| 1 | using System.Collections.Generic;
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| 2 | using AllocsFixes.PersistentData;
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| 3 | using JetBrains.Annotations;
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| 4 | using Platform.Steam;
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| 5 |
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| 6 | namespace AllocsFixes {
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| 7 | [UsedImplicitly]
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| 8 | public class ModApi : IModApi {
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| 9 | public void InitMod (Mod _modInstance) {
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| 10 | ModEvents.GameStartDone.RegisterHandler (GameAwake);
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| 11 | ModEvents.SavePlayerData.RegisterHandler (SavePlayerData);
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| 12 | ModEvents.PlayerSpawning.RegisterHandler (PlayerSpawning);
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| 13 | ModEvents.PlayerDisconnected.RegisterHandler (PlayerDisconnected);
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| 14 | ModEvents.PlayerSpawnedInWorld.RegisterHandler (PlayerSpawned);
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| 15 | ModEvents.ChatMessage.RegisterHandler (ChatMessage);
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| 16 | }
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| 17 |
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| 18 | private void GameAwake () {
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| 19 | PersistentContainer.Load ();
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| 20 | }
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| 21 |
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| 22 | private void SavePlayerData (ClientInfo _cInfo, PlayerDataFile _playerDataFile) {
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| 23 | if (_cInfo == null) {
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| 24 | return;
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| 25 | }
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| 26 |
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| 27 | PersistentContainer.Instance.Players [_cInfo.InternalId, true].Update (_playerDataFile);
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| 28 | }
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| 29 |
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| 30 | private void PlayerSpawning (ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) {
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| 31 | if (_cInfo == null) {
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| 32 | return;
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| 33 | }
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| 34 |
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| 35 | string owner = null;
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| 36 | if (_cInfo.PlatformId is UserIdentifierSteam identifierSteam) {
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| 37 | owner = identifierSteam.OwnerId.ToString ();
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| 38 | }
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| 39 |
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| 40 | Log.Out (
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| 41 | $"Player connected, entityid={_cInfo.entityId}, name={_cInfo.playerName}, pltfmid={_cInfo.PlatformId?.CombinedString ?? "<unknown>"}, crossid={_cInfo.CrossplatformId?.CombinedString ?? "<unknown/none>"}, steamOwner={owner ?? "<unknown/none>"}, ip={_cInfo.ip}"
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| 42 | );
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| 43 | }
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| 44 |
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| 45 | private void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
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| 46 | if (_cInfo == null) {
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| 47 | return;
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| 48 | }
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| 49 |
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| 50 | Player p = PersistentContainer.Instance.Players [_cInfo.InternalId, false];
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| 51 | if (p != null) {
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| 52 | p.SetOffline ();
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| 53 | } else {
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| 54 | Log.Out ("Disconnected player not found in client list...");
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| 55 | }
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| 56 |
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| 57 | PersistentContainer.Instance.Save ();
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| 58 | }
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| 59 |
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| 60 | private void PlayerSpawned (ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _spawnPos) {
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| 61 | if (_cInfo == null) {
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| 62 | return;
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| 63 | }
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| 64 |
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| 65 | PersistentContainer.Instance.Players [_cInfo.InternalId, true].SetOnline (_cInfo);
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| 66 | PersistentContainer.Instance.Save ();
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| 67 | }
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| 68 |
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| 69 | private const string testChatAnswer =
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| 70 | " [ff0000]I[-] [ff7f00]W[-][ffff00]A[-][80ff00]S[-] [00ffff]H[-][0080ff]E[-][0000ff]R[-][8b00ff]E[-]";
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| 71 |
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| 72 | private bool ChatMessage (ClientInfo _cInfo, EChatType _type, int _senderId, string _msg, string _mainName,
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| 73 | bool _localizeMain, List<int> _recipientEntityIds) {
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| 74 | if (_cInfo == null) {
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| 75 | return true;
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| 76 | }
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| 77 |
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| 78 | if (string.IsNullOrEmpty (_msg) || !_msg.EqualsCaseInsensitive ("/alloc")) {
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| 79 | return true;
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| 80 | }
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| 81 |
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| 82 | Log.Out ($"Sent chat hook reply to {_cInfo.InternalId}");
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| 83 | _cInfo.SendPackage (NetPackageManager.GetPackage<NetPackageChat> ().Setup (EChatType.Whisper, -1, testChatAnswer, "", false, null));
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| 84 |
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| 85 | return false;
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| 86 | }
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| 87 | }
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| 88 | }
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