| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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| 4 | using System.Text;
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| 5 | using Mono.Cecil;
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| 6 | using System.Reflection;
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| 7 | 
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| 8 | namespace NamePatcher
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| 9 | {
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| 10 |         class NamePatcher
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| 11 |         {
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| 12 |                 static void DrawUsage ()
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| 13 |                 {
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| 14 |                         Console.WriteLine ("Usage :");
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| 15 |                         Console.WriteLine ("NamePatcher [input file]    Patches an Assembly and creates a backup of the original file.");
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| 16 |                 }
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| 17 | 
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| 18 |                 static bool TryArgs (string[] args)
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| 19 |                 {
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| 20 |                         return args.Length == 1 && (File.Exists (args [0]));
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| 21 |                 }
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| 22 | 
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| 23 |                 static bool makeBackup (string input)
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| 24 |                 {
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| 25 |                         string backupFile_base = input + ".bck";
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| 26 |                         string backupFile = backupFile_base;
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| 27 |                         int backupIndex = 0;
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| 28 |                         while (File.Exists(backupFile)) {
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| 29 |                                 backupFile = backupFile_base + "." + (++backupIndex);
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| 30 |                                 if (backupIndex > 10) {
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| 31 |                                         return false;
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| 32 |                                 }
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| 33 |                         }
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| 34 |                         try {
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| 35 |                                 File.Copy (input, backupFile);
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| 36 |                         } catch (Exception e) {
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| 37 |                                 Console.WriteLine ("Unable to create backup file : ");
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| 38 |                                 Console.WriteLine (e.ToString ());
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| 39 |                                 return false;
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| 40 |                         }
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| 41 |                         return true;
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| 42 |                 }
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| 43 | 
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| 44 |                 static DefaultAssemblyResolver getAssemblyResolver (string path)
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| 45 |                 {
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| 46 |                         DefaultAssemblyResolver resolver = null;
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| 47 |                         int lastSlash = path.LastIndexOf ("\\");
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| 48 |                         if (lastSlash == -1)
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| 49 |                                 lastSlash = path.LastIndexOf ("/");
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| 50 |                         if (lastSlash != -1) {
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| 51 |                                 string inputPath = path.Substring (0, lastSlash);
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| 52 |                                 resolver = new DefaultAssemblyResolver ();
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| 53 |                                 resolver.AddSearchDirectory (inputPath);
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| 54 |                         }
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| 55 |                         return resolver;
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| 56 |                 }
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| 57 | 
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| 58 |                 static void applyManualPatches (ModuleDefinition mainModule)
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| 59 |                 {
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| 60 |                         NameNormalizer.setName (mainModule.GetType ("ItemBlock").BaseType.Resolve (), "ItemBase");
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| 61 | 
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| 62 |                         foreach (FieldDefinition fd in mainModule.GetType ("Authenticator").Fields) {
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| 63 |                                 TypeReference fdType = fd.FieldType;
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| 64 |                                 if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("System.String")) {
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| 65 |                                         Console.WriteLine ("Renaming and making public Authenticator field -> usersToIDs");
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| 66 |                                         fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 67 |                                         NameNormalizer.setName (fd, "usersToIDs");
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| 68 |                                 }
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| 69 |                         }
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| 70 | 
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| 71 |                         foreach (FieldDefinition fd in mainModule.GetType("PlayerDataFile").Fields) {
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| 72 |                                 TypeReference fdType = fd.FieldType;
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| 73 |                                 if (fd.Name.Equals ("inventory") && fdType.IsArray) {
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| 74 |                                         foreach (FieldDefinition fd2 in fdType.Resolve().Fields) {
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| 75 |                                                 TypeReference fd2Type = fd2.FieldType;
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| 76 |                                                 if (fd2Type.FullName.Equals ("System.Int32")) {
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| 77 |                                                         Console.WriteLine ("Renaming inventory field field -> count");
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| 78 |                                                         NameNormalizer.setName (fd2, "count");
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| 79 |                                                 }
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| 80 |                                                 if (fd2Type.FullName.Equals ("ItemValue")) {
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| 81 |                                                         Console.WriteLine ("Renaming inventory field field -> itemValue");
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| 82 |                                                         NameNormalizer.setName (fd2, "itemValue");
