#!/bin/bash # Version 1 . /usr/local/bin/7dtd-common.sh checkRootLoadConf for I in $SDTD_BASE/instances/*; do ins=`basename $I` run=$(isRunning $ins) if [ $run -eq 1 ]; then echo "At least one instance is still running." echo "Before updating the engine please stop all instances!" exit 1 fi done if [ ! -e $STEAMCMD_ROOT ]; then mkdir $STEAMCMD_ROOT cd /tmp wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz tar -xvzf steamcmd_linux.tar.gz -C $STEAMCMD_ROOT cd $STEAMCMD_ROOT ./steamcmd.sh +quit fi cd $STEAMCMD_ROOT ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_ROOT "+app_update 251570" validate +quit chown $SDTD_USER.$SDTD_GROUP -R $SDTD_ROOT cp $SDTD_ROOT/Install/32bit/7DaysToDie.exe $SDTD_ROOT/ cp $SDTD_ROOT/Install/32bit/mono.dll $SDTD_ROOT/7DaysToDie_Data/Mono/ cp $SDTD_ROOT/Install/32bit/SteamworksManaged.dll $SDTD_ROOT/7DaysToDie_Data/Managed/ cp $SDTD_BASE/msvcr100.dll $SDTD_ROOT/