1 | using JetBrains.Annotations;
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2 | using Utf8Json;
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3 | using Webserver.Permissions;
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4 |
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5 | namespace Webserver.WebAPI.APIs.GameData {
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6 | [UsedImplicitly]
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7 | internal class Item : AbsRestApi {
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8 | private static readonly byte[] jsonKeyName = JsonWriter.GetEncodedPropertyNameWithBeginObject ("name");
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9 | private static readonly byte[] jsonKeyLocalizedName = JsonWriter.GetEncodedPropertyNameWithPrefixValueSeparator ("localizedName");
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10 | private static readonly byte[] jsonKeyIsBlock = JsonWriter.GetEncodedPropertyNameWithPrefixValueSeparator ("isBlock");
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11 |
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12 | private readonly byte[] allItemsSerialized;
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13 |
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14 | public Item (Web _parent) {
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15 | JsonWriter writer = new JsonWriter ();
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16 |
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17 | writer.WriteBeginArray ();
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18 |
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19 | int written = 0;
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20 | for (int i = 0; i < ItemClass.list.Length; i++) {
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21 | ItemClass item = ItemClass.list [i];
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22 | if (item == null) {
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23 | continue;
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24 | }
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25 |
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26 | if (written > 0) {
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27 | writer.WriteValueSeparator ();
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28 | }
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29 |
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30 | written++;
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31 |
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32 | string name = item.Name;
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33 | string localizedName = item.GetLocalizedItemName ();
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34 | bool isBlock = item.IsBlock ();
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35 |
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36 | writer.WriteRaw (jsonKeyName);
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37 | writer.WriteString (name);
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38 |
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39 | writer.WriteRaw (jsonKeyLocalizedName);
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40 | writer.WriteString (localizedName);
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41 |
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42 | writer.WriteRaw (jsonKeyIsBlock);
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43 | writer.WriteBoolean (isBlock);
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44 |
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45 | writer.WriteEndObject ();
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46 | }
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47 |
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48 | writer.WriteEndArray ();
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49 |
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50 | allItemsSerialized = writer.ToUtf8ByteArray ();
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51 | }
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52 |
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53 | protected override void HandleRestGet (RequestContext _context) {
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54 | PrepareEnvelopedResult (out JsonWriter writer);
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55 | writer.WriteRaw (allItemsSerialized);
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56 | SendEnvelopedResult (_context, ref writer);
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57 | }
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58 |
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59 | public override int DefaultPermissionLevel () {
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60 | return AdminWebModules.PermissionLevelGuest;
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61 | }
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62 | }
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63 | }
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