using System; using System.Collections.Generic; using System.IO; using System.Net; using Platform.Steam; using Utf8Json; using Webserver.Permissions; namespace Webserver.UrlHandlers { public class SessionHandler : AbsHandler { private const string pageBasePath = "/app"; private const string pageErrorPath = "/app/error/"; private const string steamOpenIdVerifyUrl = "verifysteamopenid"; private const string steamLoginUrl = "loginsteam"; private const string steamLoginFailedPage = "SteamLoginFailed"; private const string userPassLoginUrl = "login"; public const string userPassLoginName = "user/pass"; public const string userPassErrorPage = "UserPassLoginFailed"; private readonly ConnectionHandler connectionHandler; public SessionHandler (ConnectionHandler _connectionHandler) : base (null) { connectionHandler = _connectionHandler; } public override void HandleRequest (RequestContext _context) { if (_context.Request.RemoteEndPoint == null) { _context.Response.Redirect (pageErrorPath + "NoRemoteEndpoint"); return; } string subpath = _context.RequestPath.Remove (0, urlBasePath.Length); string remoteEndpointString = _context.Request.RemoteEndPoint!.ToString (); if (subpath.StartsWith (steamOpenIdVerifyUrl)) { HandleSteamVerification (_context, remoteEndpointString); return; } if (subpath.StartsWith ("logout")) { HandleLogout (_context); return; } if (subpath.StartsWith (steamLoginUrl)) { HandleSteamLogin (_context); return; } if (subpath.StartsWith (userPassLoginUrl)) { HandleUserPassLogin (_context, remoteEndpointString); return; } _context.Response.Redirect (pageErrorPath + "InvalidSessionsCommand"); } private void HandleUserPassLogin (RequestContext _context, string _remoteEndpointString) { if (!_context.Request.HasEntityBody) { _context.Response.Redirect (pageErrorPath + "NoLoginData"); return; } Stream requestInputStream = _context.Request.InputStream; byte[] jsonInputData = new byte[_context.Request.ContentLength64]; requestInputStream.Read (jsonInputData, 0, (int)_context.Request.ContentLength64); IDictionary inputJson; try { inputJson = JsonSerializer.Deserialize> (jsonInputData); } catch (Exception e) { Log.Error ("Error deserializing JSON from user/password login:"); Log.Exception (e); _context.Response.Redirect (pageErrorPath + "InvalidLoginJson"); return; } if (!inputJson.TryGetValue ("username", out object fieldNode) || fieldNode is not string username) { _context.Response.Redirect (pageErrorPath + "InvalidLoginJson"); return; } if (!inputJson.TryGetValue ("password", out fieldNode) || fieldNode is not string password) { _context.Response.Redirect (pageErrorPath + "InvalidLoginJson"); return; } AdminWebUsers.WebUser? webUser = AdminWebUsers.Instance.GetUser (username, password); if (!webUser.HasValue) { Log.Out ($"[Web] User/pass login failed from {_remoteEndpointString}"); _context.Response.Redirect (pageErrorPath + "UserPassInvalid"); return; } HandleUserIdLogin (connectionHandler, _context, _remoteEndpointString, userPassLoginName, userPassErrorPage, webUser.Value.Name, webUser.Value.PlatformUser, webUser.Value.CrossPlatformUser); } private void HandleSteamLogin (RequestContext _context) { string host = $"{(WebUtils.IsSslRedirected (_context.Request) ? "https://" : "http://")}{_context.Request.UserHostName}"; string url = OpenID.GetOpenIdLoginUrl (host, $"{host}{urlBasePath}{steamOpenIdVerifyUrl}"); _context.Response.Redirect (url); } private void HandleLogout (RequestContext _context) { Cookie cookie = new Cookie ("sid", "", "/") { Expired = true }; _context.Response.AppendCookie (cookie); if (_context.Connection == null) { _context.Response.Redirect (pageErrorPath + "NotLoggedIn"); return; } connectionHandler.LogOut (_context.Connection.SessionID); _context.Response.Redirect (pageBasePath); } private void HandleSteamVerification (RequestContext _context, string _remoteEndpointString) { ulong id; try { id = OpenID.Validate (_context.Request); } catch (Exception e) { Log.Error ($"[Web] Error validating Steam login from {_remoteEndpointString}:"); Log.Exception (e); _context.Response.Redirect (pageErrorPath + steamLoginFailedPage); return; } if (id <= 0) { Log.Out ($"[Web] Steam OpenID login failed (invalid ID) from {_remoteEndpointString}"); _context.Response.Redirect (pageErrorPath + steamLoginFailedPage); return; } UserIdentifierSteam userId = new UserIdentifierSteam (id); HandleUserIdLogin (connectionHandler, _context, _remoteEndpointString, "Steam OpenID", steamLoginFailedPage, userId.ToString (), userId); } public static void HandleUserIdLogin (ConnectionHandler _connectionHandler, RequestContext _context, string _remoteEndpointString, string _loginName, string _errorPage, string _username, PlatformUserIdentifierAbs _userId, PlatformUserIdentifierAbs _crossUserId = null) { try { WebConnection con = _connectionHandler.LogIn (_context.Request.RemoteEndPoint!.Address, _username, _userId, _crossUserId); int level1 = GameManager.Instance.adminTools.Users.GetUserPermissionLevel (_userId); int level2 = int.MaxValue; if (_crossUserId != null) { level2 = GameManager.Instance.adminTools.Users.GetUserPermissionLevel (_crossUserId); } int higherLevel = Math.Min (level1, level2); Log.Out ($"[Web] {_loginName} login from {_remoteEndpointString}, name {_username} with ID {_userId}, CID {(_crossUserId != null ? _crossUserId : "none")}, permission level {higherLevel}"); Cookie cookie = new Cookie ("sid", con.SessionID, "/") { Expired = false, Expires = DateTime.MinValue, HttpOnly = true, Secure = false }; _context.Response.AppendCookie (cookie); _context.Response.Redirect (pageBasePath); } catch (Exception e) { Log.Error ($"[Web] Error during {_loginName} login:"); Log.Exception (e); _context.Response.Redirect (pageErrorPath + _errorPage); } } } }