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| 83 |                                                 }
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| 84 |                                         }
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| 85 |                                         Console.WriteLine ("Renaming inventory field class -> InventoryField");
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| 86 |                                         NameNormalizer.setName (fdType.Resolve (), "InventoryField");
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| 87 |                                 }
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| 88 |                         }
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| 89 | 
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| 90 |                         foreach (FieldDefinition fd in mainModule.GetType ("AdminTools").Fields) {
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| 91 |                                 TypeReference fdType = fd.FieldType;
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| 92 |                                 if (fdType.FullName.Contains ("List") && fdType.FullName.Contains ("AdminToolsCommandPermissions")) {
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| 93 |                                         Console.WriteLine ("Renaming and making public admin tools field -> commandPermissions");
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| 94 |                                         fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 95 |                                         NameNormalizer.setName (fd, "commandPermissions");
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| 96 |                                 }
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| 97 |                         }
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| 98 | 
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| 99 |                         foreach (FieldDefinition fd in mainModule.GetType ("World").Fields) {
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| 100 |                                 TypeReference fdType = fd.FieldType;
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| 101 |                                 if (fdType.FullName.Equals ("System.UInt64")) {
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| 102 |                                         Console.WriteLine ("Renaming world field -> gameTime");
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| 103 |                                         NameNormalizer.setName (fd, "gameTime");
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| 104 |                                 }
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| 105 |                         }
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| 106 | 
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| 107 |                         foreach (FieldDefinition fd in mainModule.GetType ("GameManager").Fields) {
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| 108 |                                 TypeReference fdType = fd.FieldType;
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| 109 |                                 if (fdType.FullName.Equals ("ConnectionManager")) {
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| 110 |                                         Console.WriteLine ("Renaming and making public GameMananger field -> connectionManager");
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| 111 |                                         fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 112 |                                         NameNormalizer.setName (fd, "connectionManager");
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| 113 |                                 }
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| 114 |                         }
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| 115 | 
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| 116 |                         foreach (FieldDefinition fd in mainModule.GetType ("ConnectionManager").Fields) {
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| 117 |                                 TypeReference fdType = fd.FieldType;
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| 118 |                                 if (fdType.FullName.Equals ("GameManager")) {
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| 119 |                                         Console.WriteLine ("Renaming and making public ConnectionManager field -> gameManager");
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| 120 |                                         fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 121 |                                         NameNormalizer.setName (fd, "gameManager");
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| 122 |                                 }
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| 123 |                                 if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("ClientInfo")) {
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| 124 |                                         Console.WriteLine ("Renaming and making public ConnectionManager field -> connectedClients");
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| 125 |                                         fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 126 |                                         NameNormalizer.setName (fd, "connectedClients");
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| 127 |                                 }
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| 128 |                                 if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("System.Int32,System.Int32")) {
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| 129 |                                         Console.WriteLine ("Renaming and making public ConnectionManager field -> mapClientToEntity");
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| 130 |                                         fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 131 |                                         NameNormalizer.setName (fd, "mapClientToEntity");
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| 132 |                                 }
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| 133 |                         }
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| 134 | 
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| 135 |                         string consoleTypeName = string.Empty;
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| 136 |                         TypeDefinition typeTelnetServer = mainModule.GetType ("NetTelnetServer");
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| 137 |                         foreach (FieldDefinition fd in typeTelnetServer.Fields) {
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| 138 |                                 if (NameNormalizer.makeValidName (fd.FieldType.Name) != null) {
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| 139 |                                         Console.WriteLine ("Renaming console class -> ConsoleSdtd");
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| 140 |                                         consoleTypeName = fd.FieldType.Name;
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| 141 |                                         NameNormalizer.setName (fd.FieldType.Resolve (), "ConsoleSdtd");
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| 142 |                                         NameNormalizer.setName (fd, "console");
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| 143 |                                 }
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| 144 |                         }
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| 145 | 
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| 146 |                         if (consoleTypeName.Length > 0) {
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| 147 |                                 TypeDefinition typeConsole = mainModule.GetType (consoleTypeName);
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| 148 |                                 string consoleCommandTypeName = string.Empty;
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| 149 |                                 foreach (MethodDefinition md in typeConsole.Methods) {
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| 150 |                                         if (!md.IsConstructor) {
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| 151 |                                                 if (md.Parameters.Count == 3 && md.Parameters [0].ParameterType.Name.Equals ("NetworkPlayer")) {
