| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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| 4 | using System.Net.Sockets;
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| 5 | using Cookie = System.Net.Cookie;
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| 6 | using HttpStatusCode = System.Net.HttpStatusCode;
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| 7 | using IPEndPoint = System.Net.IPEndPoint;
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| 8 | using System.Threading;
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| 9 | using AllocsFixes.FileCache;
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| 10 | using AllocsFixes.NetConnections.Servers.Web.Handlers;
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| 11 | using AllocsFixes.NetConnections.Servers.Web.SSE;
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| 12 | using SpaceWizards.HttpListener;
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| 13 | using UnityEngine;
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| 14 |
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| 15 | namespace AllocsFixes.NetConnections.Servers.Web {
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| 16 | public class Web : IConsoleServer {
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| 17 | private const int guestPermissionLevel = 2000;
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| 18 | private const string indexPageUrl = "/app";
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| 19 |
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| 20 | public static int handlingCount;
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| 21 | public static int currentHandlers;
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| 22 | public static long totalHandlingTime = 0;
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| 23 | private readonly List<AbsHandler> handlers = new List<AbsHandler> ();
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| 24 | public readonly List<WebMod> webMods = new List<WebMod> ();
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| 25 | private readonly ConnectionHandler connectionHandler;
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| 26 |
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| 27 | private readonly HttpListener listener = new HttpListener ();
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| 28 | private readonly Version httpProtocolVersion = new Version(1, 1);
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| 29 |
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| 30 | public Web (string _modInstancePath) {
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| 31 | try {
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| 32 | int webPort = GamePrefs.GetInt (EnumUtils.Parse<EnumGamePrefs> ("ControlPanelPort"));
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| 33 | if (webPort < 1 || webPort > 65533) {
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| 34 | Log.Out ("Webserver not started (ControlPanelPort not within 1-65533)");
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| 35 | return;
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| 36 | }
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| 37 |
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| 38 | // TODO: Remove once this becomes the default control panel
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| 39 | webPort += 2;
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| 40 |
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| 41 | if (!HttpListener.IsSupported) {
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| 42 | Log.Out ("Webserver not started (needs Windows XP SP2, Server 2003 or later or Mono)");
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| 43 | return;
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| 44 | }
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| 45 |
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| 46 | // TODO: Read from config
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| 47 | bool useStaticCache = false;
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| 48 |
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| 49 | string webfilesFolder = _modInstancePath + "/webserver";
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| 50 | string webfilesFolderLegacy = _modInstancePath + "/weblegacy";
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| 51 |
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| 52 | connectionHandler = new ConnectionHandler ();
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| 53 |
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| 54 | RegisterPathHandler ("/", new RewriteHandler ("/files/"));
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| 55 |
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| 56 | // React virtual routing
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| 57 | RegisterPathHandler ("/app", new RewriteHandler ("/files/index.html", true));
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| 58 |
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| 59 | // Legacy web page
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| 60 | RegisterPathHandler ("/weblegacy", new StaticHandler (
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| 61 | webfilesFolderLegacy,
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| 62 | useStaticCache ? (AbstractCache)new SimpleCache () : new DirectAccess (),
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| 63 | false)
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| 64 | );
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| 65 |
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| 66 | // Do mods relatively early as they should not be requested a lot, unlike the later registrations, especially for API and map tiles
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| 67 | RegisterWebMods (useStaticCache);
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| 68 |
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| 69 | RegisterPathHandler ("/session/", new SessionHandler (webfilesFolder, connectionHandler));
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| 70 | RegisterPathHandler ("/userstatus", new UserStatusHandler ());
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| 71 | RegisterPathHandler ("/sse/", new SseHandler ());
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| 72 | RegisterPathHandler ("/files/", new StaticHandler (
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| 73 | webfilesFolder,
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| 74 | useStaticCache ? (AbstractCache) new SimpleCache () : new DirectAccess (),
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| 75 | false)
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| 76 | );
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| 77 | RegisterPathHandler ("/itemicons/", new ItemIconHandler (true));
