[391] | 1 | using System.Collections.Generic;
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| 2 | using AllocsFixes.JSON;
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| 3 | using AllocsFixes.PersistentData;
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| 4 | using JetBrains.Annotations;
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| 5 |
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| 6 | namespace Webserver.WebAPI {
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| 7 | [UsedImplicitly]
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| 8 | public class GetPlayersOnline : AbsWebAPI {
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| 9 | public override void HandleRequest (RequestContext _context) {
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| 10 | JsonArray players = new JsonArray ();
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| 11 |
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| 12 | World w = GameManager.Instance.World;
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| 13 | foreach ((int entityId, EntityPlayer entityPlayer) in w.Players.dict) {
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| 14 | ClientInfo ci = ConnectionManager.Instance.Clients.ForEntityId (entityId);
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| 15 | Player player = PersistentContainer.Instance.Players [ci.InternalId, false];
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| 16 |
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| 17 | JsonObject pos = new JsonObject ();
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| 18 | pos.Add ("x", new JsonNumber ((int) entityPlayer.GetPosition ().x));
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| 19 | pos.Add ("y", new JsonNumber ((int) entityPlayer.GetPosition ().y));
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| 20 | pos.Add ("z", new JsonNumber ((int) entityPlayer.GetPosition ().z));
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| 21 |
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| 22 | JsonObject p = new JsonObject ();
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| 23 | p.Add ("steamid", new JsonString (ci.PlatformId.CombinedString));
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| 24 | p.Add ("entityid", new JsonNumber (ci.entityId));
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| 25 | p.Add ("ip", new JsonString (ci.ip));
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| 26 | p.Add ("name", new JsonString (entityPlayer.EntityName));
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| 27 | p.Add ("online", new JsonBoolean (true));
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| 28 | p.Add ("position", pos);
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| 29 |
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| 30 | p.Add ("level", new JsonNumber (player?.Level ?? -1));
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| 31 | p.Add ("health", new JsonNumber (entityPlayer.Health));
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| 32 | p.Add ("stamina", new JsonNumber (entityPlayer.Stamina));
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| 33 | p.Add ("zombiekills", new JsonNumber (entityPlayer.KilledZombies));
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| 34 | p.Add ("playerkills", new JsonNumber (entityPlayer.KilledPlayers));
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| 35 | p.Add ("playerdeaths", new JsonNumber (entityPlayer.Died));
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| 36 | p.Add ("score", new JsonNumber (entityPlayer.Score));
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| 37 |
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| 38 | p.Add ("totalplaytime", new JsonNumber (player?.TotalPlayTime ?? -1));
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| 39 | p.Add ("lastonline", new JsonString (player != null ? player.LastOnline.ToString ("s") : string.Empty));
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| 40 | p.Add ("ping", new JsonNumber (ci.ping));
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| 41 |
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| 42 | players.Add (p);
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| 43 | }
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| 44 |
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| 45 | WebUtils.WriteJson (_context.Response, players);
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| 46 | }
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| 47 | }
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| 48 | }
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