| 1 | using System; | 
|---|
| 2 | using System.Collections.Generic; | 
|---|
| 3 | using AllocsFixes; | 
|---|
| 4 | using AllocsFixes.PersistentData; | 
|---|
| 5 | using JetBrains.Annotations; | 
|---|
| 6 |  | 
|---|
| 7 | namespace CommandExtensions.Commands { | 
|---|
| 8 | [UsedImplicitly] | 
|---|
| 9 | public class RemoveLandProtection : ConsoleCmdAbstract { | 
|---|
| 10 | public override string GetDescription () { | 
|---|
| 11 | return "removes the association of a land protection block to the owner"; | 
|---|
| 12 | } | 
|---|
| 13 |  | 
|---|
| 14 | public override string GetHelp () { | 
|---|
| 15 | return "Usage:" + | 
|---|
| 16 | "  1. removelandprotection <userid>\n" + | 
|---|
| 17 | "  2. removelandprotection <x> <y> <z>\n" + | 
|---|
| 18 | "  3. removelandprotection nearby [length]\n" + | 
|---|
| 19 | "1. Remove all land claims owned by the user with the given UserID\n" + | 
|---|
| 20 | "2. Remove only the claim block on the exactly given block position\n" + | 
|---|
| 21 | "3. Remove all claims in a square with edge length of 64 (or the optionally specified size) around the executing player"; | 
|---|
| 22 | } | 
|---|
| 23 |  | 
|---|
| 24 | public override string[] GetCommands () { | 
|---|
| 25 | return new[] {"removelandprotection", "rlp"}; | 
|---|
| 26 | } | 
|---|
| 27 |  | 
|---|
| 28 | private void removeById (string _id) { | 
|---|
| 29 | try { | 
|---|
| 30 | if (!PlatformUserIdentifierAbs.TryFromCombinedString (_id, out PlatformUserIdentifierAbs userId)) { | 
|---|
| 31 | SdtdConsole.Instance.Output ( | 
|---|
| 32 | "Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones."); | 
|---|
| 33 | return; | 
|---|
| 34 | } | 
|---|
| 35 |  | 
|---|
| 36 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList (); | 
|---|
| 37 |  | 
|---|
| 38 | if (ppl.Players [userId].LPBlocks == null || ppl.Players [userId].LPBlocks.Count == 0) { | 
|---|
| 39 | SdtdConsole.Instance.Output ( | 
|---|
| 40 | "Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones."); | 
|---|
| 41 | return; | 
|---|
| 42 | } | 
|---|
| 43 |  | 
|---|
| 44 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> (); | 
|---|
| 45 | foreach (Vector3i pos in ppl.Players [userId].LPBlocks) { | 
|---|
| 46 | BlockChangeInfo bci = new BlockChangeInfo (pos, new BlockValue (0), true, false); | 
|---|
| 47 | changes.Add (bci); | 
|---|
| 48 | } | 
|---|
| 49 |  | 
|---|
| 50 | GameManager.Instance.SetBlocksRPC (changes); | 
|---|
| 51 |  | 
|---|
| 52 | SdtdConsole.Instance.Output ( | 
|---|
| 53 | $"Tried to remove #{changes.Count} land protection blocks for player \"{_id}\". Note that only blocks in chunks that are currently loaded (close to any player) could be removed. Please check for remaining blocks by running:"); | 
|---|
| 54 | SdtdConsole.Instance.Output ($"  listlandprotection {_id}"); | 
|---|
| 55 | } catch (Exception e) { | 
|---|
| 56 | Log.Out ($"Error in RemoveLandProtection.removeById: {e}"); | 
|---|
| 57 | } | 
|---|
| 58 | } | 
|---|
| 59 |  | 
|---|
| 60 | private void removeByPosition (List<string> _coords) { | 
|---|
| 61 | int.TryParse (_coords [0], out int x); | 
|---|
| 62 | int.TryParse (_coords [1], out int y); | 
|---|
| 63 | int.TryParse (_coords [2], out int z); | 
|---|
| 64 |  | 
|---|
| 65 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) { | 
|---|
| 66 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer"); | 
|---|
| 67 | return; | 
|---|
| 68 | } | 
|---|
| 69 |  | 
|---|