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| 152 |                                                         Console.WriteLine ("Renaming console method -> ExecuteCmdFromClient");
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| 153 |                                                         NameNormalizer.setName (md, "ExecuteCmdFromClient");
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| 154 |                                                 }
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| 155 |                                         }
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| 156 |                                 }
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| 157 |                                 foreach (FieldDefinition fd in typeConsole.Fields) {
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| 158 |                                         TypeReference fdType = fd.FieldType;
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| 159 |                                         if (fdType.FullName.Contains ("Generic.List")) {
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| 160 |                                                 if (fdType.IsGenericInstance) {
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| 161 |                                                         GenericInstanceType genType = (GenericInstanceType)fdType;
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| 162 |                                                         TypeReference genRef = genType.GenericArguments [0];
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| 163 |                                                         if (genRef.Name.Length < 2) {
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| 164 |                                                                 Console.WriteLine ("Renaming console command class -> ConsoleCommand");
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| 165 |                                                                 NameNormalizer.setName (genRef.Resolve (), "ConsoleCommand");
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| 166 |                                                                 NameNormalizer.setName (fd, "commands");
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| 167 |                                                                 consoleCommandTypeName = genRef.Name;
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| 168 |                                                         }
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| 169 |                                                 }
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| 170 |                                         }
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| 171 |                                         if (fdType.FullName.Equals ("GameManager")) {
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| 172 |                                                 Console.WriteLine ("Renaming and making public console field -> gameManager");
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| 173 |                                                 fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 174 |                                                 NameNormalizer.setName (fd, "gameManager");
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| 175 |                                         }
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| 176 |                                 }
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| 177 | 
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| 178 |                                 if (consoleCommandTypeName.Length > 0) {
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| 179 |                                         foreach (MethodDefinition md in typeConsole.Methods) {
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| 180 |                                                 if (!md.IsConstructor) {
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| 181 |                                                         if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.Name.Equals (consoleCommandTypeName)) {
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| 182 |                                                                 Console.WriteLine ("Renaming console method -> AddCommand");
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| 183 |                                                                 NameNormalizer.setName (md, "AddCommand");
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| 184 |                                                         }
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| 185 |                                                         if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.FullName.Equals ("System.String") && md.ReturnType.FullName.Equals (consoleCommandTypeName)) {
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| 186 |                                                                 Console.WriteLine ("Renaming console method -> getCommand");
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| 187 |                                                                 NameNormalizer.setName (md, "getCommand");
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| 188 |                                                         }
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| 189 |                                                 }
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| 190 |                                         }
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| 191 | 
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| 192 |                                         TypeDefinition typeConsoleCommand = mainModule.GetType (consoleCommandTypeName);
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| 193 |                                         foreach (MethodDefinition md in typeConsoleCommand.Methods) {
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| 194 |                                                 if (!md.IsConstructor) {
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| 195 |                                                         if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.Name.Equals (consoleTypeName)) {
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| 196 |                                                                 Console.WriteLine ("Renaming console command method -> Help");
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| 197 |                                                                 NameNormalizer.setName (md, "Help");
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| 198 |                                                         }
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| 199 |                                                         if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("Int32")) {
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| 200 |                                                                 Console.WriteLine ("Renaming console command method -> Timeout");
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| 201 |                                                                 NameNormalizer.setName (md, "Timeout");
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| 202 |                                                         }
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| 203 |                                                         if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("String[]")) {
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| 204 |                                                                 Console.WriteLine ("Renaming console command method -> Names");
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| 205 |                                                                 NameNormalizer.setName (md, "Names");
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| 206 |                                                         }
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| 207 |                                                         if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("String")) {
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| 208 |                                                                 Console.WriteLine ("Renaming console command method -> Description");
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| 209 |                                                                 NameNormalizer.setName (md, "Description");
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| 210 |                                                         }
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| 211 |                                                         if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.IsArray) {
