source: binary-improvements2/MapRendering/Web/Handlers/ApiHandler.cs@ 376

Last change on this file since 376 was 367, checked in by alloc, 3 years ago

Web:

  • Added SSE (ServerSentEvents) subsystem
  • Added log endpoint to SSE. Less heavy weight and more responsive way of watching the server log
  • Bunch of refactoring
File size: 2.5 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.Net;
4using System.Reflection;
5using AllocsFixes.NetConnections.Servers.Web.API;
6
7namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
8 public class ApiHandler : PathHandler {
9 private readonly Dictionary<string, WebAPI> apis = new CaseInsensitiveStringDictionary<WebAPI> ();
10
11 public ApiHandler (string _moduleName = null) : base (_moduleName) {
12
13 foreach (Type t in Assembly.GetExecutingAssembly ().GetTypes ()) {
14 if (!t.IsAbstract && t.IsSubclassOf (typeof (WebAPI))) {
15 ConstructorInfo ctor = t.GetConstructor (new Type [0]);
16 if (ctor != null) {
17 WebAPI apiInstance = (WebAPI) ctor.Invoke (new object [0]);
18 addApi (apiInstance);
19 }
20 }
21 }
22
23 // Permissions that don't map to a real API
24 addApi (new Null ("viewallclaims"));
25 addApi (new Null ("viewallplayers"));
26 }
27
28 private void addApi (WebAPI _api) {
29 apis.Add (_api.Name, _api);
30 WebPermissions.Instance.AddKnownModule ("webapi." + _api.Name, _api.DefaultPermissionLevel ());
31 }
32
33#if ENABLE_PROFILER
34 private static readonly UnityEngine.Profiling.CustomSampler apiHandlerSampler = UnityEngine.Profiling.CustomSampler.Create ("API_Handler");
35#endif
36
37 public override void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
38 int _permissionLevel) {
39 string apiName = _req.Url.AbsolutePath.Remove (0, urlBasePath.Length);
40
41 if (!apis.TryGetValue (apiName, out WebAPI api)) {
42 Log.Out ($"Error in {nameof(ApiHandler)}.HandleRequest(): No handler found for API \"{apiName}\"");
43 _resp.StatusCode = (int) HttpStatusCode.NotFound;
44 return;
45 }
46
47 if (!AuthorizeForApi (apiName, _permissionLevel)) {
48 _resp.StatusCode = (int) HttpStatusCode.Forbidden;
49 if (_user != null) {
50 //Log.Out ($"{nameof(ApiHandler)}: user '{user.SteamID}' not allowed to execute '{apiName}'");
51 }
52
53 return;
54 }
55
56 try {
57#if ENABLE_PROFILER
58 apiHandlerSampler.Begin ();
59#endif
60 api.HandleRequest (_req, _resp, _user, _permissionLevel);
61#if ENABLE_PROFILER
62 apiHandlerSampler.End ();
63#endif
64 } catch (Exception e) {
65 Log.Error ($"Error in {nameof(ApiHandler)}.HandleRequest(): Handler {api.Name} threw an exception:");
66 Log.Exception (e);
67 _resp.StatusCode = (int) HttpStatusCode.InternalServerError;
68 }
69 }
70
71 private bool AuthorizeForApi (string _apiName, int _permissionLevel) {
72 return WebPermissions.Instance.ModuleAllowedWithLevel ("webapi." + _apiName, _permissionLevel);
73 }
74 }
75}
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