1 | // using System.Collections.Generic;
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2 | // using System.Net;
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3 | // using AllocsFixes.PersistentData;
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4 | // using JetBrains.Annotations;
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5 | // using HttpListenerRequest = SpaceWizards.HttpListener.HttpListenerRequest;
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6 | //
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7 | // namespace Webserver.WebAPI.APIs {
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8 | // [UsedImplicitly]
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9 | // public class GetPlayerInventory : AbsWebAPI {
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10 | // public override void HandleRequest (RequestContext _context) {
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11 | // if (_context.Request.QueryString ["userid"] == null) {
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12 | // WebUtils.WriteText (_context.Response, "No user id given", HttpStatusCode.BadRequest);
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13 | // return;
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14 | // }
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15 | //
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16 | // string userIdString = _context.Request.QueryString ["userid"];
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17 | // if (!PlatformUserIdentifierAbs.TryFromCombinedString (userIdString, out PlatformUserIdentifierAbs userId)) {
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18 | // WebUtils.WriteText (_context.Response, "Invalid user id given", HttpStatusCode.BadRequest);
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19 | // return;
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20 | // }
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21 | //
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22 | // Player p = PersistentContainer.Instance.Players [userId, false];
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23 | // if (p == null) {
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24 | // WebUtils.WriteText (_context.Response, "Unknown user id given", HttpStatusCode.NotFound);
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25 | // return;
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26 | // }
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27 | //
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28 | // GetInventoryArguments (_context.Request, out bool showIconColor, out bool showIconName);
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29 | //
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30 | // JsonObject result = DoPlayer (userIdString, p, showIconColor, showIconName);
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31 | //
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32 | // WebUtils.WriteJson (_context.Response, result);
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33 | // }
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34 | //
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35 | // internal static void GetInventoryArguments (HttpListenerRequest _req, out bool _showIconColor, out bool _showIconName) {
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36 | // if (_req.QueryString ["showiconcolor"] == null || !bool.TryParse (_req.QueryString ["showiconcolor"], out _showIconColor)) {
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37 | // _showIconColor = true;
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38 | // }
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39 | //
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40 | // if (_req.QueryString ["showiconname"] == null || !bool.TryParse (_req.QueryString ["showiconname"], out _showIconName)) {
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41 | // _showIconName = true;
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42 | // }
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43 | // }
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44 | //
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45 | // internal static JsonObject DoPlayer (string _steamId, Player _player, bool _showIconColor, bool _showIconName) {
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46 | // AllocsFixes.PersistentData.Inventory inv = _player.Inventory;
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47 | //
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48 | // JsonObject result = new JsonObject ();
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49 | //
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50 | // JsonArray bag = new JsonArray ();
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51 | // JsonArray belt = new JsonArray ();
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52 | // JsonObject equipment = new JsonObject ();
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53 | // result.Add ("userid", new JsonString (_steamId));
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54 | // result.Add ("entityid", new JsonNumber (_player.EntityID));
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55 | // result.Add ("playername", new JsonString (_player.Name));
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56 | // result.Add ("bag", bag);
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57 | // result.Add ("belt", belt);
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58 | // result.Add ("equipment", equipment);
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59 | //
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60 | // DoInventory (belt, inv.belt, _showIconColor, _showIconName);
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61 | // DoInventory (bag, inv.bag, _showIconColor, _showIconName);
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62 | //
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63 | // AddEquipment (equipment, "head", inv.equipment, EquipmentSlots.Headgear, _showIconColor, _showIconName);
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64 | // AddEquipment (equipment, "eyes", inv.equipment, EquipmentSlots.Eyewear, _showIconColor, _showIconName);
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65 | // AddEquipment (equipment, "face", inv.equipment, EquipmentSlots.Face, _showIconColor, _showIconName);
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66 | //
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67 | // AddEquipment (equipment, "armor", inv.equipment, EquipmentSlots.ChestArmor, _showIconColor, _showIconName);
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68 | // AddEquipment (equipment, "jacket", inv.equipment, EquipmentSlots.Jacket, _showIconColor, _showIconName);
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69 | // AddEquipment (equipment, "shirt", inv.equipment, EquipmentSlots.Shirt, _showIconColor, _showIconName);
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70 | //
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71 | // AddEquipment (equipment, "legarmor", inv.equipment, EquipmentSlots.LegArmor, _showIconColor, _showIconName);
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72 | // AddEquipment (equipment, "pants", inv.equipment, EquipmentSlots.Legs, _showIconColor, _showIconName);
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73 | // AddEquipment (equipment, "boots", inv.equipment, EquipmentSlots.Feet, _showIconColor, _showIconName);
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74 | //
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75 | // AddEquipment (equipment, "gloves", inv.equipment, EquipmentSlots.Hands, _showIconColor, _showIconName);
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76 | //
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77 | // return result;
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78 | // }
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79 | //
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80 | // private static void DoInventory (JsonArray _jsonRes, List<InvItem> _inv, bool _showIconColor, bool _showIconName) {
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81 | // for (int i = 0; i < _inv.Count; i++) {
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82 | // _jsonRes.Add (GetJsonForItem (_inv [i], _showIconColor, _showIconName));
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83 | // }
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84 | // }
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85 | //
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86 | // private static void AddEquipment (JsonObject _eq, string _slotname, InvItem[] _items, EquipmentSlots _slot, bool _showIconColor, bool _showIconName) {
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87 | // int[] slotindices = XUiM_PlayerEquipment.GetSlotIndicesByEquipmentSlot (_slot);
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88 | //
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89 | // for (int i = 0; i < slotindices.Length; i++) {
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90 | // if (_items? [slotindices [i]] == null) {
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91 | // continue;
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92 | // }
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93 | //
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94 | // InvItem item = _items [slotindices [i]];
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95 | // _eq.Add (_slotname, GetJsonForItem (item, _showIconColor, _showIconName));
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96 | // return;
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97 | // }
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98 | //
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99 | // _eq.Add (_slotname, new JsonNull ());
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100 | // }
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101 | //
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102 | // private static JsonNode GetJsonForItem (InvItem _item, bool _showIconColor, bool _showIconName) {
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103 | // if (_item == null) {
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104 | // return new JsonNull ();
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105 | // }
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106 | //
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107 | // JsonObject jsonItem = new JsonObject ();
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108 | // jsonItem.Add ("count", new JsonNumber (_item.count));
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109 | // jsonItem.Add ("name", new JsonString (_item.itemName));
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110 | //
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111 | // if (_showIconName) {
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112 | // jsonItem.Add ("icon", new JsonString (_item.icon));
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113 | // }
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114 | //
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115 | // if (_showIconColor) {
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116 | // jsonItem.Add ("iconcolor", new JsonString (_item.iconcolor));
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117 | // }
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118 | //
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119 | // jsonItem.Add ("quality", new JsonNumber (_item.quality));
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120 | // if (_item.quality >= 0) {
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121 | // jsonItem.Add ("qualitycolor", new JsonString (QualityInfo.GetQualityColorHex (_item.quality)));
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122 | // }
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123 | //
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124 | // return jsonItem;
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125 | //
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126 | // }
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127 | // }
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128 | // }
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