1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Net.Sockets;
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5 | using Cookie = System.Net.Cookie;
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6 | using HttpStatusCode = System.Net.HttpStatusCode;
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7 | using IPEndPoint = System.Net.IPEndPoint;
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8 | using System.Text;
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9 | using System.Threading;
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10 | using AllocsFixes.FileCache;
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11 | using AllocsFixes.NetConnections.Servers.Web.Handlers;
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12 | using AllocsFixes.NetConnections.Servers.Web.SSE;
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13 | using SpaceWizards.HttpListener;
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14 | using UnityEngine;
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15 |
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16 | namespace AllocsFixes.NetConnections.Servers.Web {
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17 | public class Web : IConsoleServer {
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18 | private const int guestPermissionLevel = 2000;
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19 | private const string indexPagePath = "/app";
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20 |
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21 | public static int handlingCount;
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22 | public static int currentHandlers;
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23 | public static long totalHandlingTime = 0;
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24 | private readonly List<AbsHandler> handlers = new List<AbsHandler> ();
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25 | private readonly ConnectionHandler connectionHandler;
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26 |
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27 | private readonly HttpListener listener = new HttpListener ();
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28 | private readonly Version httpProtocolVersion = new Version(1, 1);
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29 |
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30 | public Web (string _modInstancePath) {
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31 | try {
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32 | int webPort = GamePrefs.GetInt (EnumUtils.Parse<EnumGamePrefs> ("ControlPanelPort"));
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33 | if (webPort < 1 || webPort > 65533) {
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34 | Log.Out ("Webserver not started (ControlPanelPort not within 1-65533)");
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35 | return;
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36 | }
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37 |
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38 | // TODO: Remove once this becomes the default control panel
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39 | webPort += 2;
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40 |
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41 | if (!HttpListener.IsSupported) {
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42 | Log.Out ("Webserver not started (needs Windows XP SP2, Server 2003 or later or Mono)");
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43 | return;
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44 | }
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45 |
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46 | // TODO: Read from config
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47 | bool useStaticCache = false;
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48 |
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49 | string webfilesFolder = _modInstancePath + "/webserver";
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50 | string webfilesFolderLegacy = _modInstancePath + "/weblegacy";
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51 |
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52 | connectionHandler = new ConnectionHandler ();
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53 |
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54 | RegisterPathHandler ("/", new RewriteHandler ("/files/"));
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55 |
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56 | // React virtual routing
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57 | RegisterPathHandler ("/app", new RewriteHandler ("/files/index.html", true));
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58 |
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59 | // Legacy web page
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60 | RegisterPathHandler ("/weblegacy", new StaticHandler (
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61 | webfilesFolderLegacy,
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62 | useStaticCache ? (AbstractCache)new SimpleCache () : new DirectAccess (),
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63 | false)
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64 | );
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65 |
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66 | RegisterPathHandler ("/session/", new SessionHandler (webfilesFolder, connectionHandler));
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67 | RegisterPathHandler ("/userstatus", new UserStatusHandler ());
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68 | RegisterPathHandler ("/files/", new StaticHandler (
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69 | webfilesFolder,
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70 | useStaticCache ? (AbstractCache) new SimpleCache () : new DirectAccess (),
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71 | false)
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72 | );
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73 | RegisterPathHandler ("/itemicons/", new ItemIconHandler (true));
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74 | RegisterPathHandler ("/map/", new StaticHandler (
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75 | GameIO.GetSaveGameDir () + "/map",
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76 | MapRendering.MapRendering.GetTileCache (),
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77 | false,
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78 | "web.map")
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79 | );
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80 | RegisterPathHandler ("/api/", new ApiHandler ());
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81 | RegisterPathHandler ("/sse/", new SseHandler ());
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82 |
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83 | listener.Prefixes.Add ($"http://+:{webPort}/");
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84 | // listener.Prefixes.Add ($"http://[::1]:{webPort}/");
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85 | listener.Start ();
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86 | listener.BeginGetContext (HandleRequest, listener);
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87 |
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88 | SdtdConsole.Instance.RegisterServer (this);
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89 |
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90 | Log.Out ("Started Webserver on " + webPort);
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91 | } catch (Exception e) {
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92 | Log.Error ("Error in Web.ctor: ");
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93 | Log.Exception (e);
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94 | }
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95 | }
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96 |
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97 | public void RegisterPathHandler (string _urlBasePath, AbsHandler _handler) {
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98 | foreach (AbsHandler handler in handlers) {
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99 | if (handler.UrlBasePath == _urlBasePath) {
