1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Net;
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5 | using UnityEngine;
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6 | using Object = UnityEngine.Object;
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7 |
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8 | namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
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9 | public class ItemIconHandler : PathHandler {
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10 | private readonly Dictionary<string, byte[]> icons = new Dictionary<string, byte[]> ();
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11 | private readonly bool logMissingFiles;
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12 |
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13 | private readonly string staticPart;
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14 | private bool loaded;
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15 |
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16 | static ItemIconHandler () {
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17 | Instance = null;
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18 | }
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19 |
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20 | public ItemIconHandler (string staticPart, bool logMissingFiles, string moduleName = null) : base (moduleName) {
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21 | this.staticPart = staticPart;
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22 | this.logMissingFiles = logMissingFiles;
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23 | Instance = this;
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24 | }
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25 |
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26 | public static ItemIconHandler Instance { get; private set; }
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27 |
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28 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user,
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29 | int permissionLevel) {
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30 | if (!loaded) {
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31 | resp.StatusCode = (int) HttpStatusCode.InternalServerError;
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32 | Log.Out ("Web:IconHandler: Icons not loaded");
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33 | return;
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34 | }
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35 |
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36 | string requestFileName = req.Url.AbsolutePath.Remove (0, staticPart.Length);
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37 | requestFileName = requestFileName.Remove (requestFileName.LastIndexOf ('.'));
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38 |
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39 | if (icons.ContainsKey (requestFileName) && req.Url.AbsolutePath.ToLower ().EndsWith (".png")) {
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40 | resp.ContentType = MimeType.GetMimeType (".png");
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41 |
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42 | byte[] itemIconData = icons [requestFileName];
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43 |
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44 | resp.ContentLength64 = itemIconData.Length;
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45 | resp.OutputStream.Write (itemIconData, 0, itemIconData.Length);
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46 | } else {
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47 | resp.StatusCode = (int) HttpStatusCode.NotFound;
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48 | if (logMissingFiles) {
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49 | Log.Out ("Web:IconHandler:FileNotFound: \"" + req.Url.AbsolutePath + "\" ");
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50 | }
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51 | }
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52 | }
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53 |
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54 | public bool LoadIcons () {
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55 | lock (icons) {
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56 | if (loaded) {
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57 | return true;
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58 | }
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59 |
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60 | MicroStopwatch microStopwatch = new MicroStopwatch ();
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61 |
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62 | GameObject atlasObj = GameObject.Find ("/NGUI Root (2D)/ItemIconAtlas");
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63 | if (atlasObj == null) {
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64 | Log.Error ("Web:IconHandler: Atlas object not found");
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65 | loaded = true;
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66 | return false;
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67 | }
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68 |
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69 | DynamicUIAtlas atlas = atlasObj.GetComponent<DynamicUIAtlas> ();
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70 | if (atlas == null) {
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71 | Log.Error ("Web:IconHandler: Atlas component not found");
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72 | loaded = true;
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73 | return false;
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74 | }
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75 |
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76 | string textureResourceName = atlas.PrebakedAtlas;
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77 | List<UISpriteData> sprites;
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78 | int elementWidth, elementHeight;
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79 | Texture2D atlasTex;
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80 |
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81 | if (!DynamicUIAtlasTools.ReadPrebakedAtlasDescriptor (textureResourceName, out sprites,
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82 | out elementWidth, out elementHeight)) {
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83 | SdtdConsole.Instance.Output ("Web:IconHandler: Could not read dynamic atlas descriptor");
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84 | return false;
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85 | }
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86 |
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87 | if (!DynamicUIAtlasTools.ReadPrebakedAtlasTexture (textureResourceName, out atlasTex)) {
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88 | SdtdConsole.Instance.Output ("Web:IconHandler: Could not read dynamic atlas texture");
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89 | return false;
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90 | }
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91 |
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92 | // Get list of used tints for all items
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93 | Dictionary<string, List<Color>> tintedIcons = new Dictionary<string, List<Color>> ();
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94 | foreach (ItemClass ic in ItemClass.list) {
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95 | if (ic != null) {
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96 | Color tintColor = ic.GetIconTint ();
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97 | if (tintColor != Color.white) {
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98 | string name = ic.GetIconName ();
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99 | if (!tintedIcons.ContainsKey (name)) {
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100 | tintedIcons.Add (name, new List<Color> ());
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101 | }
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102 |
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103 | List<Color> list = tintedIcons [name];
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104 | list.Add (tintColor);
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105 | }
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106 | }
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107 | }
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108 |
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109 | // Load icons from vanilla
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110 | foreach (UISpriteData data in sprites) {
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111 | string name = data.name;
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112 | Texture2D tex = new Texture2D (data.width, data.height, TextureFormat.ARGB32, false);
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113 | tex.SetPixels (atlasTex.GetPixels (data.x, atlasTex.height - data.height - data.y, data.width,
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114 | data.height));
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115 |
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116 | AddIcon (name, tex, tintedIcons);
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117 |
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118 | Object.Destroy (tex);
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119 | }
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120 |
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121 | Resources.UnloadAsset (atlasTex);
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122 |
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123 | // Load icons from mods
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124 | foreach (Mod mod in ModManager.GetLoadedMods ()) {
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125 | try {
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126 | string modIconsPath = mod.Path + "/ItemIcons";
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127 | if (Directory.Exists (modIconsPath)) {
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128 | foreach (string file in Directory.GetFiles (modIconsPath)) {
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129 | try {
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130 | if (file.ToLower ().EndsWith (".png")) {
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131 | string name = Path.GetFileNameWithoutExtension (file);
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132 | Texture2D tex = new Texture2D (1, 1, TextureFormat.ARGB32, false);
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133 | if (tex.LoadImage (File.ReadAllBytes (file))) {
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134 | if (tex.width == elementWidth && tex.height == elementHeight) {
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135 | AddIcon (name, tex, tintedIcons);
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136 | }
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137 |
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138 | Object.Destroy (tex);
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139 | }
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140 | }
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141 | } catch (Exception e) {
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142 | Log.Exception (e);
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143 | }
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144 | }
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145 | }
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146 | } catch (Exception e) {
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147 | Log.Exception (e);
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148 | }
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149 | }
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150 |
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151 | loaded = true;
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152 | Log.Out ("Web:IconHandler: Icons loaded - {0} ms", microStopwatch.ElapsedMilliseconds);
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153 |
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154 | return true;
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155 | }
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156 | }
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157 |
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158 | private void AddIcon (string _name, Texture2D _tex, Dictionary<string, List<Color>> _tintedIcons) {
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159 | icons [_name + "__FFFFFF"] = _tex.EncodeToPNG ();
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160 |
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161 | if (_tintedIcons.ContainsKey (_name)) {
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162 | foreach (Color c in _tintedIcons [_name]) {
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163 | string tintedName = _name + "__" + AllocsUtils.ColorToHex (c);
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164 | if (!icons.ContainsKey (tintedName)) {
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165 | Texture2D tintedTex = new Texture2D (_tex.width, _tex.height, TextureFormat.ARGB32, false);
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166 |
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167 | for (int x = 0; x < _tex.width; x++) {
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168 | for (int y = 0; y < _tex.height; y++) {
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169 | tintedTex.SetPixel (x, y, _tex.GetPixel (x, y) * c);
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170 | }
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171 | }
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172 |
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173 | icons [tintedName] = tintedTex.EncodeToPNG ();
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174 |
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175 | Object.Destroy (tintedTex);
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176 | }
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177 | }
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178 | }
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179 | }
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180 | }
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181 | }
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