1 | using System.Collections.Generic;
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2 | using AllocsFixes.JSON;
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3 | using AllocsFixes.PersistentData;
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4 | using JetBrains.Annotations;
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5 |
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6 | namespace Webserver.WebAPI {
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7 | [UsedImplicitly]
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8 | public class GetPlayersLocation : AbsWebAPI {
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9 | public override void HandleRequest (RequestContext _context) {
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10 | AdminTools admTools = GameManager.Instance.adminTools;
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11 | PlatformUserIdentifierAbs reqUserId = _context.Connection?.UserId;
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12 |
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13 | bool listOffline = false;
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14 | if (_context.Request.QueryString ["offline"] != null) {
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15 | bool.TryParse (_context.Request.QueryString ["offline"], out listOffline);
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16 | }
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17 |
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18 | bool bViewAll = WebConnection.CanViewAllPlayers (_context.PermissionLevel);
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19 |
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20 | JsonArray playersJsResult = new JsonArray ();
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21 |
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22 | Players playersList = PersistentContainer.Instance.Players;
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23 |
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24 | foreach ((PlatformUserIdentifierAbs userId, Player player) in playersList.Dict) {
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25 | if (admTools != null) {
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26 | if (admTools.IsBanned (userId, out _, out _)) {
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27 | continue;
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28 | }
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29 | }
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30 |
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31 | if (!listOffline && !player.IsOnline) {
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32 | continue;
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33 | }
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34 |
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35 | if (!bViewAll && !player.PlatformId.Equals (reqUserId)) {
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36 | continue;
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37 | }
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38 |
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39 | JsonObject pos = new JsonObject ();
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40 | pos.Add ("x", new JsonNumber (player.LastPosition.x));
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41 | pos.Add ("y", new JsonNumber (player.LastPosition.y));
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42 | pos.Add ("z", new JsonNumber (player.LastPosition.z));
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43 |
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44 | JsonObject pJson = new JsonObject ();
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45 | pJson.Add ("steamid", new JsonString (userId.CombinedString));
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46 |
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47 | // pJson.Add("entityid", new JSONNumber (p.EntityID));
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48 | // pJson.Add("ip", new JSONString (p.IP));
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49 | pJson.Add ("name", new JsonString (player.Name));
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50 | pJson.Add ("online", new JsonBoolean (player.IsOnline));
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51 | pJson.Add ("position", pos);
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52 |
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53 | // pJson.Add ("totalplaytime", new JSONNumber (p.TotalPlayTime));
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54 | // pJson.Add ("lastonline", new JSONString (p.LastOnline.ToString ("s")));
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55 | // pJson.Add ("ping", new JSONNumber (p.IsOnline ? p.ClientInfo.ping : -1));
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56 |
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57 | playersJsResult.Add (pJson);
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58 | }
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59 |
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60 | WebUtils.WriteJson (_context.Response, playersJsResult);
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61 | }
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62 | }
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63 | }
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