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100 | Log.Error ($"Web: Handler for relative path {_urlBasePath} already registerd.");
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101 | return;
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102 | }
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103 | }
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104 |
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105 | handlers.Add (_handler);
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106 | _handler.SetBasePathAndParent (this, _urlBasePath);
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107 | }
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108 |
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109 | public void Disconnect () {
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110 | try {
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111 | listener.Stop ();
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112 | listener.Close ();
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113 | } catch (Exception e) {
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114 | Log.Out ("Error in Web.Disconnect: " + e);
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115 | }
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116 | }
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117 |
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118 | public void Shutdown () {
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119 | foreach (AbsHandler handler in handlers) {
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120 | handler.Shutdown ();
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121 | }
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122 | }
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123 |
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124 | public void SendLine (string _line) {
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125 | connectionHandler.SendLine (_line);
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126 | }
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127 |
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128 | public void SendLog (string _formattedMessage, string _plainMessage, string _trace, LogType _type, DateTime _timestamp, long _uptime) {
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129 | // Do nothing, handled by LogBuffer internally
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130 | }
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131 |
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132 | public static bool IsSslRedirected (HttpListenerRequest _req) {
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133 | string proto = _req.Headers ["X-Forwarded-Proto"];
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134 | return !string.IsNullOrEmpty (proto) && proto.Equals ("https", StringComparison.OrdinalIgnoreCase);
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135 | }
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136 |
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137 | #if ENABLE_PROFILER
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138 | private readonly UnityEngine.Profiling.CustomSampler authSampler = UnityEngine.Profiling.CustomSampler.Create ("Auth");
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139 | private readonly UnityEngine.Profiling.CustomSampler handlerSampler = UnityEngine.Profiling.CustomSampler.Create ("Handler");
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140 | #endif
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141 |
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142 | private void HandleRequest (IAsyncResult _result) {
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143 | HttpListener listenerInstance = (HttpListener)_result.AsyncState;
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144 | if (!listenerInstance.IsListening) {
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145 | return;
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146 | }
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147 |
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148 | Interlocked.Increment (ref handlingCount);
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149 | Interlocked.Increment (ref currentHandlers);
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150 |
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151 | #if ENABLE_PROFILER
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152 | UnityEngine.Profiling.Profiler.BeginThreadProfiling ("AllocsMods", "WebRequest");
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153 | HttpListenerContext ctx = listenerInstance.EndGetContext (_result);
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154 | try {
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155 | #else
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156 | HttpListenerContext ctx = listenerInstance.EndGetContext (_result);
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157 | listenerInstance.BeginGetContext (HandleRequest, listenerInstance);
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158 | #endif
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159 | try {
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160 | HttpListenerRequest request = ctx.Request;
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161 | HttpListenerResponse response = ctx.Response;
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162 | response.SendChunked = false;
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163 |
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164 | response.ProtocolVersion = httpProtocolVersion;
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165 |
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166 | #if ENABLE_PROFILER
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167 | authSampler.Begin ();
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168 | #endif
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169 | int permissionLevel = DoAuthentication (request, out WebConnection conn);
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170 | #if ENABLE_PROFILER
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171 | authSampler.End ();
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172 | #endif
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173 |
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174 |
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175 | //Log.Out ("Login status: conn!=null: {0}, permissionlevel: {1}", conn != null, permissionLevel);
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176 |
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177 |
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178 | if (conn != null) {
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179 | Cookie cookie = new Cookie ("sid", conn.SessionID, "/") {
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180 | Expired = false,
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181 | Expires = DateTime.MinValue,
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182 | HttpOnly = true,
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183 | Secure = false
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184 | };
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185 | response.AppendCookie (cookie);
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186 | }
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187 |
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188 | // No game yet -> fail request
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189 | if (GameManager.Instance.World == null) {
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190 | response.StatusCode = (int) HttpStatusCode.ServiceUnavailable;
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191 | return;
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192 | }
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193 |
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194 | string requestPath = request.Url.AbsolutePath;
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195 |
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196 | if (requestPath.Length < 2) {
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197 | response.Redirect (indexPagePath);
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198 | return;
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199 | }
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200 |
