1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Net;
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5 | using Platform.Steam;
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6 | using Utf8Json;
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7 |
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8 | namespace Webserver.UrlHandlers {
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9 | public class SessionHandler : AbsHandler {
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10 | private const string pageBasePath = "/app";
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11 | private const string pageErrorPath = "/app/error/";
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12 |
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13 | private const string steamOpenIdVerifyUrl = "verifysteamopenid";
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14 | private const string steamLoginUrl = "loginsteam";
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15 | private const string userPassLoginUrl = "login";
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16 |
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17 | private readonly ConnectionHandler connectionHandler;
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18 |
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19 | public SessionHandler (ConnectionHandler _connectionHandler) : base (null) {
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20 | connectionHandler = _connectionHandler;
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21 | }
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22 |
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23 | public override void HandleRequest (RequestContext _context) {
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24 | if (_context.Request.RemoteEndPoint == null) {
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25 | _context.Response.Redirect (pageErrorPath + "NoRemoteEndpoint");
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26 | return;
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27 | }
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28 |
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29 | string subpath = _context.RequestPath.Remove (0, urlBasePath.Length);
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30 |
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31 | if (subpath.StartsWith (steamOpenIdVerifyUrl)) {
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32 | HandleSteamVerification (_context);
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33 | return;
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34 | }
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35 |
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36 | if (subpath.StartsWith ("logout")) {
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37 | HandleLogout (_context);
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38 | return;
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39 | }
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40 |
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41 | if (subpath.StartsWith (steamLoginUrl)) {
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42 | HandleSteamLogin (_context);
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43 | return;
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44 | }
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45 |
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46 | if (subpath.StartsWith (userPassLoginUrl)) {
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47 | HandleUserPassLogin (_context);
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48 | return;
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49 | }
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50 |
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51 | _context.Response.Redirect (pageErrorPath + "InvalidSessionsCommand");
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52 | }
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53 |
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54 | private void HandleUserPassLogin (RequestContext _context) {
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55 | if (!_context.Request.HasEntityBody) {
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56 | _context.Response.Redirect (pageErrorPath + "NoLoginData");
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57 | return;
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58 | }
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59 |
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60 | Stream requestInputStream = _context.Request.InputStream;
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61 |
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62 | byte[] jsonInputData = new byte[_context.Request.ContentLength64];
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63 | requestInputStream.Read (jsonInputData, 0, (int)_context.Request.ContentLength64);
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64 |
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65 | IDictionary<string, object> inputJson;
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66 | try {
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67 | inputJson = JsonSerializer.Deserialize<IDictionary<string, object>> (jsonInputData);
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68 | } catch (Exception e) {
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69 | Log.Error ("Error deserializing JSON from user/password login:");
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70 | Log.Exception (e);
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71 | _context.Response.Redirect (pageErrorPath + "InvalidLoginJson");
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72 | return;
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73 | }
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74 |
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75 | if (!inputJson.TryGetValue ("username", out object fieldNode) || fieldNode is not string username) {
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76 | _context.Response.Redirect (pageErrorPath + "InvalidLoginJson");
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77 | return;
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78 | }
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79 |
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80 | if (!inputJson.TryGetValue ("password", out fieldNode) || fieldNode is not string password) {
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81 | _context.Response.Redirect (pageErrorPath + "InvalidLoginJson");
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82 | return;
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83 | }
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84 |
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85 | // TODO: Apply login
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86 |
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87 | string remoteEndpointString = _context.Request.RemoteEndPoint!.ToString ();
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88 |
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89 | if (username != "test" || password != "123") {
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90 | // TODO: failed login
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91 | Log.Out ($"[Web] User/pass login failed from {remoteEndpointString}");
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92 | _context.Response.Redirect (pageErrorPath + "UserPassInvalid");
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93 | return;
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94 | }
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95 |
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96 | try {
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97 | // TODO: Match username/password to UserIdentifierAbs / serveradmins.xml
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98 |
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99 | WebConnection con = connectionHandler.LogIn (new UserIdentifierSteam (76561198066968172ul), _context.Request.RemoteEndPoint.Address);
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100 | int level = GameManager.Instance.adminTools.GetUserPermissionLevel (con.UserId);
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101 | Log.Out ($"[Web] User/pass login from {remoteEndpointString} with ID {con.UserId}, permission level {level}");
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102 |
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103 | Cookie cookie = new Cookie ("sid", con.SessionID, "/") {
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104 | Expired = false,
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105 | Expires = DateTime.MinValue,
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106 | HttpOnly = true,
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107 | Secure = false
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108 | };
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109 | _context.Response.AppendCookie (cookie);
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110 | _context.Response.Redirect (pageBasePath);
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111 |
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112 | return;
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113 | } catch (Exception e) {
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114 | Log.Error ("[Web] Error during user/pass login:");
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115 | Log.Exception (e);
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116 | }
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117 |
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118 | _context.Response.Redirect (pageErrorPath + "UserPassLoginFailed");
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119 | }
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120 |
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121 | private void HandleSteamLogin (RequestContext _context) {
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122 | string host = $"{(WebUtils.IsSslRedirected (_context.Request) ? "https://" : "http://")}{_context.Request.UserHostName}";
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123 | string url = OpenID.GetOpenIdLoginUrl (host, $"{host}{urlBasePath}{steamOpenIdVerifyUrl}");
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124 | _context.Response.Redirect (url);
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125 | }
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126 |
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127 | private void HandleLogout (RequestContext _context) {
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128 | Cookie cookie = new Cookie ("sid", "", "/") {
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129 | Expired = true
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130 | };
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131 | _context.Response.AppendCookie (cookie);
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132 |
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133 | if (_context.Connection == null) {
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134 | _context.Response.Redirect (pageErrorPath + "NotLoggedIn");
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135 | return;
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136 | }
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137 |
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138 | connectionHandler.LogOut (_context.Connection.SessionID);
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139 | _context.Response.Redirect (pageBasePath);
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140 | }
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141 |
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142 | private void HandleSteamVerification (RequestContext _context) {
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143 | string remoteEndpointString = _context.Request.RemoteEndPoint!.ToString ();
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144 |
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145 | try {
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146 | ulong id = OpenID.Validate (_context.Request);
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147 | if (id > 0) {
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148 | WebConnection con = connectionHandler.LogIn (new UserIdentifierSteam (id), _context.Request.RemoteEndPoint.Address);
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149 | int level = GameManager.Instance.adminTools.GetUserPermissionLevel (con.UserId);
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150 | Log.Out ($"[Web] Steam OpenID login from {remoteEndpointString} with ID {con.UserId}, permission level {level}");
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151 |
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152 | Cookie cookie = new Cookie ("sid", con.SessionID, "/") {
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153 | Expired = false,
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154 | Expires = DateTime.MinValue,
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155 | HttpOnly = true,
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156 | Secure = false
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157 | };
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158 | _context.Response.AppendCookie (cookie);
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159 | _context.Response.Redirect (pageBasePath);
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160 |
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161 | return;
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162 | }
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163 | } catch (Exception e) {
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164 | Log.Error ("[Web] Error validating Steam login:");
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165 | Log.Exception (e);
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166 | }
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167 |
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168 | Log.Out ($"[Web] Steam OpenID login failed from {remoteEndpointString}");
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169 | _context.Response.Redirect (pageErrorPath + "SteamLoginFailed");
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170 | }
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171 |
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172 | }
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173 | }
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