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[17] | 1 | #!/bin/bash
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| 2 | # Version 4
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| 3 |
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| 4 | # Backups game data files.
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| 5 |
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| 6 | sdtdCommandBackup() {
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| 7 | DT=`date "+%Y-%m-%d_%H-%M"`
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| 8 | NewBackup=$SDTD_BACKUP_ROOT/$DT
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| 9 |
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| 10 | # Check for backup folder existence
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| 11 | if [ -e $SDTD_BACKUP_ROOT ]; then
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| 12 | # Exists, copy(link) latest backup
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| 13 | unset -v LatestBackup
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| 14 | for file in "$SDTD_BACKUP_ROOT"/*; do
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| 15 | [[ $file -nt $LatestBackup ]] && LatestBackup=$file
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| 16 | done
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| 17 | cp -al $LatestBackup $NewBackup
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| 18 | else
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| 19 | # Create new backup dir
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| 20 | mkdir $SDTD_BACKUP_ROOT
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| 21 | fi
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| 22 |
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| 23 | $RSYNC -a --delete --numeric-ids --delete-excluded $SDTD_BASE/instances/./ $NewBackup
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| 24 | touch $NewBackup
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| 25 |
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| 26 | #echo "Backup folder disk usage: `$DU -sh $SDTD_BACKUP_ROOT`"
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| 27 | }
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| 28 |
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| 29 | sdtdCommandBackupHelp() {
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| 30 | echo "Usage: $(basename $0) backup"
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| 31 | echo
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| 32 | echo "Backups all data files (instance configurations, save data, logs)."
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| 33 | }
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| 34 |
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| 35 | sdtdCommandBackupDescription() {
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| 36 | echo "Backup game data files"
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| 37 | }
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