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[1] | 1 | #!/bin/sh
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| 2 |
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[28] | 3 | # User login info for Steam to download/update the engine
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[1] | 4 | export STEAM_USER=
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| 5 | export STEAM_PASS=
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| 6 |
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[17] | 7 | # Root of the 7dtd folders, containing e.g. the "engine", "instances" folders
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[9] | 8 | export SDTD_BASE=/home/sdtd
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| 9 |
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[1] | 10 | # Root directory for backups
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| 11 | export SDTD_BACKUP_ROOT=/home/sdtd/backup
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| 12 |
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| 13 | # User account and group to run the server
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| 14 | export SDTD_USER=sdtd
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| 15 | export SDTD_GROUP=sdtd
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| 16 |
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| 17 | # Paths to binaries. Use "which BINARYNAME" to find the path of a single binary
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| 18 | export RSYNC=/usr/bin/rsync
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[17] | 19 | export XMLSTARLET=/usr/bin/xmlstarlet
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[18] | 20 | export PKILL=/usr/bin/pkill
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[32] | 21 | export SSD=/usr/local/lib/7dtd/start-stop-daemon/start-stop-daemon
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[18] | 22 |
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