| [391] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using AllocsFixes;
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| 4 | using AllocsFixes.PersistentData;
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| 5 | using JetBrains.Annotations;
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| 6 |
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| 7 | namespace CommandExtensions.Commands {
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| 8 | [UsedImplicitly]
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| 9 | public class RemoveLandProtection : ConsoleCmdAbstract {
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| [405] | 10 | protected override string getDescription () {
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| [391] | 11 | return "removes the association of a land protection block to the owner";
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| 12 | }
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| 13 |
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| [405] | 14 | protected override string getHelp () {
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| [391] | 15 | return "Usage:" +
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| 16 | " 1. removelandprotection <userid>\n" +
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| 17 | " 2. removelandprotection <x> <y> <z>\n" +
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| 18 | " 3. removelandprotection nearby [length]\n" +
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| 19 | "1. Remove all land claims owned by the user with the given UserID\n" +
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| 20 | "2. Remove only the claim block on the exactly given block position\n" +
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| 21 | "3. Remove all claims in a square with edge length of 64 (or the optionally specified size) around the executing player";
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| 22 | }
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| 23 |
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| [405] | 24 | protected override string[] getCommands () {
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| [391] | 25 | return new[] {"removelandprotection", "rlp"};
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| 26 | }
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| 27 |
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| 28 | private void removeById (string _id) {
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| 29 | try {
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| 30 | if (!PlatformUserIdentifierAbs.TryFromCombinedString (_id, out PlatformUserIdentifierAbs userId)) {
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| 31 | SdtdConsole.Instance.Output (
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| 32 | "Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones.");
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| 33 | return;
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| 34 | }
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| 35 |
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| 36 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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| 37 |
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| 38 | if (ppl.Players [userId].LPBlocks == null || ppl.Players [userId].LPBlocks.Count == 0) {
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| 39 | SdtdConsole.Instance.Output (
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| 40 | "Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones.");
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| 41 | return;
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| 42 | }
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| 43 |
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| 44 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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| 45 | foreach (Vector3i pos in ppl.Players [userId].LPBlocks) {
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| 46 | BlockChangeInfo bci = new BlockChangeInfo (pos, new BlockValue (0), true, false);
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| 47 | changes.Add (bci);
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| 48 | }
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| 49 |
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| 50 | GameManager.Instance.SetBlocksRPC (changes);
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| 51 |
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| [402] | 52 | SdtdConsole.Instance.Output (
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| 53 | $"Tried to remove #{changes.Count} land protection blocks for player \"{_id}\". Note that only blocks in chunks that are currently loaded (close to any player) could be removed. Please check for remaining blocks by running:");
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| 54 | SdtdConsole.Instance.Output ($" listlandprotection {_id}");
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| [391] | 55 | } catch (Exception e) {
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| [402] | 56 | Log.Out ($"Error in RemoveLandProtection.removeById: {e}");
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| [391] | 57 | }
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| 58 | }
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| 59 |
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| 60 | private void removeByPosition (List<string> _coords) {
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| 61 | int.TryParse (_coords [0], out int x);
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| 62 | int.TryParse (_coords [1], out int y);
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| 63 | int.TryParse (_coords [2], out int z);
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| 64 |
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| 65 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
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| 66 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer");
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| 67 | return;
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| 68 | }
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| 69 |
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| 70 | Vector3i v = new Vector3i (x, y, z);
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| 71 |
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| 72 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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| 73 |
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| 74 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap;
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| 75 | if (d == null || !d.ContainsKey (v)) {
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| 76 | SdtdConsole.Instance.Output (
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| 77 | "No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones.");
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| 78 | return;
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| 79 | }
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| 80 |
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| 81 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false);
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| 82 |
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| 83 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> {bci};
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| 84 |
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| 85 | GameManager.Instance.SetBlocksRPC (changes);
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| 86 |
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| [402] | 87 | SdtdConsole.Instance.Output ($"Land protection block at ({v}) removed");
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| [391] | 88 | }
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| 89 |
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| 90 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
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| 91 | if (_params.Count > 0 && _params [0].EqualsCaseInsensitive ("nearby")) {
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| 92 | if (_senderInfo.RemoteClientInfo != null) {
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| 93 | _params.Add (_senderInfo.RemoteClientInfo.entityId.ToString ());
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| 94 | } else if (_senderInfo.IsLocalGame && !GameManager.IsDedicatedServer) {
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| 95 | _params.Add (GameManager.Instance.World.GetPrimaryPlayerId ().ToString ());
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| 96 | }
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| 97 |
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| 98 | try {
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| 99 | int closeToDistance = 32;
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| 100 | if (_params.Count == 3) {
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| 101 | if (!int.TryParse (_params [1], out closeToDistance)) {
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| 102 | SdtdConsole.Instance.Output ("Given length is not an integer!");
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| 103 | return;
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| 104 | }
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| 105 |
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| 106 | closeToDistance /= 2;
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| 107 | }
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| 108 |
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| 109 | int entityId = int.Parse (_params [_params.Count - 1]);
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| 110 | EntityPlayer ep = GameManager.Instance.World.Players.dict [entityId];
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| 111 | Vector3i closeTo = new Vector3i (ep.GetPosition ());
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| 112 | LandClaimList.PositionFilter[] posFilters =
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| 113 | {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
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| 114 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (null, posFilters);
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| 115 |
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| 116 | try {
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| 117 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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| 118 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
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| 119 | foreach (Vector3i v in kvp.Value) {
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| 120 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false);
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| 121 | changes.Add (bci);
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| 122 | }
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| 123 | }
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| 124 |
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| 125 | GameManager.Instance.SetBlocksRPC (changes);
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| 126 | } catch (Exception e) {
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| 127 | SdtdConsole.Instance.Output ("Error removing claims");
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| [402] | 128 | Log.Out ($"Error in RemoveLandProtection.Run: {e}");
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| [391] | 129 | }
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| 130 | } catch (Exception e) {
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| 131 | SdtdConsole.Instance.Output ("Error getting current player's position");
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| [402] | 132 | Log.Out ($"Error in RemoveLandProtection.Run: {e}");
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| [391] | 133 | }
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| 134 | } else if (_params.Count == 1) {
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| 135 | removeById (_params [0]);
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| 136 | } else if (_params.Count == 3) {
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| 137 | removeByPosition (_params);
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| 138 | } else {
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| 139 | SdtdConsole.Instance.Output ("Illegal parameters");
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| 140 | }
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| 141 | }
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| 142 | }
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| 143 | }
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