source: binary-improvements/NamePatcher/NamePatcher.cs@ 85

Last change on this file since 85 was 84, checked in by alloc, 10 years ago

fixes

File size: 8.9 KB
RevLine 
[77]1using System;
2using System.Collections.Generic;
3using System.IO;
4using System.Text;
5using Mono.Cecil;
6using System.Reflection;
7
8namespace NamePatcher
9{
10 class NamePatcher
11 {
12 static void DrawUsage ()
13 {
14 Console.WriteLine ("Usage :");
15 Console.WriteLine ("NamePatcher [input file] Patches an Assembly and creates a backup of the original file.");
16 }
17
18 static bool TryArgs (string[] args)
19 {
20 return args.Length == 1 && (File.Exists (args [0]));
21 }
22
23 static bool makeBackup (string input)
24 {
25 string backupFile_base = input + ".bck";
26 string backupFile = backupFile_base;
27 int backupIndex = 0;
28 while (File.Exists(backupFile)) {
29 backupFile = backupFile_base + "." + (++backupIndex);
30 if (backupIndex > 10) {
31 return false;
32 }
33 }
34 try {
35 File.Copy (input, backupFile);
36 } catch (Exception e) {
37 Console.WriteLine ("Unable to create backup file : ");
38 Console.WriteLine (e.ToString ());
39 return false;
40 }
41 return true;
42 }
43
44 static DefaultAssemblyResolver getAssemblyResolver (string path)
45 {
46 DefaultAssemblyResolver resolver = null;
47 int lastSlash = path.LastIndexOf ("\\");
48 if (lastSlash == -1)
49 lastSlash = path.LastIndexOf ("/");
50 if (lastSlash != -1) {
51 string inputPath = path.Substring (0, lastSlash);
52 resolver = new DefaultAssemblyResolver ();
53 resolver.AddSearchDirectory (inputPath);
54 }
55 return resolver;
56 }
57
58 static void applyManualPatches (ModuleDefinition mainModule)
59 {
[84]60 foreach (FieldDefinition fd in mainModule.GetType ("AdminTools").Fields) {
61 TypeReference fdType = fd.FieldType;
62 if (fdType.FullName.Contains ("List") && fdType.FullName.Contains ("AdminToolsCommandPermissions")) {
63 Console.WriteLine ("Renaming and making public admin tools field -> commandPermissions");
64 fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
65 NameNormalizer.setName (fd, "commandPermissions");
66 }
67 }
68
[77]69 foreach (FieldDefinition fd in mainModule.GetType ("World").Fields) {
70 TypeReference fdType = fd.FieldType;
71 if (fdType.FullName.Equals ("System.UInt64")) {
72 Console.WriteLine ("Renaming world field -> gameTime");
73 NameNormalizer.setName (fd, "gameTime");
74 }
75 }
76
77 foreach (FieldDefinition fd in mainModule.GetType ("GameManager").Fields) {
78 TypeReference fdType = fd.FieldType;
79 if (fdType.FullName.Equals ("ConnectionManager")) {
80 Console.WriteLine ("Renaming and making public GameMananger field -> connectionManager");
81 fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
82 NameNormalizer.setName (fd, "connectionManager");
83 }
84 }
85
86 foreach (FieldDefinition fd in mainModule.GetType ("ConnectionManager").Fields) {
87 TypeReference fdType = fd.FieldType;
88 if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("ClientInfo")) {
89 Console.WriteLine ("Renaming and making public ConnectionManager field -> connectedClients");
90 fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
91 NameNormalizer.setName (fd, "connectedClients");
92 }
93 if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("System.Int32,System.Int32")) {
94 Console.WriteLine ("Renaming and making public ConnectionManager field -> mapClientToEntity");
95 fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
96 NameNormalizer.setName (fd, "mapClientToEntity");
97 }
98 }
99
100 string consoleTypeName = string.Empty;
101 TypeDefinition typeTelnetServer = mainModule.GetType ("NetTelnetServer");
102 foreach (FieldDefinition fd in typeTelnetServer.Fields) {
103 if (NameNormalizer.makeValidName (fd.FieldType.Name) != null) {
104 Console.WriteLine ("Renaming console class -> ConsoleSdtd");
105 consoleTypeName = fd.FieldType.Name;
106 NameNormalizer.setName (fd.FieldType.Resolve (), "ConsoleSdtd");
107 NameNormalizer.setName (fd, "console");
108 }
109 }
110
111 if (consoleTypeName.Length > 0) {
112 TypeDefinition typeConsole = mainModule.GetType (consoleTypeName);
113 string consoleCommandTypeName = string.Empty;
[83]114 foreach (MethodDefinition md in typeConsole.Methods) {
115 if (!md.IsConstructor) {
116 if (md.Parameters.Count == 3 && md.Parameters [0].ParameterType.Name.Equals ("NetworkPlayer")) {
117 Console.WriteLine ("Renaming console method -> ExecuteCmdFromClient");
118 NameNormalizer.setName (md, "ExecuteCmdFromClient");
119 }
