1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Net;
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5 | using UnityEngine;
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6 | using Object = UnityEngine.Object;
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7 |
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8 | namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
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9 | public class ItemIconHandler : AbsHandler {
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10 | private readonly Dictionary<string, byte[]> icons = new Dictionary<string, byte[]> ();
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11 | private readonly bool logMissingFiles;
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12 |
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13 | private bool loaded;
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14 |
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15 | static ItemIconHandler () {
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16 | Instance = null;
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17 | }
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18 |
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19 | public ItemIconHandler (bool _logMissingFiles, string _moduleName = null) : base (_moduleName) {
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20 | logMissingFiles = _logMissingFiles;
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21 | Instance = this;
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22 | }
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23 |
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24 | public static ItemIconHandler Instance { get; private set; }
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25 |
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26 | public override void HandleRequest (RequestContext _context) {
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27 | if (!loaded) {
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28 | _context.Response.StatusCode = (int) HttpStatusCode.InternalServerError;
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29 | Log.Out ("Web:IconHandler: Icons not loaded");
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30 | return;
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31 | }
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32 |
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33 | string requestFileName = _context.RequestPath.Remove (0, urlBasePath.Length);
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34 | requestFileName = requestFileName.Remove (requestFileName.LastIndexOf ('.'));
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35 |
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36 | if (icons.ContainsKey (requestFileName) && _context.RequestPath.EndsWith (".png", StringComparison.OrdinalIgnoreCase)) {
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37 | _context.Response.ContentType = MimeType.GetMimeType (".png");
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38 |
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39 | byte[] itemIconData = icons [requestFileName];
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40 |
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41 | _context.Response.ContentLength64 = itemIconData.Length;
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42 | _context.Response.OutputStream.Write (itemIconData, 0, itemIconData.Length);
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43 | } else {
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44 | _context.Response.StatusCode = (int) HttpStatusCode.NotFound;
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45 | if (logMissingFiles) {
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46 | Log.Out ("Web:IconHandler:FileNotFound: \"" + _context.RequestPath + "\" ");
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47 | }
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48 | }
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49 | }
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50 |
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51 | public bool LoadIcons () {
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52 |
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53 | lock (icons) {
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54 | if (loaded) {
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55 | return true;
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56 | }
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57 |
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58 | MicroStopwatch microStopwatch = new MicroStopwatch ();
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59 |
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60 | // Get list of used tints for all items
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61 | Dictionary<string, List<Color>> tintedIcons = new Dictionary<string, List<Color>> ();
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62 | foreach (ItemClass ic in ItemClass.list) {
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63 | if (ic != null) {
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64 | Color tintColor = ic.GetIconTint ();
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65 | if (tintColor != Color.white) {
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66 | string name = ic.GetIconName ();
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67 | if (!tintedIcons.ContainsKey (name)) {
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68 | tintedIcons.Add (name, new List<Color> ());
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69 | }
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70 |
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71 | List<Color> list = tintedIcons [name];
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72 | list.Add (tintColor);
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73 | }
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74 | }
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75 | }
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76 |
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77 | try {
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78 | loadIconsFromFolder (GameIO.GetGameDir ("Data/ItemIcons"), tintedIcons);
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79 | } catch (Exception e) {
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80 | Log.Error ("Failed loading icons from base game");
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81 | Log.Exception (e);
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82 | }
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83 |
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84 | // Load icons from mods
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85 | foreach (Mod mod in ModManager.GetLoadedMods ()) {
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86 | try {
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87 | string modIconsPath = mod.Path + "/ItemIcons";
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88 | loadIconsFromFolder (modIconsPath, tintedIcons);
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89 | } catch (Exception e) {
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90 | Log.Error ("Failed loading icons from mod " + mod.ModInfo.Name.Value);
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91 | Log.Exception (e);
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92 | }
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93 | }
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94 |
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95 | loaded = true;
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96 | Log.Out ("Web:IconHandler: Icons loaded - {0} ms", microStopwatch.ElapsedMilliseconds);
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97 |
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98 | return true;
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99 | }
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100 | }
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101 |
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102 | private void loadIconsFromFolder (string _path, Dictionary<string, List<Color>> _tintedIcons) {
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103 | if (Directory.Exists (_path)) {
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104 | foreach (string file in Directory.GetFiles (_path)) {
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105 | try {
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106 | if (file.EndsWith (".png", StringComparison.OrdinalIgnoreCase)) {
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107 | string name = Path.GetFileNameWithoutExtension (file);
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108 | Texture2D tex = new Texture2D (1, 1, TextureFormat.ARGB32, false);
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109 | if (tex.LoadImage (File.ReadAllBytes (file))) {
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110 | AddIcon (name, tex, _tintedIcons);
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111 |
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112 | Object.Destroy (tex);
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113 | }
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114 | }
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115 | } catch (Exception e) {
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116 | Log.Exception (e);
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117 | }
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118 | }
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119 | }
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120 | }
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121 |
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122 | private void AddIcon (string _name, Texture2D _tex, Dictionary<string, List<Color>> _tintedIcons) {
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123 | icons [_name + "__FFFFFF"] = _tex.EncodeToPNG ();
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124 |
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125 | if (_tintedIcons.ContainsKey (_name)) {
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126 | foreach (Color c in _tintedIcons [_name]) {
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127 | string tintedName = _name + "__" + AllocsUtils.ColorToHex (c);
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128 | if (!icons.ContainsKey (tintedName)) {
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129 | Texture2D tintedTex = new Texture2D (_tex.width, _tex.height, TextureFormat.ARGB32, false);
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130 |
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131 | for (int x = 0; x < _tex.width; x++) {
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132 | for (int y = 0; y < _tex.height; y++) {
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133 | tintedTex.SetPixel (x, y, _tex.GetPixel (x, y) * c);
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134 | }
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135 | }
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136 |
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137 | icons [tintedName] = tintedTex.EncodeToPNG ();
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138 |
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139 | Object.Destroy (tintedTex);
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140 | }
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141 | }
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142 | }
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143 | }
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144 | }
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145 | }
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