using System; using AllocsFixes.JSON; using UnityEngine; namespace AllocsFixes.NetConnections.Servers.Web.SSE { public class EventLog : EventBase { public EventLog (SseHandler _parent) : base (_parent, _name: "log") { Log.LogCallbacksExtended += LogCallback; } private void LogCallback (string _formattedMsg, string _plainMsg, string _trace, LogType _type, DateTime _timestamp, long _uptime) { string date = $"{_timestamp.Year:0000}-{_timestamp.Month:00}-{_timestamp.Day:00}"; string time = $"{_timestamp.Hour:00}:{_timestamp.Minute:00}:{_timestamp.Second:00}"; string uptime = _uptime.ToString (); string message = _plainMsg; JSONObject data = new JSONObject (); data.Add ("msg", new JSONString (message)); data.Add ("type", new JSONString (_type.ToStringCached ())); data.Add ("trace", new JSONString (_trace)); data.Add ("date", new JSONString (date)); data.Add ("time", new JSONString (time)); data.Add ("uptime", new JSONString (uptime)); SendData ("logLine", data); } } }