 24 | }
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| 25 |
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| 26 | // Add dummy types
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| 27 | Type dummy_t = typeof (Null);
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| 28 | ConstructorInfo dummy_ctor = dummy_t.GetConstructor (new Type [0]);
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| 29 | if (dummy_ctor != null) {
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| 30 | WebAPI dummy_apiInstance = (WebAPI) dummy_ctor.Invoke (new object[0]);
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| 31 |
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| 32 | // Permissions that don't map to a real API
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| 33 | addApi ("viewallclaims", dummy_apiInstance);
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| 34 | addApi ("viewallplayers", dummy_apiInstance);
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| 35 | }
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| 36 | }
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| 37 |
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| 38 | private void addApi (string _apiName, WebAPI _api) {
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| 39 | apis.Add (_apiName, _api);
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| 40 | WebPermissions.Instance.AddKnownModule ("webapi." + _apiName, _api.DefaultPermissionLevel ());
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| 41 | }
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| 42 |
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| 43 | #if ENABLE_PROFILER
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| 44 | private static readonly CustomSampler apiHandlerSampler = CustomSampler.Create ("API_Handler");
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| 45 | #endif
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| 46 |
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| 47 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user,
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| 48 | int permissionLevel) {
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| 49 | string apiName = req.Url.AbsolutePath.Remove (0, staticPart.Length);
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| 50 | if (!AuthorizeForCommand (apiName, user, permissionLevel)) {
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| 51 | resp.StatusCode = (int) HttpStatusCode.Forbidden;
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| 52 | if (user != null) {
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| 53 | //Log.Out ("ApiHandler: user '{0}' not allowed to execute '{1}'", user.SteamID, apiName);
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| 54 | }
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| 55 |
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| 56 | return;
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| 57 | }
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| 58 |
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| 59 | WebAPI api;
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| 60 | if (apis.TryGetValue (apiName, out api)) {
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| 61 | try {
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| 62 | #if ENABLE_PROFILER
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| 63 | apiHandlerSampler.Begin ();
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| 64 | #endif
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| 65 | api.HandleRequest (req, resp, user, permissionLevel);
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| 66 | #if ENABLE_PROFILER
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| 67 | apiHandlerSampler.End ();
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| 68 | #endif
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| 69 | return;
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| 70 | } catch (Exception e) {
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| 71 | Log.Error ("Error in ApiHandler.HandleRequest(): Handler {0} threw an exception:", api.Name);
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| 72 | Log.Exception (e);
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| 73 | resp.StatusCode = (int) HttpStatusCode.InternalServerError;
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| 74 | return;
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| 75 | }
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| 76 | }
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| 77 |
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| 78 | Log.Out ("Error in ApiHandler.HandleRequest(): No handler found for API \"" + apiName + "\"");
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| 79 | resp.StatusCode = (int) HttpStatusCode.NotFound;
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| 80 | }
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| 81 |
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| 82 | private bool AuthorizeForCommand (string apiName, WebConnection user, int permissionLevel) {
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| 83 | return WebPermissions.Instance.ModuleAllowedWithLevel ("webapi." + apiName, permissionLevel);
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| 84 | }
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| 85 | }
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| 86 | }
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