var REGIONSIZE = 512; var CHUNKSIZE = 16; var TILESIZE = 128; var MAXZOOM = 4; SDTD_Projection = { project: function (latlng) { return new L.Point(latlng.lng / 16, latlng.lat / 16); }, unproject: function (point) { return new L.LatLng(point.y * 16, point.x * 16); } }; SDTD_CRS = L.extend({}, L.CRS.Simple, { projection: SDTD_Projection, transformation: new L.Transformation(1, 0, -1, 0), scale: function (zoom) { return Math.pow(2, zoom); } }); var CoordToChunk = function(latlng) { var x = Math.floor(((latlng.lng + 16777216) / CHUNKSIZE) - (16777216 / CHUNKSIZE)); var y = Math.floor(((latlng.lat + 16777216) / CHUNKSIZE) - (16777216 / CHUNKSIZE)); return L.latLng(y, x); } var CoordToRegion = function(latlng) { var x = Math.floor(((latlng.lng + 16777216) / REGIONSIZE) - (16777216 / REGIONSIZE)); var y = Math.floor(((latlng.lat + 16777216) / REGIONSIZE) - (16777216 / REGIONSIZE)); return L.latLng(y, x); } var FormatCoord = function(latlng) { return Math.abs(latlng.lat)+ (latlng.lat>=0 ? " N" : " S") + " / " + Math.abs(latlng.lng) + (latlng.lng>=0 ? " E" : " W"); } var FormatRegionFileName = function(latlng) { return "r." + latlng.lng + "." + latlng.lat + ".7rg"; } var map = L.map('map', { zoomControl: true, attributionControl: false, crs: SDTD_CRS }).setView([0, 0], 0); var tileLayer = L.tileLayer('../../map/{z}/{x}/{y}.png?t={time}', { maxZoom: MAXZOOM+1, minZoom: 0, maxNativeZoom: MAXZOOM, tileSize: TILESIZE, continuousWorld: true, tms: true, unloadInvisibleTiles: true, time: function() { return new Date().getTime(); } }); var regionLayer = L.tileLayer.canvas({ maxZoom: MAXZOOM+1, minZoom: 0, maxNativeZoom: MAXZOOM+1, tileSize: TILESIZE, continuousWorld: true }); regionLayer.drawTile = function(canvas, tilePoint, zoom) { var blockWorldSize = TILESIZE * Math.pow(2, MAXZOOM-zoom); var tileLeft = tilePoint.x * blockWorldSize; var tileBottom = (-1-tilePoint.y) * blockWorldSize; var blockPos = L.latLng(tileBottom, tileLeft); var ctx = canvas.getContext('2d'); ctx.strokeStyle = "lightblue"; ctx.fillStyle = "lightblue"; ctx.lineWidth = 1; ctx.font="14px Arial"; var lineCount = blockWorldSize / REGIONSIZE; if (lineCount >= 1) { var pos = 0; while (pos < TILESIZE) { // Vertical ctx.beginPath(); ctx.moveTo(pos, 0); ctx.lineTo(pos, TILESIZE); ctx.stroke(); // Horizontal ctx.beginPath(); ctx.moveTo(0, pos); ctx.lineTo(TILESIZE, pos); ctx.stroke(); pos += TILESIZE / lineCount; } ctx.fillText(FormatRegionFileName(CoordToRegion(blockPos)), 4, TILESIZE-5); } else { if ((tileLeft % REGIONSIZE) == 0) { // Vertical ctx.beginPath(); ctx.moveTo(0, 0); ctx.lineTo(0, TILESIZE); ctx.stroke(); } if ((tileBottom % REGIONSIZE) == 0) { // Horizontal ctx.beginPath(); ctx.moveTo(0, TILESIZE); ctx.lineTo(TILESIZE, TILESIZE); ctx.stroke(); } if ((tileLeft % REGIONSIZE) == 0 && (tileBottom % REGIONSIZE) == 0) { ctx.fillText(FormatRegionFileName(CoordToRegion(blockPos)), 4, TILESIZE-5); } } var pos = tileLeft; } var playersOnlineMarkerGroup = L.layerGroup(); var playersOfflineMarkerGroup = L.layerGroup(); var baseLayers = { //"Map": tileLayer }; var overlays = { "Region files": regionLayer, "Players (online)" : playersOnlineMarkerGroup, "Players (offline)" : playersOfflineMarkerGroup }; tileLayer.addTo(map); L.control.layers(baseLayers, overlays, { collapsed: false }).addTo(map); map.on('mousemove', function(e) { L.DomUtil.get('pos').textContent = FormatCoord(e.latlng); }); var playersMappingList = {}; var setPlayerMarkers = function(data) { $.each( data, function( key, val ) { var marker; if (playersMappingList.hasOwnProperty(val.steamid)) { marker = playersMappingList[val.steamid].currentPosMarker; marker.setLatLng([val.position.z, val.position.x]); } else { marker = L.marker([val.position.z, val.position.x]).bindPopup(val.name); playersMappingList[val.steamid] = { online: !val.online }; } if (playersMappingList[val.steamid].online != val.online) { if (val.online) { marker.setOpacity(1.0); playersOfflineMarkerGroup.removeLayer(marker); playersOnlineMarkerGroup.addLayer(marker); } else { marker.setOpacity(0.5); playersOnlineMarkerGroup.removeLayer(marker); playersOfflineMarkerGroup.addLayer(marker); } } val.currentPosMarker = marker; playersMappingList[val.steamid] = val; }); } var updatePlayerEvent = function() { $.getJSON( "../api/getplayerslocation") .done(setPlayerMarkers) .fail(function() { console.log("Error fetching players list"); }) .always(function() { window.setTimeout(updatePlayerEvent, 2000); }); } window.setTimeout(updatePlayerEvent, 500);