1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Net;
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5 | using System.Net.Sockets;
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6 | using System.Text;
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7 | using System.Threading;
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8 | using AllocsFixes.JSON;
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9 | using AllocsFixes.NetConnections.Servers.Web.API;
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10 | using UnityEngine;
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11 |
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12 | namespace AllocsFixes.NetConnections.Servers.Web {
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13 | public class WebCommandResult : IConsoleConnection {
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14 | public enum ResultType {
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15 | Full,
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16 | ResultOnly,
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17 | Raw
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18 | }
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19 |
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20 | public static int handlingCount;
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21 | public static int currentHandlers;
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22 | public static long totalHandlingTime;
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23 | private readonly string command;
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24 | private readonly string parameters;
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25 |
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26 | private readonly HttpListenerResponse response;
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27 | private readonly ResultType responseType;
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28 |
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29 | public WebCommandResult (string _command, string _parameters, ResultType _responseType,
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30 | HttpListenerResponse _response) {
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31 | Interlocked.Increment (ref handlingCount);
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32 | Interlocked.Increment (ref currentHandlers);
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33 |
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34 | response = _response;
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35 | command = _command;
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36 | parameters = _parameters;
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37 | responseType = _responseType;
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38 | }
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39 |
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40 | public void SendLines (List<string> _output) {
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41 | // MicroStopwatch msw = new MicroStopwatch ();
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42 |
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43 | StringBuilder sb = new StringBuilder ();
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44 | foreach (string line in _output) {
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45 | sb.AppendLine (line);
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46 | }
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47 |
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48 | try {
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49 | response.SendChunked = false;
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50 |
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51 | if (responseType == ResultType.Raw) {
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52 | WebAPI.WriteText (response, sb.ToString ());
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53 | } else {
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54 | JSONNode result;
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55 | if (responseType == ResultType.ResultOnly) {
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56 | result = new JSONString (sb.ToString ());
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57 | } else {
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58 | JSONObject resultObj = new JSONObject ();
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59 |
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60 | resultObj.Add ("command", new JSONString (command));
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61 | resultObj.Add ("parameters", new JSONString (parameters));
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62 | resultObj.Add ("result", new JSONString (sb.ToString ()));
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63 |
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64 | result = resultObj;
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65 | }
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66 |
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67 | WebAPI.WriteJSON (response, result);
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68 | }
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69 | } catch (IOException e) {
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70 | if (e.InnerException is SocketException) {
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71 | Log.Out ("Error in WebCommandResult.SendLines(): Remote host closed connection: " +
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72 | e.InnerException.Message);
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73 | } else {
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74 | Log.Out ("Error (IO) in WebCommandResult.SendLines(): " + e);
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75 | }
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76 | } catch (Exception e) {
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77 | Log.Out ("Error in WebCommandResult.SendLines(): " + e);
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78 | } finally {
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79 | if (response != null) {
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80 | response.Close ();
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81 | }
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82 |
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83 | // msw.Stop ();
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84 | // if (GamePrefs.GetInt (EnumGamePrefs.HideCommandExecutionLog) < 1) {
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85 | // totalHandlingTime += msw.ElapsedMicroseconds;
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86 | // Log.Out ("WebCommandResult.SendLines(): Took {0} µs", msw.ElapsedMicroseconds);
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87 | // }
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88 |
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89 | Interlocked.Decrement (ref currentHandlers);
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90 | }
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91 | }
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92 |
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93 | public void SendLine (string _text) {
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94 | //throw new NotImplementedException ();
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95 | }
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96 |
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97 | public void SendLog (string _formattedMessage, string _plainMessage, string _trace, LogType _type, DateTime _timestamp, long _uptime) {
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98 | //throw new NotImplementedException ();
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99 | }
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100 |
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101 | public void EnableLogLevel (LogType _type, bool _enable) {
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102 | //throw new NotImplementedException ();
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103 | }
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104 |
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105 | public string GetDescription () {
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106 | return "WebCommandResult_for_" + command;
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107 | }
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108 | }
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109 | }
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