// using System.Collections.Generic; // using System.Net; // using AllocsFixes.PersistentData; // using JetBrains.Annotations; // using HttpListenerRequest = SpaceWizards.HttpListener.HttpListenerRequest; // // namespace Webserver.WebAPI.APIs { // [UsedImplicitly] // public class GetPlayerInventory : AbsWebAPI { // public override void HandleRequest (RequestContext _context) { // if (_context.Request.QueryString ["userid"] == null) { // WebUtils.WriteText (_context.Response, "No user id given", HttpStatusCode.BadRequest); // return; // } // // string userIdString = _context.Request.QueryString ["userid"]; // if (!PlatformUserIdentifierAbs.TryFromCombinedString (userIdString, out PlatformUserIdentifierAbs userId)) { // WebUtils.WriteText (_context.Response, "Invalid user id given", HttpStatusCode.BadRequest); // return; // } // // Player p = PersistentContainer.Instance.Players [userId, false]; // if (p == null) { // WebUtils.WriteText (_context.Response, "Unknown user id given", HttpStatusCode.NotFound); // return; // } // // GetInventoryArguments (_context.Request, out bool showIconColor, out bool showIconName); // // JsonObject result = DoPlayer (userIdString, p, showIconColor, showIconName); // // WebUtils.WriteJson (_context.Response, result); // } // // internal static void GetInventoryArguments (HttpListenerRequest _req, out bool _showIconColor, out bool _showIconName) { // if (_req.QueryString ["showiconcolor"] == null || !bool.TryParse (_req.QueryString ["showiconcolor"], out _showIconColor)) { // _showIconColor = true; // } // // if (_req.QueryString ["showiconname"] == null || !bool.TryParse (_req.QueryString ["showiconname"], out _showIconName)) { // _showIconName = true; // } // } // // internal static JsonObject DoPlayer (string _steamId, Player _player, bool _showIconColor, bool _showIconName) { // AllocsFixes.PersistentData.Inventory inv = _player.Inventory; // // JsonObject result = new JsonObject (); // // JsonArray bag = new JsonArray (); // JsonArray belt = new JsonArray (); // JsonObject equipment = new JsonObject (); // result.Add ("userid", new JsonString (_steamId)); // result.Add ("entityid", new JsonNumber (_player.EntityID)); // result.Add ("playername", new JsonString (_player.Name)); // result.Add ("bag", bag); // result.Add ("belt", belt); // result.Add ("equipment", equipment); // // DoInventory (belt, inv.belt, _showIconColor, _showIconName); // DoInventory (bag, inv.bag, _showIconColor, _showIconName); // // AddEquipment (equipment, "head", inv.equipment, EquipmentSlots.Headgear, _showIconColor, _showIconName); // AddEquipment (equipment, "eyes", inv.equipment, EquipmentSlots.Eyewear, _showIconColor, _showIconName); // AddEquipment (equipment, "face", inv.equipment, EquipmentSlots.Face, _showIconColor, _showIconName); // // AddEquipment (equipment, "armor", inv.equipment, EquipmentSlots.ChestArmor, _showIconColor, _showIconName); // AddEquipment (equipment, "jacket", inv.equipment, EquipmentSlots.Jacket, _showIconColor, _showIconName); // AddEquipment (equipment, "shirt", inv.equipment, EquipmentSlots.Shirt, _showIconColor, _showIconName); // // AddEquipment (equipment, "legarmor", inv.equipment, EquipmentSlots.LegArmor, _showIconColor, _showIconName); // AddEquipment (equipment, "pants", inv.equipment, EquipmentSlots.Legs, _showIconColor, _showIconName); // AddEquipment (equipment, "boots", inv.equipment, EquipmentSlots.Feet, _showIconColor, _showIconName); // // AddEquipment (equipment, "gloves", inv.equipment, EquipmentSlots.Hands, _showIconColor, _showIconName); // // return result; // } // // private static void DoInventory (JsonArray _jsonRes, List _inv, bool _showIconColor, bool _showIconName) { // for (int i = 0; i < _inv.Count; i++) { // _jsonRes.Add (GetJsonForItem (_inv [i], _showIconColor, _showIconName)); // } // } // // private static void AddEquipment (JsonObject _eq, string _slotname, InvItem[] _items, EquipmentSlots _slot, bool _showIconColor, bool _showIconName) { // int[] slotindices = XUiM_PlayerEquipment.GetSlotIndicesByEquipmentSlot (_slot); // // for (int i = 0; i < slotindices.Length; i++) { // if (_items? [slotindices [i]] == null) { // continue; // } // // InvItem item = _items [slotindices [i]]; // _eq.Add (_slotname, GetJsonForItem (item, _showIconColor, _showIconName)); // return; // } // // _eq.Add (_slotname, new JsonNull ()); // } // // private static JsonNode GetJsonForItem (InvItem _item, bool _showIconColor, bool _showIconName) { // if (_item == null) { // return new JsonNull (); // } // // JsonObject jsonItem = new JsonObject (); // jsonItem.Add ("count", new JsonNumber (_item.count)); // jsonItem.Add ("name", new JsonString (_item.itemName)); // // if (_showIconName) { // jsonItem.Add ("icon", new JsonString (_item.icon)); // } // // if (_showIconColor) { // jsonItem.Add ("iconcolor", new JsonString (_item.iconcolor)); // } // // jsonItem.Add ("quality", new JsonNumber (_item.quality)); // if (_item.quality >= 0) { // jsonItem.Add ("qualitycolor", new JsonString (QualityInfo.GetQualityColorHex (_item.quality))); // } // // return jsonItem; // // } // } // }