source: binary-improvements2/7dtd-server-fixes/src/ModApi.cs@ 391

Last change on this file since 391 was 391, checked in by alloc, 2 years ago

Major refactoring/cleanup

File size: 2.8 KB
Line 
1using System.Collections.Generic;
2using AllocsFixes.PersistentData;
3using JetBrains.Annotations;
4using Platform.Steam;
5
6namespace AllocsFixes {
7 [UsedImplicitly]
8 public class ModApi : IModApi {
9 public void InitMod (Mod _modInstance) {
10 ModEvents.GameStartDone.RegisterHandler (GameAwake);
11 ModEvents.SavePlayerData.RegisterHandler (SavePlayerData);
12 ModEvents.PlayerSpawning.RegisterHandler (PlayerSpawning);
13 ModEvents.PlayerDisconnected.RegisterHandler (PlayerDisconnected);
14 ModEvents.PlayerSpawnedInWorld.RegisterHandler (PlayerSpawned);
15 ModEvents.ChatMessage.RegisterHandler (ChatMessage);
16 }
17
18 private void GameAwake () {
19 PersistentContainer.Load ();
20 }
21
22 private void SavePlayerData (ClientInfo _cInfo, PlayerDataFile _playerDataFile) {
23 PersistentContainer.Instance.Players [_cInfo.InternalId, true].Update (_playerDataFile);
24 }
25
26 private void PlayerSpawning (ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) {
27 string owner = null;
28 if (_cInfo.PlatformId is UserIdentifierSteam identifierSteam) {
29 owner = identifierSteam.OwnerId.ToString ();
30 }
31
32 Log.Out ("Player connected" +
33 ", entityid=" + _cInfo.entityId +
34 ", name=" + _cInfo.playerName +
35 ", pltfmid=" + (_cInfo.PlatformId?.CombinedString ?? "<unknown>") +
36 ", crossid=" + (_cInfo.CrossplatformId?.CombinedString ?? "<unknown/none>") +
37 ", steamOwner=" + (owner ?? "<unknown/none>") +
38 ", ip=" + _cInfo.ip
39 );
40 }
41
42 private void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
43 Player p = PersistentContainer.Instance.Players [_cInfo.InternalId, false];
44 if (p != null) {
45 p.SetOffline ();
46 } else {
47 Log.Out ("Disconnected player not found in client list...");
48 }
49
50 PersistentContainer.Instance.Save ();
51 }
52
53 private void PlayerSpawned (ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _spawnPos) {
54 PersistentContainer.Instance.Players [_cInfo.InternalId, true].SetOnline (_cInfo);
55 PersistentContainer.Instance.Save ();
56 }
57
58 private const string testChatAnswer =
59 " [ff0000]I[-] [ff7f00]W[-][ffff00]A[-][80ff00]S[-] [00ffff]H[-][0080ff]E[-][0000ff]R[-][8b00ff]E[-]";
60
61 private bool ChatMessage (ClientInfo _cInfo, EChatType _type, int _senderId, string _msg, string _mainName,
62 bool _localizeMain, List<int> _recipientEntityIds) {
63 if (string.IsNullOrEmpty (_msg) || !_msg.EqualsCaseInsensitive ("/alloc")) {
64 return true;
65 }
66
67 if (_cInfo != null) {
68 Log.Out ("Sent chat hook reply to {0}", _cInfo.InternalId);
69 _cInfo.SendPackage (NetPackageManager.GetPackage<NetPackageChat> ().Setup (EChatType.Whisper, -1, testChatAnswer, "", false, null));
70 } else {
71 Log.Error ("ChatHookExample: Argument _cInfo null on message: {0}", _msg);
72 }
73
74 return false;
75 }
76 }
77}
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