1 | #!/bin/bash
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2 |
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3 | # Backups game data files.
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4 |
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5 | sdtdCommandBackup() {
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6 | local DT=`date "+%Y-%m-%d_%H-%M"`
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7 | local NewBackup=$SDTD_BACKUP_ROOT/$DT
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8 |
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9 | if [ ! -d "$SDTD_BASE/instances" ]; then
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10 | return
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11 | fi
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12 |
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13 | # Check for backup folder existence
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14 | if [ -e $SDTD_BACKUP_ROOT ]; then
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15 | # Exists, copy(link) latest backup
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16 | unset -v LatestBackup
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17 | local fileI
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18 | for fileI in $(find "$SDTD_BACKUP_ROOT" -type d -mindepth 1 -maxdepth 1); do
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19 | if [ "$fileI" -nt "$LatestBackup" ]; then
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20 | LatestBackup=$fileI
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21 | fi
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22 | done
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23 | if [ -d "$LatestBackup" ]; then
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24 | cp -al "$LatestBackup" "$NewBackup"
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25 | fi
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26 | fi
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27 |
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28 | if [ ! -d $SDTD_BACKUP_ROOT ]; then
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29 | # Create new backup dir
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30 | mkdir $SDTD_BACKUP_ROOT
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31 | fi
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32 |
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33 | $RSYNC -a --delete --numeric-ids --delete-excluded $SDTD_BASE/instances/./ $NewBackup
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34 | touch $NewBackup
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35 |
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36 | ## Compress if enabled
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37 | case ${SDTD_BACKUP_COMPRESS:-none} in
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38 | all)
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39 | local dfname=$(basename $NewBackup)
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40 | cd $SDTD_BACKUP_ROOT
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41 | tar -czf $dfname.tar.gz $dfname
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42 | touch -r $dfname $dfname.tar.gz
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43 | rm -Rf $dfname
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44 | ;;
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45 | old)
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46 | if [ -d $LatestBackup ]; then
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47 | local dfname=$(basename $LatestBackup)
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48 | cd $SDTD_BACKUP_ROOT
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49 | tar -czf $dfname.tar.gz $dfname
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50 | touch -r $dfname $dfname.tar.gz
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51 | rm -Rf $dfname
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52 | fi
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53 | ;;
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54 | none)
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55 | ;;
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56 | esac
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57 |
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58 | ## Purge old/too many backups
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59 | local keepMin=${SDTD_BACKUP_MIN_BACKUPS_KEEP:-0}
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60 | if [ $(isANumber $SDTD_BACKUP_MAX_BACKUPS) -eq 1 ]; then
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61 | local removeBut=$SDTD_BACKUP_MAX_BACKUPS
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62 | if [ $SDTD_BACKUP_MAX_BACKUPS -lt $keepMin ]; then
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63 | removeBut=$keepMin
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64 | fi
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65 | local num=0
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66 | local F
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67 | for F in $(ls -t1 $SDTD_BACKUP_ROOT); do
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68 | (( num++ ))
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69 | if [ $num -gt $removeBut ]; then
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70 | rm -Rf $F
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71 | fi
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72 | done
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73 | fi
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74 | if [ $(isANumber $SDTD_BACKUP_MAX_AGE) -eq 1 ]; then
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75 | local FINDBASE="find $SDTD_BACKUP_ROOT -mindepth 1 -maxdepth 1"
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76 | # Only continue if there are more than MIN_BACKUPS_KEEP backups at all
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77 | if [ $($FINDBASE | wc -l) -gt $keepMin ]; then
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78 | local minutes=$(( $SDTD_BACKUP_MAX_AGE*60 ))
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79 | while [ $($FINDBASE -mmin -$minutes | wc -l) -lt $keepMin ]; do
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80 | minutes=$(( minutes+60 ))
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81 | done
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82 | $FINDBASE -mmin +$minutes -exec rm -Rf {} \;
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83 | fi
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84 | fi
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85 | if [ $(isANumber $SDTD_BACKUP_MAX_STORAGE) -eq 1 ]; then
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86 | local maxKBytes=$(( $SDTD_BACKUP_MAX_STORAGE*1024 ))
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87 | local curNumFiles=$(ls -t1 $SDTD_BACKUP_ROOT | wc -l)
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88 | while [ $(du -sk $SDTD_BACKUP_ROOT | tr '[:blank:]' ' ' | cut -d\ -f1) -gt $maxKBytes -a $curNumFiles -gt $keepMin ]; do
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89 | local toDel=$(ls -tr1 | head -n 1)
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90 | rm -Rf $toDel
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91 | (( curNumFiles-- ))
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92 | done
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93 | fi
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94 |
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95 | for H in $(getHooksFor backup); do
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96 | if [ "$SDTD_BACKUP_COMPRESS" = "all" ]; then
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97 | $H $NewBackup.tar.gz
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98 | else
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99 | $H $NewBackup
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100 | fi
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101 | done
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102 | }
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103 |
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104 | sdtdCommandBackupHelp() {
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105 | echo "Usage: $(basename $0) backup"
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106 | echo
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107 | echo "Backups all data files (instance configurations, save data, logs)."
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108 | }
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109 |
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110 | sdtdCommandBackupDescription() {
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111 | echo "Backup game data files"
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112 | }
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