| 70 | Vector3i v = new Vector3i (x, y, z); | 
|---|
| 71 |  | 
|---|
| 72 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList (); | 
|---|
| 73 |  | 
|---|
| 74 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap; | 
|---|
| 75 | if (d == null || !d.ContainsKey (v)) { | 
|---|
| 76 | SdtdConsole.Instance.Output ( | 
|---|
| 77 | "No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones."); | 
|---|
| 78 | return; | 
|---|
| 79 | } | 
|---|
| 80 |  | 
|---|
| 81 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false); | 
|---|
| 82 |  | 
|---|
| 83 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> {bci}; | 
|---|
| 84 |  | 
|---|
| 85 | GameManager.Instance.SetBlocksRPC (changes); | 
|---|
| 86 |  | 
|---|
| 87 | SdtdConsole.Instance.Output ($"Land protection block at ({v}) removed"); | 
|---|
| 88 | } | 
|---|
| 89 |  | 
|---|
| 90 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) { | 
|---|
| 91 | if (_params.Count > 0 && _params [0].EqualsCaseInsensitive ("nearby")) { | 
|---|
| 92 | if (_senderInfo.RemoteClientInfo != null) { | 
|---|
| 93 | _params.Add (_senderInfo.RemoteClientInfo.entityId.ToString ()); | 
|---|
| 94 | } else if (_senderInfo.IsLocalGame && !GameManager.IsDedicatedServer) { | 
|---|
| 95 | _params.Add (GameManager.Instance.World.GetPrimaryPlayerId ().ToString ()); | 
|---|
| 96 | } | 
|---|
| 97 |  | 
|---|
| 98 | try { | 
|---|
| 99 | int closeToDistance = 32; | 
|---|
| 100 | if (_params.Count == 3) { | 
|---|
| 101 | if (!int.TryParse (_params [1], out closeToDistance)) { | 
|---|
| 102 | SdtdConsole.Instance.Output ("Given length is not an integer!"); | 
|---|
| 103 | return; | 
|---|
| 104 | } | 
|---|
| 105 |  | 
|---|
| 106 | closeToDistance /= 2; | 
|---|
| 107 | } | 
|---|
| 108 |  | 
|---|
| 109 | int entityId = int.Parse (_params [_params.Count - 1]); | 
|---|
| 110 | EntityPlayer ep = GameManager.Instance.World.Players.dict [entityId]; | 
|---|
| 111 | Vector3i closeTo = new Vector3i (ep.GetPosition ()); | 
|---|
| 112 | LandClaimList.PositionFilter[] posFilters = | 
|---|
| 113 | {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)}; | 
|---|
| 114 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (null, posFilters); | 
|---|
| 115 |  | 
|---|
| 116 | try { | 
|---|
| 117 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> (); | 
|---|
| 118 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) { | 
|---|
| 119 | foreach (Vector3i v in kvp.Value) { | 
|---|
| 120 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false); | 
|---|
| 121 | changes.Add (bci); | 
|---|
| 122 | } | 
|---|
| 123 | } | 
|---|
| 124 |  | 
|---|
| 125 | GameManager.Instance.SetBlocksRPC (changes); | 
|---|
| 126 | } catch (Exception e) { | 
|---|
| 127 | SdtdConsole.Instance.Output ("Error removing claims"); | 
|---|
| 128 | Log.Out ($"Error in RemoveLandProtection.Run: {e}"); | 
|---|
| 129 | } | 
|---|
| 130 | } catch (Exception e) { | 
|---|
| 131 | SdtdConsole.Instance.Output ("Error getting current player's position"); | 
|---|
| 132 | Log.Out ($"Error in RemoveLandProtection.Run: {e}"); | 
|---|
| 133 | } | 
|---|
| 134 | } else if (_params.Count == 1) { | 
|---|
| 135 | removeById (_params [0]); | 
|---|
| 136 | } else if (_params.Count == 3) { | 
|---|
| 137 | removeByPosition (_params); | 
|---|
| 138 | } else { | 
|---|
| 139 | SdtdConsole.Instance.Output ("Illegal parameters"); | 
|---|
| 140 | } | 
|---|
| 141 | } | 
|---|
| 142 | } | 
|---|
| 143 | } | 
|---|