1 | using System.Collections.Generic;
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2 | using AllocsFixes.PersistentData;
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3 | using JetBrains.Annotations;
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4 | using Platform.Steam;
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5 |
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6 | namespace AllocsFixes {
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7 | [UsedImplicitly]
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8 | public class ModApi : IModApi {
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9 | public void InitMod (Mod _modInstance) {
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10 | ModEvents.GameStartDone.RegisterHandler (GameAwake);
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11 | ModEvents.SavePlayerData.RegisterHandler (SavePlayerData);
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12 | ModEvents.PlayerSpawning.RegisterHandler (PlayerSpawning);
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13 | ModEvents.PlayerDisconnected.RegisterHandler (PlayerDisconnected);
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14 | ModEvents.PlayerSpawnedInWorld.RegisterHandler (PlayerSpawned);
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15 | ModEvents.ChatMessage.RegisterHandler (ChatMessage);
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16 | }
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17 |
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18 | private void GameAwake () {
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19 | PersistentContainer.Load ();
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20 | }
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21 |
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22 | private void SavePlayerData (ClientInfo _cInfo, PlayerDataFile _playerDataFile) {
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23 | if (_cInfo == null) {
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24 | return;
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25 | }
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26 |
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27 | PersistentContainer.Instance.Players [_cInfo.InternalId, true].Update (_playerDataFile);
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28 | }
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29 |
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30 | private void PlayerSpawning (ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) {
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31 | if (_cInfo == null) {
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32 | return;
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33 | }
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34 |
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35 | string owner = null;
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36 | if (_cInfo.PlatformId is UserIdentifierSteam identifierSteam) {
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37 | owner = identifierSteam.OwnerId.ToString ();
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38 | }
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39 |
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40 | Log.Out (
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41 | $"Player connected, entityid={_cInfo.entityId}, name={_cInfo.playerName}, pltfmid={_cInfo.PlatformId?.CombinedString ?? "<unknown>"}, crossid={_cInfo.CrossplatformId?.CombinedString ?? "<unknown/none>"}, steamOwner={owner ?? "<unknown/none>"}, ip={_cInfo.ip}"
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42 | );
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43 | }
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44 |
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45 | private void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
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46 | if (_cInfo == null) {
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47 | return;
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48 | }
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49 |
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50 | Player p = PersistentContainer.Instance.Players [_cInfo.InternalId, false];
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51 | if (p != null) {
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52 | p.SetOffline ();
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53 | } else {
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54 | Log.Out ("Disconnected player not found in client list...");
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55 | }
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56 |
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57 | PersistentContainer.Instance.Save ();
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58 | }
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59 |
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60 | private void PlayerSpawned (ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _spawnPos) {
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61 | if (_cInfo == null) {
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62 | return;
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63 | }
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64 |
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65 | PersistentContainer.Instance.Players [_cInfo.InternalId, true].SetOnline (_cInfo);
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66 | PersistentContainer.Instance.Save ();
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67 | }
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68 |
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69 | private const string testChatAnswer =
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70 | " [ff0000]I[-] [ff7f00]W[-][ffff00]A[-][80ff00]S[-] [00ffff]H[-][0080ff]E[-][0000ff]R[-][8b00ff]E[-]";
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71 |
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72 | private bool ChatMessage (ClientInfo _cInfo, EChatType _type, int _senderId, string _msg, string _mainName,
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73 | bool _localizeMain, List<int> _recipientEntityIds) {
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74 | if (_cInfo == null) {
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75 | return true;
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76 | }
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77 |
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78 | if (string.IsNullOrEmpty (_msg) || !_msg.EqualsCaseInsensitive ("/alloc")) {
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79 | return true;
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80 | }
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81 |
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82 | Log.Out ($"Sent chat hook reply to {_cInfo.InternalId}");
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83 | _cInfo.SendPackage (NetPackageManager.GetPackage<NetPackageChat> ().Setup (EChatType.Whisper, -1, testChatAnswer, "", false, null));
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84 |
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85 | return false;
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86 | }
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87 | }
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88 | }
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