Line | |
---|
1 | using UnityEngine;
|
---|
2 |
|
---|
3 | namespace MapRendering {
|
---|
4 | public static class Constants {
|
---|
5 | public static readonly TextureFormat DefaultTextureFormat = TextureFormat.ARGB32;
|
---|
6 | public static int MapBlockSize = 128;
|
---|
7 | public const int MapChunkSize = 16;
|
---|
8 | public const int MapRegionSize = 512;
|
---|
9 | public static int Zoomlevels = 5;
|
---|
10 | public static string MapDirectory = string.Empty;
|
---|
11 |
|
---|
12 | public static int MAP_BLOCK_TO_CHUNK_DIV => MapBlockSize / MapChunkSize;
|
---|
13 |
|
---|
14 | public static int MAP_REGION_TO_CHUNK_DIV => MapRegionSize / MapChunkSize;
|
---|
15 | }
|
---|
16 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.