1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Net;
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5 | using AllocsFixes;
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6 | using UnityEngine;
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7 | using Object = UnityEngine.Object;
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8 |
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9 | namespace Webserver.UrlHandlers {
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10 | public class ItemIconHandler : AbsHandler {
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11 | private readonly Dictionary<string, byte[]> icons = new Dictionary<string, byte[]> ();
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12 | private readonly bool logMissingFiles;
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13 |
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14 | private bool loaded;
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15 |
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16 | static ItemIconHandler () {
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17 | Instance = null;
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18 | }
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19 |
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20 | public ItemIconHandler (bool _logMissingFiles, string _moduleName = null) : base (_moduleName) {
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21 | logMissingFiles = _logMissingFiles;
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22 | Instance = this;
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23 | }
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24 |
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25 | public static ItemIconHandler Instance { get; private set; }
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26 |
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27 | public override void HandleRequest (RequestContext _context) {
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28 | if (!loaded) {
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29 | _context.Response.StatusCode = (int) HttpStatusCode.InternalServerError;
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30 | Log.Out ("Web:IconHandler: Icons not loaded");
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31 | return;
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32 | }
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33 |
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34 | string requestFileName = _context.RequestPath.Remove (0, urlBasePath.Length);
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35 | requestFileName = requestFileName.Remove (requestFileName.LastIndexOf ('.'));
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36 |
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37 | if (icons.ContainsKey (requestFileName) && _context.RequestPath.EndsWith (".png", StringComparison.OrdinalIgnoreCase)) {
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38 | _context.Response.ContentType = MimeType.GetMimeType (".png");
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39 |
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40 | byte[] itemIconData = icons [requestFileName];
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41 |
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42 | _context.Response.ContentLength64 = itemIconData.Length;
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43 | _context.Response.OutputStream.Write (itemIconData, 0, itemIconData.Length);
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44 | } else {
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45 | _context.Response.StatusCode = (int) HttpStatusCode.NotFound;
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46 | if (logMissingFiles) {
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47 | Log.Out ("Web:IconHandler:FileNotFound: \"" + _context.RequestPath + "\" ");
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48 | }
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49 | }
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50 | }
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51 |
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52 | public bool LoadIcons () {
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53 |
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54 | lock (icons) {
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55 | if (loaded) {
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56 | return true;
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57 | }
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58 |
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59 | MicroStopwatch microStopwatch = new MicroStopwatch ();
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60 |
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61 | // Get list of used tints for all items
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62 | Dictionary<string, List<Color>> tintedIcons = new Dictionary<string, List<Color>> ();
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63 | foreach (ItemClass ic in ItemClass.list) {
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64 | if (ic == null) {
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65 | continue;
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66 | }
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67 |
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68 | Color tintColor = ic.GetIconTint ();
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69 | if (tintColor == Color.white) {
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70 | continue;
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71 | }
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72 |
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73 | string name = ic.GetIconName ();
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74 | if (!tintedIcons.ContainsKey (name)) {
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75 | tintedIcons.Add (name, new List<Color> ());
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76 | }
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77 |
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78 | List<Color> list = tintedIcons [name];
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79 | list.Add (tintColor);
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80 | }
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81 |
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82 | try {
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83 | loadIconsFromFolder (GameIO.GetGameDir ("Data/ItemIcons"), tintedIcons);
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84 | } catch (Exception e) {
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85 | Log.Error ("Failed loading icons from base game");
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86 | Log.Exception (e);
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87 | }
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88 |
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89 | // Load icons from mods
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90 | foreach (Mod mod in ModManager.GetLoadedMods ()) {
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91 | try {
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92 | string modIconsPath = mod.Path + "/ItemIcons";
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93 | loadIconsFromFolder (modIconsPath, tintedIcons);
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94 | } catch (Exception e) {
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95 | Log.Error ("Failed loading icons from mod " + mod.ModInfo.Name.Value);
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96 | Log.Exception (e);
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97 | }
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98 | }
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99 |
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100 | loaded = true;
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101 | Log.Out ("Web:IconHandler: Icons loaded - {0} ms", microStopwatch.ElapsedMilliseconds);
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102 |
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103 | return true;
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104 | }
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105 | }
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106 |
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107 | private void loadIconsFromFolder (string _path, Dictionary<string, List<Color>> _tintedIcons) {
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108 | if (!Directory.Exists (_path)) {
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109 | return;
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110 | }
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111 |
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112 | foreach (string file in Directory.GetFiles (_path)) {
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113 | try {
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114 | if (!file.EndsWith (".png", StringComparison.OrdinalIgnoreCase)) {
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115 | continue;
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116 | }
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117 |
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118 | string name = Path.GetFileNameWithoutExtension (file);
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119 | Texture2D tex = new Texture2D (1, 1, TextureFormat.ARGB32, false);
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120 | if (!tex.LoadImage (File.ReadAllBytes (file))) {
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121 | continue;
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122 | }
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123 |
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124 | AddIcon (name, tex, _tintedIcons);
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125 |
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126 | Object.Destroy (tex);
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127 | } catch (Exception e) {
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128 | Log.Exception (e);
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129 | }
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130 | }
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131 | }
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132 |
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133 | private void AddIcon (string _name, Texture2D _tex, Dictionary<string, List<Color>> _tintedIcons) {
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134 | icons [_name + "__FFFFFF"] = _tex.EncodeToPNG ();
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135 |
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136 | if (!_tintedIcons.ContainsKey (_name)) {
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137 | return;
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138 | }
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139 |
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140 | foreach (Color c in _tintedIcons [_name]) {
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141 | string tintedName = _name + "__" + AllocsUtils.ColorToHex (c);
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142 | if (icons.ContainsKey (tintedName)) {
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143 | continue;
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144 | }
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145 |
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146 | Texture2D tintedTex = new Texture2D (_tex.width, _tex.height, TextureFormat.ARGB32, false);
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147 |
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148 | for (int x = 0; x < _tex.width; x++) {
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149 | for (int y = 0; y < _tex.height; y++) {
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150 | tintedTex.SetPixel (x, y, _tex.GetPixel (x, y) * c);
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151 | }
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152 | }
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153 |
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154 | icons [tintedName] = tintedTex.EncodeToPNG ();
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155 |
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156 | Object.Destroy (tintedTex);
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157 | }
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158 | }
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159 | }
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160 | }
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