[17] | 1 | #!/bin/bash
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| 2 |
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| 3 | # Backups game data files.
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| 4 |
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| 5 | sdtdCommandBackup() {
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[52] | 6 | local DT=`date "+%Y-%m-%d_%H-%M"`
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| 7 | local NewBackup=$SDTD_BACKUP_ROOT/$DT
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[54] | 8 |
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| 9 | if [ ! -d "$SDTD_BASE/instances" ]; then
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| 10 | return
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| 11 | fi
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[17] | 12 |
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[67] | 13 | if [ "$SDTD_BACKUP_SAVEWORLD" == "true" ]; then
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| 14 | for I in $(getInstanceList); do
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| 15 | if [ $(isRunning $I) -eq 1 ]; then
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| 16 | telnetCommand $I saveworld 2
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| 17 | fi
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| 18 | done
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| 19 | fi
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| 20 |
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[17] | 21 | # Check for backup folder existence
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| 22 | if [ -e $SDTD_BACKUP_ROOT ]; then
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| 23 | # Exists, copy(link) latest backup
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| 24 | unset -v LatestBackup
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[52] | 25 | local fileI
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[56] | 26 | for fileI in $(find "$SDTD_BACKUP_ROOT" -mindepth 1 -maxdepth 1 -type d); do
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[54] | 27 | if [ "$fileI" -nt "$LatestBackup" ]; then
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[52] | 28 | LatestBackup=$fileI
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| 29 | fi
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[17] | 30 | done
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[54] | 31 | if [ -d "$LatestBackup" ]; then
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| 32 | cp -al "$LatestBackup" "$NewBackup"
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[52] | 33 | fi
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| 34 | fi
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| 35 |
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| 36 | if [ ! -d $SDTD_BACKUP_ROOT ]; then
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[17] | 37 | # Create new backup dir
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| 38 | mkdir $SDTD_BACKUP_ROOT
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| 39 | fi
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| 40 |
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| 41 | $RSYNC -a --delete --numeric-ids --delete-excluded $SDTD_BASE/instances/./ $NewBackup
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| 42 | touch $NewBackup
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[52] | 43 |
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| 44 | ## Compress if enabled
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| 45 | case ${SDTD_BACKUP_COMPRESS:-none} in
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| 46 | all)
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| 47 | local dfname=$(basename $NewBackup)
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| 48 | cd $SDTD_BACKUP_ROOT
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| 49 | tar -czf $dfname.tar.gz $dfname
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| 50 | touch -r $dfname $dfname.tar.gz
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| 51 | rm -Rf $dfname
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| 52 | ;;
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| 53 | old)
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| 54 | if [ -d $LatestBackup ]; then
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| 55 | local dfname=$(basename $LatestBackup)
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| 56 | cd $SDTD_BACKUP_ROOT
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| 57 | tar -czf $dfname.tar.gz $dfname
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| 58 | touch -r $dfname $dfname.tar.gz
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| 59 | rm -Rf $dfname
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| 60 | fi
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| 61 | ;;
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| 62 | none)
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| 63 | ;;
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| 64 | esac
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| 65 |
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[61] | 66 | cd $SDTD_BACKUP_ROOT
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| 67 |
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[52] | 68 | ## Purge old/too many backups
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| 69 | local keepMin=${SDTD_BACKUP_MIN_BACKUPS_KEEP:-0}
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| 70 | if [ $(isANumber $SDTD_BACKUP_MAX_BACKUPS) -eq 1 ]; then
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| 71 | local removeBut=$SDTD_BACKUP_MAX_BACKUPS
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| 72 | if [ $SDTD_BACKUP_MAX_BACKUPS -lt $keepMin ]; then
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| 73 | removeBut=$keepMin
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| 74 | fi
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| 75 | local num=0
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| 76 | local F
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| 77 | for F in $(ls -t1 $SDTD_BACKUP_ROOT); do
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| 78 | (( num++ ))
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| 79 | if [ $num -gt $removeBut ]; then
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[53] | 80 | rm -Rf $F
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[52] | 81 | fi
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| 82 | done
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| 83 | fi
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| 84 | if [ $(isANumber $SDTD_BACKUP_MAX_AGE) -eq 1 ]; then
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| 85 | local FINDBASE="find $SDTD_BACKUP_ROOT -mindepth 1 -maxdepth 1"
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| 86 | # Only continue if there are more than MIN_BACKUPS_KEEP backups at all
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| 87 | if [ $($FINDBASE | wc -l) -gt $keepMin ]; then
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| 88 | local minutes=$(( $SDTD_BACKUP_MAX_AGE*60 ))
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| 89 | while [ $($FINDBASE -mmin -$minutes | wc -l) -lt $keepMin ]; do
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| 90 | minutes=$(( minutes+60 ))
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| 91 | done
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| 92 | $FINDBASE -mmin +$minutes -exec rm -Rf {} \;
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| 93 | fi
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| 94 | fi
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| 95 | if [ $(isANumber $SDTD_BACKUP_MAX_STORAGE) -eq 1 ]; then
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| 96 | local maxKBytes=$(( $SDTD_BACKUP_MAX_STORAGE*1024 ))
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| 97 | local curNumFiles=$(ls -t1 $SDTD_BACKUP_ROOT | wc -l)
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[53] | 98 | while [ $(du -sk $SDTD_BACKUP_ROOT | tr '[:blank:]' ' ' | cut -d\ -f1) -gt $maxKBytes -a $curNumFiles -gt $keepMin ]; do
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[52] | 99 | local toDel=$(ls -tr1 | head -n 1)
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| 100 | rm -Rf $toDel
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| 101 | (( curNumFiles-- ))
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| 102 | done
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| 103 | fi
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[17] | 104 |
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[26] | 105 | for H in $(getHooksFor backup); do
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[53] | 106 | if [ "$SDTD_BACKUP_COMPRESS" = "all" ]; then
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| 107 | $H $NewBackup.tar.gz
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| 108 | else
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| 109 | $H $NewBackup
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| 110 | fi
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[26] | 111 | done
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[17] | 112 | }
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| 113 |
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| 114 | sdtdCommandBackupHelp() {
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| 115 | echo "Usage: $(basename $0) backup"
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| 116 | echo
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| 117 | echo "Backups all data files (instance configurations, save data, logs)."
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| 118 | }
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| 119 |
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| 120 | sdtdCommandBackupDescription() {
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| 121 | echo "Backup game data files"
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| 122 | }
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