120 }
121 }
[77]122 foreach (FieldDefinition fd in typeConsole.Fields) {
123 TypeReference fdType = fd.FieldType;
124 if (fdType.FullName.Contains ("Generic.List")) {
125 if (fdType.IsGenericInstance) {
126 GenericInstanceType genType = (GenericInstanceType)fdType;
127 TypeReference genRef = genType.GenericArguments [0];
128 if (genRef.Name.Length < 2) {
129 Console.WriteLine ("Renaming console command class -> ConsoleCommand");
130 NameNormalizer.setName (genRef.Resolve (), "ConsoleCommand");
131 NameNormalizer.setName (fd, "commands");
132 consoleCommandTypeName = genRef.Name;
133 }
134 }
135 }
136 if (fdType.FullName.Equals ("GameManager")) {
137 Console.WriteLine ("Renaming and making public console field -> gameManager");
138 fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
139 NameNormalizer.setName (fd, "gameManager");
140 }
141 }
142
143 if (consoleCommandTypeName.Length > 0) {
144 foreach (MethodDefinition md in typeConsole.Methods) {
145 if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.Name.Equals (consoleCommandTypeName)) {
146 Console.WriteLine ("Renaming console method -> AddCommand");
147 NameNormalizer.setName (md, "AddCommand");
148 }
149 }
150
151 TypeDefinition typeConsoleCommand = mainModule.GetType (consoleCommandTypeName);
152 foreach (MethodDefinition md in typeConsoleCommand.Methods) {
153 if (!md.IsConstructor) {
154 if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.Name.Equals (consoleTypeName)) {
155 Console.WriteLine ("Renaming console command method -> Help");
156 NameNormalizer.setName (md, "Help");
157 }
158 if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("Int32")) {
159 Console.WriteLine ("Renaming console command method -> Timeout");
160 NameNormalizer.setName (md, "Timeout");
161 }
162 if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("String[]")) {
163 Console.WriteLine ("Renaming console command method -> Names");
164 NameNormalizer.setName (md, "Names");
165 }
166 if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("String")) {
167 Console.WriteLine ("Renaming console command method -> Description");
168 NameNormalizer.setName (md, "Description");
169 }
170 if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.IsArray) {
171 Console.WriteLine ("Renaming console command method -> Run");
172 NameNormalizer.setName (md, "Run");
173 }
174 }
175 }
176 }
177 }
178 }
179
180 static void Main (string[] args)
181 {
182 Console.WriteLine ("NamePatcher for 7dtd's Assembly-CSharp.dll [by DerPopo, modified by Alloc] for Dedi build 320404");
183 if (!TryArgs (args)) {
184 DrawUsage ();
185 return;
186 }
187 string dllPath = args [0];
188
189 if (!makeBackup (dllPath)) {
190 Console.WriteLine ("Could not create a backup file (maybe too many old backups?)");
191 return;
192 }
193
194
195 AssemblyDefinition input;
196 try {
197 input = AssemblyDefinition.ReadAssembly (dllPath, new ReaderParameters { AssemblyResolver = getAssemblyResolver(dllPath), });
198 } catch (Exception e) {
199 Console.WriteLine ("Unable to load the input file : ");
200 Console.WriteLine (e.ToString ());
201 return;
202 }
203 Console.WriteLine ();
204 Console.WriteLine ("Patching assembly " + dllPath + " (" + input.Modules.Count + " module[s]) ...");
205
206
207
208 applyManualPatches (input.MainModule);
209
210
211 try {
212 foreach (ModuleDefinition mdef in input.Modules) {
213 Console.WriteLine ("Patching module " + mdef.Name + " (" + mdef.Types.Count + " type[s]) ...");
214 foreach (TypeDefinition tdef in mdef.Types) {
215 NameNormalizer.CheckNames (tdef);
216 }
217 }
218 } catch (Exception e) {
219 Console.WriteLine ();
220 Console.WriteLine ("Unable to patch the assembly : ");
221 Console.WriteLine (e.ToString ());
222 return;
223 }
224 Console.WriteLine ("Finalizing patches...");
225
226 try {
227 NameNormalizer.FinalizeNormalizing ();
228 } catch (Exception e) {
229 Console.WriteLine ();
230 Console.WriteLine ("Unable to finalize patching : ");
231 Console.WriteLine (e.ToString ());
232 return;
233 }
234 NameNormalizer.clnamestomod.Clear ();
235 NameNormalizer.vclasses.Clear ();
236 Console.WriteLine ("Saving the patched assembly ...");
237
238 try {
239 input.Write (dllPath);
240 } catch (Exception e) {
241 Console.WriteLine ();
242 Console.WriteLine ("Unable to save the assembly : ");
243 Console.WriteLine (e.ToString ());
244 return;
245 }
246
247 Console.WriteLine ();
248 Console.WriteLine ("Success.");
249 }
250 }
251}
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