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| 212 |                                                                 Console.WriteLine ("Renaming console command method -> Run");
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| 213 |                                                                 NameNormalizer.setName (md, "Run");
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| 214 |                                                         }
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| 215 |                                                 }
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| 216 |                                         }
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| 217 |                                 }
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| 218 |                         }
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| 219 |                 }
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| 220 | 
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| 221 |                 static void Main (string[] args)
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| 222 |                 {
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| 223 |                         Console.WriteLine ("NamePatcher for 7dtd's Assembly-CSharp.dll [by DerPopo, modified by Alloc] for Dedi build 320404");
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| 224 |                         if (!TryArgs (args)) {
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| 225 |                                 DrawUsage ();
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| 226 |                                 return;
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| 227 |                         }
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| 228 |                         string dllPath = args [0];
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| 229 | 
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| 230 |                         if (!makeBackup (dllPath)) {
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| 231 |                                 Console.WriteLine ("Could not create a backup file (maybe too many old backups?)");
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| 232 |                                 return;
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| 233 |                         }
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| 234 | 
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| 235 | 
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| 236 |                         AssemblyDefinition input;
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| 237 |                         try {
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| 238 |                                 input = AssemblyDefinition.ReadAssembly (dllPath, new ReaderParameters { AssemblyResolver = getAssemblyResolver(dllPath), });
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| 239 |                         } catch (Exception e) {
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| 240 |                                 Console.WriteLine ("Unable to load the input file : ");
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| 241 |                                 Console.WriteLine (e.ToString ());
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| 242 |                                 return;
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| 243 |                         }
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| 244 |                         Console.WriteLine ();
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| 245 |                         Console.WriteLine ("Patching assembly " + dllPath + " (" + input.Modules.Count + " module[s]) ...");
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| 246 | 
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| 247 | 
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| 248 | 
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| 249 |                         applyManualPatches (input.MainModule);
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| 250 | 
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| 251 | 
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| 252 |                         try {
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| 253 |                                 foreach (ModuleDefinition mdef in input.Modules) {
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| 254 |                                         Console.WriteLine ("Patching module " + mdef.Name + " (" + mdef.Types.Count + " type[s]) ...");
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| 255 |                                         foreach (TypeDefinition tdef in mdef.Types) {
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| 256 |                                                 NameNormalizer.CheckNames (tdef);
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| 257 |                                         }
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| 258 |                                 }
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| 259 |                         } catch (Exception e) {
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| 260 |                                 Console.WriteLine ();
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| 261 |                                 Console.WriteLine ("Unable to patch the assembly : ");
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| 262 |                                 Console.WriteLine (e.ToString ());
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| 263 |                                 return;
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| 264 |                         }
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| 265 |                         Console.WriteLine ("Finalizing patches...");
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| 266 | 
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| 267 |                         try {
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| 268 |                                 NameNormalizer.FinalizeNormalizing ();
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| 269 |                         } catch (Exception e) {
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| 270 |                                 Console.WriteLine ();
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| 271 |                                 Console.WriteLine ("Unable to finalize patching : ");
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| 272 |                                 Console.WriteLine (e.ToString ());
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| 273 |                                 return;
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| 274 |                         }
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| 275 |                         NameNormalizer.clnamestomod.Clear ();
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| 276 |                         NameNormalizer.vclasses.Clear ();
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| 277 |                         Console.WriteLine ("Saving the patched assembly ...");
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| 278 | 
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| 279 |                         try {
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| 280 |                                 input.Write (dllPath);
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| 281 |                         } catch (Exception e) {
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| 282 |                                 Console.WriteLine ();
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| 283 |                                 Console.WriteLine ("Unable to save the assembly : ");
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| 284 |                                 Console.WriteLine (e.ToString ());
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| 285 |                                 return;
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| 286 |                         }
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| 287 | 
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| 288 |                         Console.WriteLine ();
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| 289 |                         Console.WriteLine ("Success.");
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| 290 |                 }
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| 291 |         }
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| 292 | }
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