source: binary-improvements2/WebServer/src/WebAPI/GetPlayerInventory.cs@ 391

Last change on this file since 391 was 391, checked in by alloc, 2 years ago

Major refactoring/cleanup

File size: 5.0 KB
RevLine 
[391]1using System.Collections.Generic;
2using System.Net;
3using AllocsFixes.JSON;
4using AllocsFixes.PersistentData;
5using JetBrains.Annotations;
6using HttpListenerRequest = SpaceWizards.HttpListener.HttpListenerRequest;
7
8namespace Webserver.WebAPI {
9 [UsedImplicitly]
10 public class GetPlayerInventory : AbsWebAPI {
11 public override void HandleRequest (RequestContext _context) {
12 if (_context.Request.QueryString ["userid"] == null) {
13 WebUtils.WriteText (_context.Response, "No user id given", HttpStatusCode.BadRequest);
14 return;
15 }
16
17 string userIdString = _context.Request.QueryString ["userid"];
18 if (!PlatformUserIdentifierAbs.TryFromCombinedString (userIdString, out PlatformUserIdentifierAbs userId)) {
19 WebUtils.WriteText (_context.Response, "Invalid user id given", HttpStatusCode.BadRequest);
20 return;
21 }
22
23 Player p = PersistentContainer.Instance.Players [userId, false];
24 if (p == null) {
25 WebUtils.WriteText (_context.Response, "Unknown user id given", HttpStatusCode.NotFound);
26 return;
27 }
28
29 GetInventoryArguments (_context.Request, out bool showIconColor, out bool showIconName);
30
31 JsonObject result = DoPlayer (userIdString, p, showIconColor, showIconName);
32
33 WebUtils.WriteJson (_context.Response, result);
34 }
35
36 internal static void GetInventoryArguments (HttpListenerRequest _req, out bool _showIconColor, out bool _showIconName) {
37 if (_req.QueryString ["showiconcolor"] == null || !bool.TryParse (_req.QueryString ["showiconcolor"], out _showIconColor)) {
38 _showIconColor = true;
39 }
40
41 if (_req.QueryString ["showiconname"] == null || !bool.TryParse (_req.QueryString ["showiconname"], out _showIconName)) {
42 _showIconName = true;
43 }
44 }
45
46 internal static JsonObject DoPlayer (string _steamId, Player _player, bool _showIconColor, bool _showIconName) {
47 AllocsFixes.PersistentData.Inventory inv = _player.Inventory;
48
49 JsonObject result = new JsonObject ();
50
51 JsonArray bag = new JsonArray ();
52 JsonArray belt = new JsonArray ();
53 JsonObject equipment = new JsonObject ();
54 result.Add ("userid", new JsonString (_steamId));
55 result.Add ("entityid", new JsonNumber (_player.EntityID));
56 result.Add ("playername", new JsonString (_player.Name));
57 result.Add ("bag", bag);
58 result.Add ("belt", belt);
59 result.Add ("equipment", equipment);
60
61 DoInventory (belt, inv.belt, _showIconColor, _showIconName);
62 DoInventory (bag, inv.bag, _showIconColor, _showIconName);
63
64 AddEquipment (equipment, "head", inv.equipment, EquipmentSlots.Headgear, _showIconColor, _showIconName);
65 AddEquipment (equipment, "eyes", inv.equipment, EquipmentSlots.Eyewear, _showIconColor, _showIconName);
66 AddEquipment (equipment, "face", inv.equipment, EquipmentSlots.Face, _showIconColor, _showIconName);
67
68 AddEquipment (equipment, "armor", inv.equipment, EquipmentSlots.ChestArmor, _showIconColor, _showIconName);
69 AddEquipment (equipment, "jacket", inv.equipment, EquipmentSlots.Jacket, _showIconColor, _showIconName);
70 AddEquipment (equipment, "shirt", inv.equipment, EquipmentSlots.Shirt, _showIconColor, _showIconName);
71
72 AddEquipment (equipment, "legarmor", inv.equipment, EquipmentSlots.LegArmor, _showIconColor, _showIconName);
73 AddEquipment (equipment, "pants", inv.equipment, EquipmentSlots.Legs, _showIconColor, _showIconName);
74 AddEquipment (equipment, "boots", inv.equipment, EquipmentSlots.Feet, _showIconColor, _showIconName);
75
76 AddEquipment (equipment, "gloves", inv.equipment, EquipmentSlots.Hands, _showIconColor, _showIconName);
77
78 return result;
79 }
80
81 private static void DoInventory (JsonArray _jsonRes, List<InvItem> _inv, bool _showIconColor, bool _showIconName) {
82 for (int i = 0; i < _inv.Count; i++) {
83 _jsonRes.Add (GetJsonForItem (_inv [i], _showIconColor, _showIconName));
84 }
85 }
86
87 private static void AddEquipment (JsonObject _eq, string _slotname, InvItem[] _items, EquipmentSlots _slot, bool _showIconColor, bool _showIconName) {
88 int[] slotindices = XUiM_PlayerEquipment.GetSlotIndicesByEquipmentSlot (_slot);
89
90 for (int i = 0; i < slotindices.Length; i++) {
91 if (_items? [slotindices [i]] == null) {
92 continue;
93 }
94
95 InvItem item = _items [slotindices [i]];
96 _eq.Add (_slotname, GetJsonForItem (item, _showIconColor, _showIconName));
97 return;
98 }
99
100 _eq.Add (_slotname, new JsonNull ());
101 }
102
103 private static JsonNode GetJsonForItem (InvItem _item, bool _showIconColor, bool _showIconName) {
104 if (_item == null) {
105 return new JsonNull ();
106 }
107
108 JsonObject jsonItem = new JsonObject ();
109 jsonItem.Add ("count", new JsonNumber (_item.count));
110 jsonItem.Add ("name", new JsonString (_item.itemName));
111
112 if (_showIconName) {
113 jsonItem.Add ("icon", new JsonString (_item.icon));
114 }
115
116 if (_showIconColor) {
117 jsonItem.Add ("iconcolor", new JsonString (_item.iconcolor));
118 }
119
120 jsonItem.Add ("quality", new JsonNumber (_item.quality));
121 if (_item.quality >= 0) {
122 jsonItem.Add ("qualitycolor", new JsonString (QualityInfo.GetQualityColorHex (_item.quality)));
123 }
124
125 return jsonItem;
126
127 }
128 }
129}
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