1 | using System;
|
---|
2 | using System.Collections.Generic;
|
---|
3 | using AllocsFixes;
|
---|
4 | using AllocsFixes.PersistentData;
|
---|
5 | using JetBrains.Annotations;
|
---|
6 |
|
---|
7 | namespace CommandExtensions.Commands {
|
---|
8 | [UsedImplicitly]
|
---|
9 | public class ListLandProtection : ConsoleCmdAbstract {
|
---|
10 | protected override string getDescription () {
|
---|
11 | return "lists all land protection blocks and owners";
|
---|
12 | }
|
---|
13 |
|
---|
14 | protected override string getHelp () {
|
---|
15 | return "Usage:\n" +
|
---|
16 | " 1. listlandprotection summary\n" +
|
---|
17 | " 2. listlandprotection <user id / player name / entity id> [parseable]\n" +
|
---|
18 | " 3. listlandprotection nearby [length]\n" +
|
---|
19 | "1. Lists only players that own claimstones, the number they own and the protection status\n" +
|
---|
20 | "2. Lists only the claims of the player given by his UserID / entity id / playername, including the individual claim positions.\n" +
|
---|
21 | " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" +
|
---|
22 | "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n";
|
---|
23 | }
|
---|
24 |
|
---|
25 | protected override string[] getCommands () {
|
---|
26 | return new[] {"listlandprotection", "llp"};
|
---|
27 | }
|
---|
28 |
|
---|
29 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
|
---|
30 | if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
|
---|
31 | if (_senderInfo.RemoteClientInfo != null) {
|
---|
32 | _params.Add (_senderInfo.RemoteClientInfo.entityId.ToString ());
|
---|
33 | } else if (_senderInfo.IsLocalGame && !GameManager.IsDedicatedServer) {
|
---|
34 | _params.Add (GameManager.Instance.World.GetPrimaryPlayerId ().ToString ());
|
---|
35 | }
|
---|
36 | }
|
---|
37 |
|
---|
38 | World w = GameManager.Instance.World;
|
---|
39 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
|
---|
40 |
|
---|
41 | bool summaryOnly = false;
|
---|
42 | PlatformUserIdentifierAbs userIdFilter = null;
|
---|
43 | Vector3i closeTo = default;
|
---|
44 | bool onlyCloseToPlayer = false;
|
---|
45 | int closeToDistance = 32;
|
---|
46 | bool parseableOutput = false;
|
---|
47 |
|
---|
48 | if (_params.Contains ("parseable")) {
|
---|
49 | parseableOutput = true;
|
---|
50 | _params.Remove ("parseable");
|
---|
51 | }
|
---|
52 |
|
---|
53 | if (_params.Count == 1) {
|
---|
54 | if (_params [0].EqualsCaseInsensitive ("summary")) {
|
---|
55 | summaryOnly = true;
|
---|
56 | } else if (PlatformUserIdentifierAbs.TryFromCombinedString (_params[0], out userIdFilter)) {
|
---|
57 | } else {
|
---|
58 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
|
---|
59 | if (ci != null) {
|
---|
60 | userIdFilter = ci.InternalId;
|
---|
61 | } else {
|
---|
62 | SdtdConsole.Instance.Output ($"Player name or entity id \"{_params [0]}\" not found.");
|
---|
63 | return;
|
---|
64 | }
|
---|
65 | }
|
---|
66 | } else if (_params.Count >= 2) {
|
---|
67 | if (_params [0].EqualsCaseInsensitive ("nearby")) {
|
---|
68 | try {
|
---|
69 | if (_params.Count == 3) {
|
---|
70 | if (!int.TryParse (_params [1], out closeToDistance)) {
|
---|
71 | SdtdConsole.Instance.Output ("Given length is not an integer!");
|
---|
72 | return;
|
---|
73 | }
|
---|
74 |
|
---|
75 | closeToDistance /= 2;
|
---|
76 | }
|
---|
77 |
|
---|
78 | int entityId = int.Parse (_params [_params.Count - 1]);
|
---|
79 | EntityPlayer ep = w.Players.dict [entityId];
|
---|
80 | closeTo = new Vector3i (ep.GetPosition ());
|
---|
81 | onlyCloseToPlayer = true;
|
---|
82 | } catch (Exception e) {
|
---|
83 | SdtdConsole.Instance.Output ("Error getting current player's position");
|
---|
84 | Log.Out ($"Error in ListLandProtection.Run: {e}");
|
---|
85 | return;
|
---|
86 | }
|
---|
87 | } else {
|
---|
88 | SdtdConsole.Instance.Output ("Illegal parameter list");
|
---|
89 | return;
|
---|
90 | }
|
---|
91 | }
|
---|
92 |
|
---|
93 |
|
---|
94 | LandClaimList.OwnerFilter[] ownerFilters = null;
|
---|
95 | if (userIdFilter != null) {
|
---|
96 | ownerFilters = new[] {LandClaimList.UserIdFilter (userIdFilter)};
|
---|
97 | }
|
---|
98 |
|
---|
99 | LandClaimList.PositionFilter[] posFilters = null;
|
---|
100 | if (onlyCloseToPlayer) {
|
---|
101 | posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
|
---|
102 | }
|
---|
103 |
|
---|
104 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
|
---|
105 |
|
---|
106 | foreach ((Player claimOwner, List<Vector3i> claimPositions) in claims) {
|
---|
107 | SdtdConsole.Instance.Output (
|
---|
108 | $"Player \"{claimOwner.Name} ({claimOwner.PlatformId})\" owns {claimPositions.Count} keystones (protected: {claimOwner.LandProtectionActive}, current hardness multiplier: {claimOwner.LandProtectionMultiplier})");
|
---|
109 |
|
---|
110 | if (summaryOnly) {
|
---|
111 | continue;
|
---|
112 | }
|
---|
113 |
|
---|
114 | foreach (Vector3i v in claimPositions) {
|
---|
115 | if (parseableOutput) {
|
---|
116 | SdtdConsole.Instance.Output (
|
---|
117 | $"LandProtectionOf: id={claimOwner.PlatformId}, playerName={claimOwner.Name}, location={v}");
|
---|
118 | } else {
|
---|
119 | SdtdConsole.Instance.Output ($" ({v})");
|
---|
120 | }
|
---|
121 | }
|
---|
122 | }
|
---|
123 |
|
---|
124 | if (userIdFilter == null) {
|
---|
125 | SdtdConsole.Instance.Output ($"Total of {ppl.m_lpBlockMap.Count} keystones in the game");
|
---|
126 | }
|
---|
127 | }
|
---|
128 | }
|
---|
129 | }
|
---|