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| 78 | RegisterPathHandler ("/map/", new StaticHandler (
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| 79 | GameIO.GetSaveGameDir () + "/map",
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| 80 | MapRendering.MapRendering.GetTileCache (),
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| 81 | false,
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| 82 | "web.map")
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| 83 | );
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| 84 | RegisterPathHandler ("/api/", new ApiHandler ());
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| 85 |
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| 86 | listener.Prefixes.Add ($"http://+:{webPort}/");
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| 87 | // listener.Prefixes.Add ($"http://[::1]:{webPort}/");
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| 88 | listener.Start ();
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| 89 | listener.BeginGetContext (HandleRequest, listener);
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| 90 |
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| 91 | SdtdConsole.Instance.RegisterServer (this);
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| 92 |
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| 93 | Log.Out ("Started Webserver on " + webPort);
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| 94 | } catch (Exception e) {
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| 95 | Log.Error ("Error in Web.ctor: ");
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| 96 | Log.Exception (e);
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| 97 | }
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| 98 | }
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| 99 |
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| 100 | public void RegisterPathHandler (string _urlBasePath, AbsHandler _handler) {
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| 101 | foreach (AbsHandler handler in handlers) {
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| 102 | if (handler.UrlBasePath == _urlBasePath) {
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| 103 | Log.Error ($"Web: Handler for relative path {_urlBasePath} already registerd.");
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| 104 | return;
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| 105 | }
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| 106 | }
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| 107 |
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| 108 | handlers.Add (_handler);
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| 109 | _handler.SetBasePathAndParent (this, _urlBasePath);
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| 110 | }
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| 111 |
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| 112 | private void RegisterWebMods (bool _useStaticCache) {
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| 113 | foreach (Mod mod in ModManager.GetLoadedMods ()) {
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| 114 | try {
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| 115 | string webModPath = mod.Path + "/WebMod";
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| 116 | if (!Directory.Exists (webModPath)) {
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| 117 | continue;
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| 118 | }
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| 119 |
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| 120 | try {
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| 121 | WebMod webMod = new WebMod (this, mod, _useStaticCache);
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| 122 | webMods.Add (webMod);
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| 123 | } catch (InvalidDataException e) {
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| 124 | Log.Error ($"Could not load webmod from mod {mod.ModInfo.Name.Value}: {e.Message}");
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| 125 | }
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| 126 | } catch (Exception e) {
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| 127 | Log.Error ("Failed loading web mods from mod " + mod.ModInfo.Name.Value);
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| 128 | Log.Exception (e);
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| 129 | }
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| 130 | }
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| 131 | }
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| 132 |
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| 133 | public void Disconnect () {
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| 134 | try {
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| 135 | listener.Stop ();
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| 136 | listener.Close ();
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| 137 | } catch (Exception e) {
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| 138 | Log.Out ("Error in Web.Disconnect: " + e);
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| 139 | }
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| 140 | }
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| 141 |
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| 142 | public void Shutdown () {
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| 143 | foreach (AbsHandler handler in handlers) {
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| 144 | handler.Shutdown ();
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| 145 | }
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| 146 | }
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| 147 |
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| 148 | public void SendLine (string _line) {
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| 149 | connectionHandler.SendLine (_line);
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| 150 | }
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| 151 |
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| 152 | public void SendLog (string _formattedMessage, string _plainMessage, string _trace, LogType _type, DateTime _timestamp, long _uptime) {
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| 153 | // Do nothing, handled by LogBuffer internally
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| 154 | }
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| 155 |
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| 156 | public static bool IsSslRedirected (HttpListenerRequest _req) {
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| 157 | string proto = _req.Headers ["X-Forwarded-Proto"];
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| 158 | return !string.IsNullOrEmpty (proto) && proto.Equals ("https", StringComparison.OrdinalIgnoreCase);
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| 159 | }