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201 | ApplyPathHandler (requestPath, request, response, conn, permissionLevel);
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202 |
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203 | } catch (IOException e) {
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204 | if (e.InnerException is SocketException) {
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205 | Log.Out ("Error in Web.HandleRequest(): Remote host closed connection: " + e.InnerException.Message);
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206 | } else {
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207 | Log.Out ("Error (IO) in Web.HandleRequest(): " + e);
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208 | }
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209 | } catch (Exception e) {
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210 | Log.Error ("Error in Web.HandleRequest(): ");
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211 | Log.Exception (e);
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212 | } finally {
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213 | if (!ctx.Response.SendChunked) {
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214 | ctx.Response.Close ();
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215 | }
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216 | Interlocked.Decrement (ref currentHandlers);
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217 | }
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218 | #if ENABLE_PROFILER
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219 | } finally {
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220 | listenerInstance.BeginGetContext (HandleRequest, listenerInstance);
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221 | UnityEngine.Profiling.Profiler.EndThreadProfiling ();
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222 | }
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223 | #endif
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224 | }
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225 |
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226 | public void ApplyPathHandler (string _requestPath, HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _con,
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227 | int _permissionLevel) {
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228 | for (int i = handlers.Count - 1; i >= 0; i--) {
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229 | AbsHandler handler = handlers [i];
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230 |
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231 | if (_requestPath.StartsWith (handler.UrlBasePath)) {
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232 | if (!handler.IsAuthorizedForHandler (_con, _permissionLevel)) {
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233 | _resp.StatusCode = (int)HttpStatusCode.Forbidden;
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234 | if (_con != null) {
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235 | //Log.Out ("Web.HandleRequest: user '{0}' not allowed to access '{1}'", _con.SteamID, handler.ModuleName);
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236 | }
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237 | } else {
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238 | #if ENABLE_PROFILER
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239 | handlerSampler.Begin ();
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240 | #endif
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241 | handler.HandleRequest (_requestPath, _req, _resp, _con, _permissionLevel);
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242 | #if ENABLE_PROFILER
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243 | handlerSampler.End ();
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244 | #endif
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245 | }
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246 |
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247 | return;
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248 | }
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249 | }
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250 |
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251 | // Not really relevant for non-debugging purposes:
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252 | //Log.Out ("Error in Web.HandleRequest(): No handler found for path \"" + _requestPath + "\"");
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253 | _resp.StatusCode = (int) HttpStatusCode.NotFound;
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254 | }
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255 |
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256 | private int DoAuthentication (HttpListenerRequest _req, out WebConnection _con) {
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257 | _con = null;
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258 |
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259 | string sessionId = _req.Cookies ["sid"]?.Value;
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260 |
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261 | IPEndPoint reqRemoteEndPoint = _req.RemoteEndPoint;
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262 | if (reqRemoteEndPoint == null) {
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263 | Log.Warning ("No RemoteEndPoint on web request");
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264 | return guestPermissionLevel;
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265 | }
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266 |
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267 | if (!string.IsNullOrEmpty (sessionId)) {
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268 | _con = connectionHandler.IsLoggedIn (sessionId, reqRemoteEndPoint.Address);
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269 | if (_con != null) {
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270 | return GameManager.Instance.adminTools.GetUserPermissionLevel (_con.UserId);
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271 | }
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272 | }
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273 |
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274 | string remoteEndpointString = reqRemoteEndPoint.ToString ();
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275 |
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276 | if (_req.QueryString ["adminuser"] != null && _req.QueryString ["admintoken"] != null) {
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277 | WebPermissions.AdminToken admin = WebPermissions.Instance.GetWebAdmin (_req.QueryString ["adminuser"],
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278 | _req.QueryString ["admintoken"]);
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279 | if (admin != null) {
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280 | return admin.permissionLevel;
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281 | }
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282 |
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283 | Log.Warning ("Invalid Admintoken used from " + remoteEndpointString);
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284 | }
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285 |
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286 | return guestPermissionLevel;
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287 | }
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288 |
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289 | public static void SetResponseTextContent (HttpListenerResponse _resp, string _text) {
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290 | byte[] buf = Encoding.UTF8.GetBytes (_text);
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291 | _resp.ContentLength64 = buf.Length;
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292 | _resp.ContentType = "text/html";
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293 | _resp.ContentEncoding = Encoding.UTF8;
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294 | _resp.OutputStream.Write (buf, 0, buf.Length);
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295 | }
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296 | }
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297 | }
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