source:
binary-improvements2/7dtd-server-fixes/src@
384
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
FileCache | 351 | 6 years | Fixed game version compatibility of GamePrefs Code style cleanup … | ||
JSON | 383 | 2 years | Fixed a bunch of warnings | ||
LiveData | 326 | 6 years | More cleanup, allocation improvements | ||
PersistentData | 383 | 2 years | Fixed a bunch of warnings | ||
AllocsUtils.cs | 265 bytes | 325 | 6 years | Code style cleanup (mostly whitespace changes, enforcing braces, using … | |
API.cs | 2.8 KB | 371 | 2 years | Fixed stuff using InternalId for every storage/lookup instead of a mix … | |
AssemblyInfo.cs | 958 bytes | 325 | 6 years | Code style cleanup (mostly whitespace changes, enforcing braces, using … | |
BlockingQueue.cs | 619 bytes | 351 | 6 years | Fixed game version compatibility of GamePrefs Code style cleanup … | |
LandClaimList.cs | 2.2 KB | 369 | 3 years | Preparations for A20 release Changes usage of "SteamID" to "UserID" in … |
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