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| 160 |
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| 161 | #if ENABLE_PROFILER
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| 162 | private readonly UnityEngine.Profiling.CustomSampler authSampler = UnityEngine.Profiling.CustomSampler.Create ("Auth");
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| 163 | private readonly UnityEngine.Profiling.CustomSampler handlerSampler = UnityEngine.Profiling.CustomSampler.Create ("Handler");
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| 164 | #endif
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| 165 |
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| 166 | private void HandleRequest (IAsyncResult _result) {
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| 167 | HttpListener listenerInstance = (HttpListener)_result.AsyncState;
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| 168 | if (!listenerInstance.IsListening) {
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| 169 | return;
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| 170 | }
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| 171 |
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| 172 | Interlocked.Increment (ref handlingCount);
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| 173 | Interlocked.Increment (ref currentHandlers);
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| 174 |
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| 175 | #if ENABLE_PROFILER
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| 176 | UnityEngine.Profiling.Profiler.BeginThreadProfiling ("AllocsMods", "WebRequest");
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| 177 | HttpListenerContext ctx = listenerInstance.EndGetContext (_result);
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| 178 | try {
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| 179 | #else
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| 180 | HttpListenerContext ctx = listenerInstance.EndGetContext (_result);
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| 181 | listenerInstance.BeginGetContext (HandleRequest, listenerInstance);
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| 182 | #endif
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| 183 | try {
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| 184 | HttpListenerRequest request = ctx.Request;
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| 185 | HttpListenerResponse response = ctx.Response;
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| 186 | response.SendChunked = false;
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| 187 |
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| 188 | response.ProtocolVersion = httpProtocolVersion;
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| 189 |
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| 190 | // No game yet -> fail request
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| 191 | if (GameManager.Instance.World == null) {
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| 192 | response.StatusCode = (int) HttpStatusCode.ServiceUnavailable;
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| 193 | return;
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| 194 | }
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| 195 |
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| 196 | if (request.Url == null) {
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| 197 | response.StatusCode = (int) HttpStatusCode.BadRequest;
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| 198 | return;
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| 199 | }
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| 200 |
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| 201 | #if ENABLE_PROFILER
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| 202 | authSampler.Begin ();
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| 203 | #endif
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| 204 | int permissionLevel = DoAuthentication (request, out WebConnection conn);
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| 205 | #if ENABLE_PROFILER
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| 206 | authSampler.End ();
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| 207 | #endif
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| 208 |
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| 209 | //Log.Out ("Login status: conn!=null: {0}, permissionlevel: {1}", conn != null, permissionLevel);
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| 210 |
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| 211 | if (conn != null) {
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| 212 | Cookie cookie = new Cookie ("sid", conn.SessionID, "/") {
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| 213 | Expired = false,
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| 214 | Expires = DateTime.MinValue,
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| 215 | HttpOnly = true,
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| 216 | Secure = false
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| 217 | };
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| 218 | response.AppendCookie (cookie);
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| 219 | }
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| 220 |
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| 221 | string requestPath = request.Url.AbsolutePath;
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| 222 |
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| 223 | if (requestPath.Length < 2) {
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| 224 | response.Redirect (indexPageUrl);
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| 225 | return;
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| 226 | }
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| 227 |
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| 228 | RequestContext context = new RequestContext (requestPath, request, response, conn, permissionLevel);
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| 229 |
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| 230 | ApplyPathHandler (context);
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| 231 |
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| 232 | } catch (IOException e) {
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| 233 | if (e.InnerException is SocketException) {
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| 234 | Log.Out ("Error in Web.HandleRequest(): Remote host closed connection: " + e.InnerException.Message);
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| 235 | } else {
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| 236 | Log.Out ("Error (IO) in Web.HandleRequest(): " + e);
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| 237 | }
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| 238 | } catch (Exception e) {
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| 239 | Log.Error ("Error in Web.HandleRequest(): ");
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| 240 | Log.Exception (e);
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| 241 | } finally {
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| 242 | if (!ctx.Response.SendChunked) {
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| 243 | ctx.Response.Close ();
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| 244 | }
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| 245 | Interlocked.Decrement (ref currentHandlers);
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| 246 | }
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| 247 | #if ENABLE_PROFILER
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| 248 | } finally {
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| 249 | listenerInstance.BeginGetContext (HandleRequest, listenerInstance);
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| 250 | UnityEngine.Profiling.Profiler.EndThreadProfiling ();
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| 251 | }
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| 252 | #endif
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| 253 | }
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| 254 |
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| 255 | public void ApplyPathHandler (RequestContext _context) {
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| 256 | for (int i = handlers.Count - 1; i >= 0; i--) {
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| 257 | AbsHandler handler = handlers [i];
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| 258 |
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| 259 | if (_context.RequestPath.StartsWith (handler.UrlBasePath)) {
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| 260 | if (!handler.IsAuthorizedForHandler (_context.Connection, _context.PermissionLevel)) {
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| 261 | _context.Response.StatusCode = (int)HttpStatusCode.Forbidden;
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| 262 | if (_context.Connection != null) {
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| 263 | //Log.Out ("Web.HandleRequest: user '{0}' not allowed to access '{1}'", _con.SteamID, handler.ModuleName);
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| 264 | }
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| 265 | } else {
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| 266 | #if ENABLE_PROFILER
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| 267 | handlerSampler.Begin ();
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| 268 | #endif
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| 269 | handler.HandleRequest (_context);
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| 270 | #if ENABLE_PROFILER
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| 271 | handlerSampler.End ();
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| 272 | #endif
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| 273 | }
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| 274 |
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| 275 | return;
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| 276 | }
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| 277 | }
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| 278 |
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| 279 | // Not really relevant for non-debugging purposes:
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| 280 | //Log.Out ("Error in Web.HandleRequest(): No handler found for path \"" + _requestPath + "\"");
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| 281 | _context.Response.StatusCode = (int) HttpStatusCode.NotFound;
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| 282 | }
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| 283 |
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| 284 | private int DoAuthentication (HttpListenerRequest _req, out WebConnection _con) {
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| 285 | _con = null;
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| 286 |
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| 287 | string sessionId = _req.Cookies ["sid"]?.Value;
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| 288 |
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| 289 | IPEndPoint reqRemoteEndPoint = _req.RemoteEndPoint;
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| 290 | if (reqRemoteEndPoint == null) {
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| 291 | Log.Warning ("No RemoteEndPoint on web request");
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| 292 | return guestPermissionLevel;
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| 293 | }
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| 294 |
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| 295 | if (!string.IsNullOrEmpty (sessionId)) {
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| 296 | _con = connectionHandler.IsLoggedIn (sessionId, reqRemoteEndPoint.Address);
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| 297 | if (_con != null) {
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| 298 | return GameManager.Instance.adminTools.GetUserPermissionLevel (_con.UserId);
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| 299 | }
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| 300 | }
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| 301 |
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| 302 | string remoteEndpointString = reqRemoteEndPoint.ToString ();
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| 303 |
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| 304 | if (_req.QueryString ["adminuser"] != null && _req.QueryString ["admintoken"] != null) {
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| 305 | WebPermissions.AdminToken admin = WebPermissions.Instance.GetWebAdmin (_req.QueryString ["adminuser"],
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| 306 | _req.QueryString ["admintoken"]);
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| 307 | if (admin != null) {
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| 308 | return admin.permissionLevel;
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| 309 | }
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| 310 |
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| 311 | Log.Warning ("Invalid Admintoken used from " + remoteEndpointString);
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| 312 | }
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| 313 |
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| 314 | return guestPermissionLevel;
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| 315 | }
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| 316 | }
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| 317 | }
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